Abilities

From City of Hope MUSH
Revision as of 15:03, 2 June 2012 by imported>Playaplayer
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Primary talents

 Alertness                Athletics                Awareness
 Biorhythms               Brawl                    Dodge
 Empathy                  Expression               Intimidation
 Kenning                  Persuasion               Primal Urge
 Streetwise               Subterfuge   

Secondary Talents

 Acting                   Artistic Expression      Carousing
 Diplomacy                Flight                   Fortune-telling
 Guile                    Haggling                 Homiletics
 Instruction              Interrogation            Intrigue
 Intuition                Juggling                 Lucid Dreaming
 Masquerade               Mimicry                  Negotiation
 Newspeak                 Panhandling              Poetic Expression
 Public Speaking          Scan                     Scrounging
 Search                   Seduction                Sense Deception
 Style                    Swimming                 Throwing
 Ventriloquism  

Primary Skills

 Animal Ken               Biotech                  Crafts
 Drive                    Energy Weapons           Etiquette
 Firearms                 Larceny                  Leadership
 Melee                    Music                    Performance
 Repair                   Security                 Stealth
 Survival                 Technology

Secondary Skills

 Acrobatics               Animal Training          Archery
 Artillery                Blacksmith               Blind Fighting
 Boat Handling            Body Crafting            Brewing
 Bribery                  Calligraphy              Camouflage
 Carpentry                Climbing                 Cooking
 Dancing                  Debate                   Demolitions
 Disguise                 Escapology               Falconry
 Fast-draw                Fast-talk                Fire Dancing
 First Aid                Fishing                  Forgery
 Gambling                 Game Playing             Gunsmithing
 Heavy Weapons            Helmsman                 Herbalism
 High Ritual              Hunting                  Hypertech
 Hypnotism                Jetpack                  Jeweler
 Journalism               Jury-rig                 Leatherworking
 Lip Reading              Lockpicking              Maieusis
 Mechanic                 Meditation               Microgravity Operations
 Misdirection             Mnesis Emulation         Networking
 Origami                  Parachuting              Photography
 Pickpocket               Pilot                    Police Procedure
 Pottery                  Psychoanalysis           Research
 Ride                     Scuba                    Singing
 Skiing                   Sleight Of Hand          Soulshaping
 Speed Reading            Storytelling             Temporal Sense
 Torture                  Tracking                 Traps
 Vamp

Primary Knowledges

 Academics                Bureaucracy              Computer
 Cosmology                Culture                  Enigmas
 Enochian                 Finance                  Gremayre
 Investigation            Law                      Linguistics
 Lore Changeling          Lore Demon               Lore Fera
 Lore Garou               Lore M+                  Lore Mage
 Lore Spirit              Lore Vampire             Lore Wraith
 Lore Wyrm                Medicine                 Occult
 Politics                 Religion                 Research (demon)
 Rituals                  Science                  Umbrood Protocols

Secondary Knowledges

 Accounting               Alchemy                  Anthropology
 Archaeology              Architecture             Area Knowledge
 Art History              Astrology                Astronomy
 Biology                  Biopsychology            Botany
 Chemistry                Church History           City Secrets
 Computer Hacking         Computer Programming     Conspiracy Theory
 Construct Politics       Covert Culture           Criminology
 Cryptography             Cryptology               Cybernetics
 Economics                Electronics              Engineering
 Ethnology                Fine Arts                Forensic Pathology
 Forensics                Gematria                 Genetics
 Geology                  Heraldry                 History
 Hypermathematics         Law Enforcement          Literature
 Logic                    Mathematics              Media
 Metallurgy               Metaphysics              Meteorology
 Military Science         Mythology                Naturalist
 Numerology               Paleography              Paraphysics
 Parapsychology           Pharmacopoeia            Philosophy
 Phlogeny                 Physics                  Poisons
 Power-brokering          Propaganda               Psychodynamics
 Psychology               Rd Data                  Religion
 Religious Rites          Religious Scriptures     Sacred Geometry
 Sacred Scriptures        Sociobiology             Subdimensions
 Terrorism                Theology                 Toxicology
 Vice                     Xenobiology

[[Category:Stats]