Difference between revisions of "Arcanoi"

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* Primary Guild: Alchemists
 
* Primary Guild: Alchemists
 
* Allied Guilds: Artificers (Inhabit), Proctors (Embody)
 
* Allied Guilds: Artificers (Inhabit), Proctors (Embody)
 +
* Unless stated, all difficulties are the local Shroud rating
 +
* Arts referring to a Relic's 'value' are equivalent to the Background rating it'd take to purchase the Relic
 +
** The item's level
 +
* Users may substitute Flux for their Strength score when rolling on the Feats of Strength Chart
 +
** Requires spending 1 Pathos per instance
 
* Reference: Wraith20 168
 
* Reference: Wraith20 168
 +
 +
{|
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| style="vertical-align: top; width: 50%" |
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{| class="wikitable"
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! Common Flux !! Spend !! Roll
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|-
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| Rot || 1 Pathos || Dexterity + Flux <br/> If not touching the target, spend 1 Willpower
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|-
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| Reinforce || 1 Pathos, 1 Corpus || Dexterity + Flux <br/> Cannot exceed user's dots in Flux
 +
|-
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| Decay || 2 Pathos, +2 temp Angst || Dexterity + Flux (vs 6 in Tempest or 5 in Labyrinth) <br/> Also costs 1 Willpower if not touching target
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|-
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| Render Relic || 1 Pathos, +1 Angst || Perception + Flux vs 7 <br/> May spend 1 Willpower to channel created Pathos into a container
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|-
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| A Memory of Fire || 1 Pathos OR 1 Corpus, +1 temp Angst if using Corpus || When deactivating: Perception + Flux <br/> If Relic is being used, target user may roll Willpower to resist
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|}
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| style="vertical-align: top" |
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{| class="wikitable"
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! Initiate Flux !! Spend !! Roll
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|-
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| Sense Fluxion || || Perception + Flux vs 6
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|-
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| Non-Euclidean Mechanics || 1 Corpus per dot of the Relic's value (Or 2 Pathos and 2 Corpus for improvement) || Dexterity + Flux vs 6 (Or 7 for improvement) <br/> Difficulty increases to 8 (Or 9 for improvement) without appropriate tools <br/> May spend 2 Pathos and 1 Willpower to make improvement permanent <br/> Capped at user's rating in Flux
 +
|-
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| Relic Dowsing || 3 Pathos || Perception + Flux vs a variable difficulty (see text)
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|-
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| Sculpt Matter’s Memory || Pathos equal to the Relic's value || Perception + Flux vs a variable difficulty (see text) <br/> May spend 2 Willpower to extend duration to 1 day per success
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|-
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| Reintegrate Relic || 1 Pathos, 1 Corpus, and +1 temp Angst per point of Relic's value || Dexterity + Flux
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|}
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 +
|}
  
 
==Inhabit==
 
==Inhabit==

Revision as of 15:49, 30 May 2020

Guild alliances

Initiate Arcanoi are capped by your Status background, -2 for allied Guilds.

  • Example: A member of the Alchemists Guild with Status 4 can buy Initiate Flux up to 4, Initiate Inhabit up to 2, and Initiate Embody up to 2.
Primary Guild Arcanos Allied Guilds and Arcanoi
Alchemists Flux Artificers (Inhabit), Proctors (Embody)
Artificers Inhabit Harbingers (Argos), Alchemists (Flux)
Chanteurs Keening Sandmen (Phantasm), Proctors (Embody)
Harbingers Argos Artificers (Inhabit), Oracles (Fatalism)
Haunters Pandemonium Spooks (Outrage), Mnemoi (Mnemosynis)
Masquers Moliate Usurers (Usury), Sandmen (Phantasm)
Mnemoi Mnemosynis Pardoners (Castigate), Haunters (Pandemonium)
Monitors Lifeweb Puppeteers (Puppetry), Solicitors (Intimation)
Oracles Fatalism Harbingers (Argos), Usurers (Usury)
Pardoners Castigate Solicitors (Intimation), Mnemoi (Mnemosynis)
Proctors Embody Alchemists (Flux), Chanteurs (Keening)
Puppeteers Puppetry Monitors (Lifeweb), Spooks (Outrage)
Sandmen Phantasm Chanteurs (Keening), Masquers (Moliate)
Solicitors Intimation Pardoners (Castigate), Monitors (Lifeweb)
Spooks Outrage Haunters (Pandemonium), Puppeteers (Puppetry)
Usurers Usury Masquers (Moliate), Oracles (Fatalism)

