Guild alliances
Initiate Arcanoi are capped by your Status background, -2 for allied Guilds.
- Example: A member of the Alchemists Guild with Status 4 can buy Initiate Flux up to 4, Initiate Inhabit up to 2, and Initiate Embody up to 2.
Primary Guild |
Arcanos |
Allied Guilds and Arcanoi
|
Alchemists |
Flux |
Artificers (Inhabit), Proctors (Embody)
|
Artificers |
Inhabit |
Harbingers (Argos), Alchemists (Flux)
|
Chanteurs |
Keening |
Sandmen (Phantasm), Proctors (Embody)
|
Harbingers |
Argos |
Artificers (Inhabit), Oracles (Fatalism)
|
Haunters |
Pandemonium |
Spooks (Outrage), Mnemoi (Mnemosynis)
|
Masquers |
Moliate |
Usurers (Usury), Sandmen (Phantasm)
|
Mnemoi |
Mnemosynis |
Pardoners (Castigate), Haunters (Pandemonium)
|
Monitors |
Lifeweb |
Puppeteers (Puppetry), Solicitors (Intimation)
|
Oracles |
Fatalism |
Harbingers (Argos), Usurers (Usury)
|
Pardoners |
Castigate |
Solicitors (Intimation), Mnemoi (Mnemosynis)
|
Proctors |
Embody |
Alchemists (Flux), Chanteurs (Keening)
|
Puppeteers |
Puppetry |
Monitors (Lifeweb), Spooks (Outrage)
|
Sandmen |
Phantasm |
Chanteurs (Keening), Masquers (Moliate)
|
Solicitors |
Intimation |
Pardoners (Castigate), Monitors (Lifeweb)
|
Spooks |
Outrage |
Haunters (Pandemonium), Puppeteers (Puppetry)
|
Usurers |
Usury |
Masquers (Moliate), Oracles (Fatalism)
|
Specific Arcanoi
Argos
- Primary Guild: Harbingers
- Allied Guilds: Artificers (Inhabit), Oracles (Fatalism)
- Argos can be shared with others without Argos, except as stated
- Each one gives you +1 difficulty (to maximum 10)
- They have to maintain physical contact with you (lose contact = fall into Tempest)
- Using Argos to travel to one of your Fetters: Difficulty reduced to Fetter rating (to minimum 4)
- Reference: Wraith20 151
Common Argos |
Spend |
Roll
|
Weather Eye |
|
Perception + Argos vs 6
|
Phantom Wings |
1 Pathos |
Wits + Argos vs 6
|
Flicker |
1 Pathos |
Wits + Argos vs 7
|
Stormreader |
3 Pathos |
Perception + Argos vs 8
|
Oubliette |
3 Pathos, gain 1 Angst |
Wits + Argos vs 6 target resists with Strength + Athletics vs 6 No sharing
|
|
Initiate Argos |
Spend |
Roll
|
Enshroud |
1 Corpus if concealing |
Wits + Argos vs 7
|
Wayfarer's Resolve |
|
n/a No sharing
|
Turn the Anemoi's Wrath |
1 Corpus |
Perception + Argos vs 8
|
Tempest-Rider's Canceleer |
2 Pathos, 1 Corpus |
Wits + Argos vs 8 No sharing
|
Maitre après Dieu |
4 Pathos, 2 Corpus |
n/a Effectively sharing on steroids
|
|
Castigate
- Primary Guild: Pardoners
- Allied Guilds: Solicitors (Intimation), Mnemoi (Mnemosynis)
- Failure gives the Shadow 1 to 2 temp Angst
- Can also make it easier for the Shadow to later seize control
- Unless specified, difficulty is the target Shadow's Permanent Angst or the target's Willpower, whichever is higher
- Reference: Wraith20 155
Common Castigate |
Spend |
Roll
|
Soulsight |
|
Perception + Castigate
|
Bulwark |
1 Pathos per Maelstrom level |
Charisma + Castigate vs target's Willpower
|
Purify |
1 Corpus per success, +1 temp Angst per 1 rolled |
Charisma + Castigate vs target's Permanent Angst
|
Get Thee Hence |
1 Pathos, +1 per doubled area |
Charisma + Castigate vs 7
|
Defiance |
1 Pathos, +1 Willpower if used on others |
Charisma + Castigate vs user's Angst, or target's Angst +3
|
|
Initiate Castigate |
Spend |
Roll
|
Playing With Fire |
|
Charisma + Castigate vs 7
|
Catechize |
1 Pathos, +1 Angst |
Charisma + Castigate vs target's Willpower
|
Trimming The Black Rose |
2 Pathos |
Charisma + Castigate vs target's Willpower
|
Cooling The Blood |
1 Pathos |
Charisma + Castigate vs 7 May be resisted by rolling Willpower
|
Purge |
2 Pathos |
Charisma + Castigate vs target's Willpower Only usable once per scene
|
|
Embody
- Primary Guild: Proctors
- Allied Guilds: Alchemists (Flux), Chanteurs (Keening)
- Unless specified difficulty is equal to local Shroud rating
- When in the presence of a Consort:
- Difficulties reduced by 3
