Creating Magical Items
Revision as of 15:07, 14 December 2013 by imported>Emurphy (→General)
This is partly house rules, partly a summary of canon rules.
Contents
General
- These are general limits that apply in addition to canon rules:
- How many items can a character create and still get other things done?
- How many items can a character use and not have anything backfire?
- These apply to items that work permanently (until/unless somehow destroyed or otherwise ruined).
- These do not apply to items that work only once (e.g. talens, alchemical products).
Types of items
- Items must be spelled out in a book (e.g. a specific fetish) or emulate a specific power (or combination of powers)
- Items may require conversion (e.g. if a gift costs Gnosis, then a treasure emulating that gift may cost Glamour instead)
- To emulate a power from a different game line, the creator must have at least 3 dots in the relevant Lore
Level and genre
- The level of an item emulating one or more powers is the sum of the levels of those powers
- The genre of an item is based on its creator's race/subrace
Creation
- Each creator gets a number of tokens per month
- Successfully creating an item uses a number of tokens equal to its level
- Tokens do not roll over from one month to the next
- Exception: Creating a single item that would use up to two months worth of tokens
- Exception: If staff takes several weeks to process a request, tokens may be taken from any month within that time
Character | Building limit |
---|---|
Shifter | Rituals x 2 |
Changeling | Gremayre x 2 |
Technocrat | Hypertech x 2 |
Other | Occult x 2 |
Carrying/use
- Characters are limited by how many items they can bring into a scene
- Characters can have/use an unlimited number of items at home
- The limit is compared to the sum of the item levels
- To use an out-of-genre item, a character must have at least as many dots in Occult as the item's level
- Shifters must have Rituals instead
- Changelings must have Gremayre instead
- Technocrats using a non-Technocrat item (mage or otherwise) must have Occult and/or RD Data
- If the item requires spending something (e.g. Gnosis), then the character must also have that thing
- All items are considered out-of-genre for the 'Other' group below
- Receiving an item made by another PC does not require buying background dots
Character | Carrying limit | Notes |
---|---|---|
Vampire | Highest discipline + Occult | not x2 (magical items are uncommon for vampires) |
Shifter | (Rank + Rituals) x 2 | |
Mage | (Arete + Occult) x 2 | Technocrats use Hypertech instead of Occult |
Sorcerer/Psychic | (Highest Numina + Occult) x 2 | |
Changeling | (Highest Art + Gremayre) x 2 | |
Wraith/Risen | (Highest Arcanos + Occult) x 2 | |
Demon | (Faith, max 5 + Occult) x 2 | |
Other | Occult x 2 | Includes Mortal, Ghoul, Subrace:Kinfolk, Subrace:Kinain, Possessed, Bygone |
Discrepancies
- Need to decide on in-between limits for items that work for a fixed duration (e.g. one month) but are reusable within that time
Vampire
(to be filled out: Enchant Talisman, Chanjelin Ward, etc.)
Werewolf
(to be filled out)
Mage
(to be filled out: Artifacts/Inventions, Charms/Gadgets, Fetishes, Periapts, Talismans/Devices, Grimoires/Principiae)
Sorcerer
(to be filled out: Enchantment, Alchemy)
Changeling
(to be filled out)
Wraith
(to be filled out)
Demon
(to be filled out: Enhance Object, Enchant Object, Demonic Relics)