Specific Arcanoi

Argos

  • Primary Guild: Harbingers
  • Allied Guilds: Artificers (Inhabit), Oracles (Fatalism)
  • Argos can be shared with others without Argos, except as stated
    • Each one gives you +1 difficulty (to maximum 10)
    • They have to maintain physical contact with you (lose contact = fall into Tempest)
  • Using Argos to travel to one of your Fetters: Difficulty reduced to Fetter rating (to minimum 4)
  • Reference: Wraith20 151
Common Argos Spend Roll
Weather Eye Perception + Argos vs 6
Phantom Wings 1 Pathos Wits + Argos vs 6
Flicker 1 Pathos Wits + Argos vs 7
Stormreader 3 Pathos Perception + Argos vs 8
Oubliette 3 Pathos, gain 1 Angst Wits + Argos vs 6
target resists with Strength + Athletics vs 6
No sharing
Initiate Argos Spend Roll
Enshroud 1 Corpus if concealing Wits + Argos vs 7
Wayfarer's Resolve n/a
No sharing
Turn the Anemoi's Wrath 1 Corpus Perception + Argos vs 8
Tempest-Rider's Canceleer 2 Pathos, 1 Corpus Wits + Argos vs 8
No sharing
Maitre après Dieu 4 Pathos, 2 Corpus n/a
Effectively sharing on steroids

Castigate

  • Primary Guild: Pardoners
  • Allied Guilds: Solicitors (Intimation), Mnemoi (Mnemosynis)
  • Failure gives the Shadow 1 to 2 temp Angst
    • Can also make it easier for the Shadow to later seize control
  • Unless specified, difficulty is the target Shadow's Permanent Angst or the target's Willpower, whichever is higher
  • Reference: Wraith20 155
Common Castigate Spend Roll
Soulsight Perception + Castigate
Bulwark 1 Pathos per Maelstrom level Charisma + Castigate vs target's Willpower
Purify 1 Corpus per success, +1 temp Angst per 1 rolled Charisma + Castigate vs target's Permanent Angst
Get Thee Hence 1 Pathos, +1 per doubled area Charisma + Castigate vs 7
Defiance 1 Pathos, +1 Willpower if used on others Charisma + Castigate vs user's Angst, or target's Angst +3
Initiate Castigate Spend Roll
Playing With Fire Charisma + Castigate vs 7
Catechize 1 Pathos, +1 Angst Charisma + Castigate vs target's Willpower
Trimming The Black Rose 2 Pathos Charisma + Castigate vs target's Willpower
Cooling The Blood 1 Pathos Charisma + Castigate vs 7
May be resisted by rolling Willpower
Purge 2 Pathos Charisma + Castigate vs target's Willpower
Only usable once per scene

Embody

  • Primary Guild: Proctors
  • Allied Guilds: Alchemists (Flux), Chanteurs (Keening)
  • Unless specified difficulty is equal to local Shroud rating
  • When in the presence of a Consort:
    • Difficulties reduced by 3
    • Pathos or Corpus costs reduced by 1
      • If Art costs both, only Corpus benefits
    • Arts using a Consort are only perceptible to that Consort
  • When Embodied, Health Levels are replaced by Corpus, but otherwise work the same
  • Reference: Wraith20 159
Common Embody Spend Roll
Whispers 1 Pathos Charisma + Embody
Phantom 1 Pathos Charisma + Embody
Statue 2 Pathos, +1 for additional effects Charisma + Embody
Life-in-Death 2 Pathos Manipulation + Embody
Must be in a human-like form
Materialize 3 Pathos, 3 Corpus Manipulation + Embody
Must be in a human-like form
Take 1 Temp Angst per level of damage taken while materialized
Initiate Embody Spend Roll
Maintain the Material Form 1 Pathos, 1 Corpus Manipulation + Embody
+1 difficulty per time used in a single scene
Does not count as an action
Cache 2 Pathos Charisma + Embody
Duration can be increased by spending Corpus
Spending 1 Temp Willpower ends the effect early
Skingrasp 2 Pathos, 1 Corpus per appendage Charisma + Embody
Appendages may be targeted as limbs
Shroudguide 2 Pathos, 1 Corpus, 1 Willpower per target Targets lose 2 Corpus and 1 Willpower
Target's Shadows gain 2 Temp Angst
Harrow the Mortal Flesh 3 Pathos, 3 Corpus, +6 Pathos if target is another supernatural Manipulation + Embody
May resist by rolling Willpower vs 10 minus the local Shroud rating

Fatalism

  • Primary Guild: Oracles
  • Allied Guilds: Harbingers (Argos), Usurers (Usury)
  • Unless otherwise stated, all uses require seeing or touching the target
    • Perceiving targets across the Shroud has a difficulty of the local Shroud rating
    • Perceiving targets on the same side of the Shroud is normal difficulty
  • If the target is aware that Fatalism is targeting them, they may also spend Willpower for extra successes on the effect
    • Stacks with the user's
  • Reference: Wraith20 163
Common Fatalism Spend Roll
Kismet Perception + Fatalism vs 6
Foreshadow None (1 Pathos for active effect) Automatic
Secondary effect: Perception + Fatalism vs 6
Reading the Bones 2 Pathos, +1 Temp Angst per success if used on yourself Perception + Fatalism vs 6
Sidestep Up to your Wits in Pathos per turn, 1 Willpower to target others Gain 2 Temp Angst for each hit taken while using
Breathing the Mists 4 Pathos, 1 Willpower Perception + Fatalism vs 6
Initiate Fatalism Spend Roll
Friendly Card 1 or 2 Pathos, 1 Corpus +1 Temp Angst if your roll still fails, or +3 if you botch
Retrace 1 Pathos Perception + Fatalism vs 6
Malocchio 3 Pathos, +3 Temp Angst unless Shadow agrees Wits + Fatalism vs target's Willpower
May spend 1 temp or 1 perm Willpower to increase duration, in which case gain 3 temp or 1 perm Angst respectively
Entangle 3 Pathos, 1 Willpower per target Wits + Fatalism vs highest target's Willpower
No spend required when targeting yourself
Ensnare +2 temp Angst per success rolled by target Wits + Fatalism vs 6
May be resisted by rolling Willpower

