Flaw: Potent Blood-Your blood, for some reason, is very potent and Kindred will desire to drink it. They will not easily give up the chance to continue using you as a source vitae. They gain two blood points for every one drunk.
Merit: Deceptive Aura-Your aura is unnaturally bright and colorful for a vampire. You register as a mortal on all attempts to read your aura.
Merit: Enchanting Voice- There is something about your voice that others cannot ignore. When you command, they are cowed. When you seduce, they swoon. Whether thundering, soothing, persuading, or simply talking, your voice commands attention. The difficulties of all rolls involving the use of the voice to persuade, charm, or command are reduced by two
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