The Hammer/Introduction

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Backstory:

Jimmy made a living as muscle for hire. He was good at his job and loved what he did. Things changed after he had his daughter and his wife died. Life wasnt about him anymore, everything he did was to provide for his daughter. Things were looking good for the two of them, she always had everything she wanted and he had her.

One night, while Jimmy was out "Working" he was picking up a payment (which was meant to be his last job) and was gunned down.

Now he spends his time watching over his daughter and protecting his fetters.


Passions:

  • Protect my Fetters (Fear) 5
  • Collect on a payment (Satisfied) 5

Fetters:

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  • My daughter Jessica. (5)

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  • The gun that was used to kill me. (1)

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  • The place my body was dumped. (5)

Haunt:

Rundown Building (+rent/jump rundown building)

  • Shroud Rating: 5
  • Haunt Rating: 2
  • Haunt Echoes:

Forbidding: This Haunt gives off a palpable sense of menace that discourages casual visitors. Animals will not willingly approach the Haunt, and mortals must roll Willpower, difficulty 3 + Haunt rating, to enter. Each success allows a person to stay for one hour before needing to roll again. Failure means that he must leave as quickly as possible, and will not reenter until at least the Haunt’s rating in hours has passed. A botch means he will not enter for any reason for at least a number of days equal to the Haunt’s rating, and will become hysterical if forced to do so. Hysterical individuals will attempt to flee at the earliest opportunity, and if prevented from fleeing, will cower, babble, and otherwise be incapable of constructive activity. Supernatural beings receive a bonus on their Willpower roll equal to their Occult rating.

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