Flux

  • Primary Guild: Alchemists
  • Allied Guilds: Artificers (Inhabit), Proctors (Embody)
  • Unless stated, all difficulties are the local Shroud rating
  • Arts referring to a Relic's 'value' are equivalent to the Background rating it'd take to purchase the Relic
    • The item's level
  • Users may substitute Flux for their Strength score when rolling on the Feats of Strength Chart
    • Requires spending 1 Pathos per instance
  • Reference: Wraith20 168
Common Flux Spend Roll
Rot 1 Pathos Dexterity + Flux
If not touching the target, spend 1 Willpower
Reinforce 1 Pathos, 1 Corpus Dexterity + Flux
Cannot exceed user's dots in Flux
Decay 2 Pathos, +2 temp Angst Dexterity + Flux (vs 6 in Tempest or 5 in Labyrinth)
Also costs 1 Willpower if not touching target
Render Relic 1 Pathos, +1 Angst Perception + Flux vs 7
May spend 1 Willpower to channel created Pathos into a container
A Memory of Fire 1 Pathos OR 1 Corpus, +1 temp Angst if using Corpus When deactivating: Perception + Flux
If Relic is being used, target user may roll Willpower to resist
Initiate Flux Spend Roll
Sense Fluxion Perception + Flux vs 6
Non-Euclidean Mechanics 1 Corpus per dot of the Relic's value (Or 2 Pathos and 2 Corpus for improvement) Dexterity + Flux vs 6 (Or 7 for improvement)
Difficulty increases to 8 (Or 9 for improvement) without appropriate tools
May spend 2 Pathos and 1 Willpower to make improvement permanent
Capped at user's rating in Flux
Relic Dowsing 3 Pathos Perception + Flux vs a variable difficulty (see text)
Sculpt Matter’s Memory Pathos equal to the Relic's value Perception + Flux vs a variable difficulty (see text)
May spend 2 Willpower to extend duration to 1 day per success
Reintegrate Relic 1 Pathos, 1 Corpus, and +1 temp Angst per point of Relic's value Dexterity + Flux

Inhabit

  • Primary Guild: Artificers
  • Allied Guilds: Harbingers (Argos), Alchemists (Flux)
  • Reference: Wraith20 173

Intimation

  • Primary Guild: Solicitors
  • Allied Guilds: Pardoners (Castigate), Monitors (Lifeweb)
  • Reference: Wraith20 178

Keening

  • Primary Guild: Chanteurs
  • Allied Guilds: Sandmen (Phantasm), Proctors (Embody)
  • Reference: Wraith20 182

Lifeweb

  • Primary Guild: Monitors
  • Allied Guilds: Puppeteers (Puppetry), Solicitors (Intimation)
  • Reference: Wraith20 186

Mnemosynis

  • Primary Guild: Mnemoi
  • Allied Guilds: Pardoners (Castigate), Haunters (Pandemonium)
  • Reference: Wraith20 190

Moliate

  • Primary Guild: Masquers
  • Allied Guilds: Usurers (Usury), Sandmen (Phantasm)
  • Reference: Wraith20 196

Outrage

  • Primary Guild: Spooks
  • Allied Guilds: Haunters (Pandemonium), Puppeteers (Puppetry)
  • Reference: Wraith20 200

Pandemonium

  • Primary Guild: Haunters
  • Allied Guilds: Spooks (Outrage), Mnemoi (Mnemosynis)
  • Reference: Wraith20 204

Phantasm

  • Primary Guild: Sandmen
  • Allied Guilds: Chanteurs (Keening), Masquers (Moliate)
  • Reference: Wraith20 209

Puppetry

  • Primary Guild: Puppeteers
  • Allied Guilds: Monitors (Lifeweb), Spooks (Outrage)
  • Reference: Wraith20 213

Usury

  • Primary Guild: Usurers
  • Allied Guilds: Masquers (Moliate), Oracles (Fatalism)
  • Reference: Wraith20 217

Risen

Even if a Risen can't use an Arcanos, they can still learn it (subject to other limits):

  • They may have learned it before becoming Risen.
  • They may cease to be Risen.
  • It may benefit other dice pools.

Risen-only Arcanoi

Fascinate

  • Reference: Wraith20 396

Serendipity

  • Reference: Wraith20 397