- Pathos or Corpus costs reduced by 1
- If Art costs both, only Corpus benefits
- Arts using a Consort are only perceptible to that Consort
- When Embodied, Health Levels are replaced by Corpus, but otherwise work the same
- Reference: Wraith20 159
Common Embody |
Spend |
Roll
|
Whispers |
1 Pathos |
Charisma + Embody
|
Phantom |
1 Pathos |
Charisma + Embody
|
Statue |
2 Pathos, +1 for additional effects |
Charisma + Embody
|
Life-in-Death |
2 Pathos |
Manipulation + Embody Must be in a human-like form
|
Materialize |
3 Pathos, 3 Corpus |
Manipulation + Embody Must be in a human-like form Take 1 Temp Angst per level of damage taken while materialized
|
|
Initiate Embody |
Spend |
Roll
|
Maintain the Material Form |
1 Pathos, 1 Corpus |
Manipulation + Embody +1 difficulty per time used in a single scene Does not count as an action
|
Cache |
2 Pathos |
Charisma + Embody Duration can be increased by spending Corpus Spending 1 Temp Willpower ends the effect early
|
Skingrasp |
2 Pathos, 1 Corpus per appendage |
Charisma + Embody Appendages may be targeted as limbs
|
Shroudguide |
2 Pathos, 1 Corpus, 1 Willpower per target |
Targets lose 2 Corpus and 1 Willpower Target's Shadows gain 2 Temp Angst
|
Harrow the Mortal Flesh |
3 Pathos, 3 Corpus, +6 Pathos if target is another supernatural |
Manipulation + Embody May resist by rolling Willpower vs 10 minus the local Shroud rating
|
|
Fatalism
- Primary Guild: Oracles
- Allied Guilds: Harbingers (Argos), Usurers (Usury)
- Unless otherwise stated, all uses require seeing or touching the target
- Perceiving targets across the Shroud has a difficulty of the local Shroud rating
- Perceiving targets on the same side of the Shroud is normal difficulty
- If the target is aware that Fatalism is targeting them, they may also spend Willpower for extra successes on the effect
- Reference: Wraith20 163
Common Fatalism |
Spend |
Roll
|
Kismet |
|
Perception + Fatalism vs 6
|
Foreshadow |
None (1 Pathos for active effect) |
Automatic Secondary effect: Perception + Fatalism vs 6
|
Reading the Bones |
2 Pathos, +1 Temp Angst per success if used on yourself |
Perception + Fatalism vs 6
|
Sidestep |
Up to your Wits in Pathos per turn, 1 Willpower to target others |
Gain 2 Temp Angst for each hit taken while using
|
Breathing the Mists |
4 Pathos, 1 Willpower |
Perception + Fatalism vs 6
|
|
Initiate Fatalism |
Spend |
Roll
|
Friendly Card |
1 or 2 Pathos, 1 Corpus |
+1 Temp Angst if your roll still fails, or +3 if you botch
|
Retrace |
1 Pathos |
Perception + Fatalism vs 6
|
Malocchio |
3 Pathos, +3 Temp Angst unless Shadow agrees |
Wits + Fatalism vs target's Willpower May spend 1 temp or 1 perm Willpower to increase duration, in which case gain 3 temp or 1 perm Angst respectively
|
Entangle |
3 Pathos, 1 Willpower per target |
Wits + Fatalism vs highest target's Willpower No spend required when targeting yourself
|
Ensnare |
+2 temp Angst per success rolled by target |
Wits + Fatalism vs 6 May be resisted by rolling Willpower
|
|
Flux
- Primary Guild: Alchemists
- Allied Guilds: Artificers (Inhabit), Proctors (Embody)
- Unless stated, all difficulties are the local Shroud rating
- Arts referring to a Relic's 'value' are equivalent to the Background rating it'd take to purchase the Relic
- Users may substitute Flux for their Strength score when rolling on the Feats of Strength Chart
- Requires spending 1 Pathos per instance
- Reference: Wraith20 168
Common Flux |
Spend |
Roll
|
Rot |
1 Pathos |
Dexterity + Flux If not touching the target, spend 1 Willpower
|
Reinforce |
1 Pathos, 1 Corpus |
Dexterity + Flux Cannot exceed user's dots in Flux
|
Decay |
2 Pathos, +2 temp Angst |
Dexterity + Flux (vs 6 in Tempest or 5 in Labyrinth) Also costs 1 Willpower if not touching target
|
Render Relic |
1 Pathos, +1 Angst |
Perception + Flux vs 7 May spend 1 Willpower to channel created Pathos into a container
