Parker/Gifts
This page exists for my benefit to keep the rules for the gifts Parker has in one place. I have one for Rites also.
Contents
Level 1
Balance
The Ananasi is able to walk across any ledge, rope, etc., no matter how thin or slippery.
System: No point expenditure or roll is required. Difficulties for climbing decrease by three.[1]
Groom
This Gift allows the Ananasi to insure his appearance in any situation. No matter what the circumstance - covered in mud, walking in a hurricane, anything - the character always looks their best.
System: This Gift is always active, and the Character need do nothing to have it take effect. The Tenere becomes immune to circumstantial Appearance penalties, although actual supernatural powers can overcome this Gift's protection.[2]
Open Seal
With this Gift, the Ananasi can open nearly any sort of closed or locked physical device.
System: The player rolls Gnosis (difficulty of the local Gauntlet rating).[3]
- ↑ Balance Gift Source: Breedbook Ananasi (p85) where it is stated to be "as the Garou Stargazer Gift from the Core book revised (p292). The description above is from there with Ananasi substituted for Garou, removed being taught by Wind-spirits, Ananasa teaches it to Ananasi.
- ↑ Groom Gift Source: Player's Guide to the Changing Breeds (p48) and Breedbook Ananasi (p89).
- ↑ Open Seal Gift Source: Player's Guide to the Changing Breeds (p50) and Breedbook Ananasi (p92) where it is stated to be "as the Garou Ragabash Gift from the Core book revised (p137). The description above is from there with Ananasi substituted for Garou, removed being taught by raccoon-spirits, Ananasa teaches it to Ananasi.