Anezka/Games of Instinct

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Games of Instinct

Joust
Both vampires face each other as they play chicken with Dirt Bikes and a melee weapon of choice.

Rules:
The Game is played withing three turns.
The first turn is free, the vampire can activate disciplines and its drive roll is an automatic success.
On the second turn, the vampire makes a Dex + Drive test with a TN of 7. He or she can spend each success after the first to raise his opponent TN for the attack roll, or lower his TN. Vampire Choice.
On the final round, when both bikes meet, both vampires make a simultaneous Dex + Melee test with a TN of 7 (+ or - the modifier granted by the previous roll). With one or two successes, the vampire hits the opponent bike and gathers one point. With three or more successes, the vampire hits the opponent. Damage is applied, and the vampire that was hit must pass a Sta + Drive test with a TN of 7 + his damage modifier. A hit gathers two points, while unsaddling the opponent gathers three.
The winner are those who has most points after three passes.

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