|
A Memory of Fire |
1 Pathos OR 1 Corpus, +1 temp Angst if using Corpus |
When deactivating: Perception + Flux If Relic is being used, target user may roll Willpower to resist
|
|
Initiate Flux |
Spend |
Roll
|
Sense Fluxion |
|
Perception + Flux vs 6
|
Non-Euclidean Mechanics |
1 Corpus per dot of the Relic's value (Or 2 Pathos and 2 Corpus for improvement) |
Dexterity + Flux vs 6 (Or 7 for improvement) Difficulty increases to 8 (Or 9 for improvement) without appropriate tools May spend 2 Pathos and 1 Willpower to make improvement permanent Capped at user's rating in Flux
|
Relic Dowsing |
3 Pathos |
Perception + Flux vs a variable difficulty (see text)
|
Sculpt Matter’s Memory |
Pathos equal to the Relic's value |
Perception + Flux vs a variable difficulty (see text) May spend 2 Willpower to extend duration to 1 day per success
|
Reintegrate Relic |
1 Pathos, 1 Corpus, and +1 temp Angst per point of Relic's value |
Dexterity + Flux
|
|
Inhabit
- Primary Guild: Artificers
- Allied Guilds: Harbingers (Argos), Alchemists (Flux)
- If the item a Wraith is Inhabiting is destroyed, he's ejected and suffers one level of Lethal damage
- If a Wraith is Attuned to an object, Inhabit rolls on it are at -2 difficulty
- Only one Wraith can Inhabit an object at a time
- Other Wraiths may be pushed out by using the same Inhabit ability as the occupant
- Successes cancel at a 1:1 ratio
- Each use of Inhabit on another Wraith's Fetter generates +1 Temporary Angst to the user
- Reference: Wraith20 173
Common Inhabit |
Spend |
Roll
|
Assume the Shell |
|
Dexterity + Inhabit vs 6
|
Misfire |
1 Pathos |
Strength + Inhabit vs 6
|
Claim the Shell |
3 Pathos |
Strength + Inhabit vs local Shroud rating (Or 8 in the Tempest)
|
Wire Rider |
2 Pathos |
Dexterity + Inhabit vs 7
|
Empower |
Variable, see text |
Strength + Inhabit vs 8 (+1 if the Relic is inappropriate for the chosen Arcanos)
|
|
Initiate Inhabit |
Spend |
Roll
|
Reveal Rider |
|
Dexterity + Inhabit vs 7
|
Forge Affinity |
|
Automatic
|
Smith's Tenacity |
1 Pathos |
None
|
The Tool Knows Its Master |
2 Pathos |
Dexterity + Inhabit vs 7 Must touch the object May be used reflexively on a weapon as it strikes
|
Compel the Soulsteel |
3 Pathos |
Strength + Inhabit vs 8
|
|
Intimation
- Primary Guild: Solicitors
- Allied Guilds: Pardoners (Castigate), Monitors (Lifeweb)
- Unless otherwise noted, all difficulties are the target's Willpower
- Arts that affect the target's Shadow use the Shadow's Permanent Angst or the Wraith's Willpower
- In cases where Arts are used across the Shroud, the difficulty is either the target's Willpower or the local Shroud rating
- Reference: Wraith20 178
Common Intimation |
Spend |
Roll
|
Impulse |
|
Manipulation + Intimation
|
Excise |
2 Pathos, +1 temp Angst if target is unwilling |
Manipulation + Intimation
|
Unfold the Animal Heart |
2 Pathos |
Wits + Intimation +2 temp Angst if used by the Wraith's Shadow
|
Ignite |
4 Pathos, +1 temp Angst per success |
Manipulation + Intimation vs (Variable, see text)
|
A Single Thread |
4 Pathos, 2 Willpower |
Manipulation + Intimation
|
|
Initiate Intimation |
Spend |
Roll
|
Know Thyself |
1 Pathos |
Wits + Intimation vs (Dice in the attacker's dice pool)
|
Launch a Thousand Ships |
2 Pathos |
None
|
Apple of Discord |
1 Pathos |
Wits + Intimation vs 7 (Or Shroud rating if target is on the other side)
|
Two Fires |
4 Pathos |
Wits + Intimation
|
Adrestia’s Communion |
+1 temp Angst, additional normal costs of another Art |
Per Art being used Gain 1 Permanent Angst when learning this Art
|
|
Keening
- Primary Guild: Chanteurs
- Allied Guilds: Sandmen (Phantasm), Proctors (Embody)
- Reference: Wraith20 182
Lifeweb
- Primary Guild: Monitors
- Allied Guilds: Puppeteers (Puppetry), Solicitors (Intimation)
- Reference: Wraith20 186
Mnemosynis
- Primary Guild: Mnemoi
- Allied Guilds: Pardoners (Castigate), Haunters (Pandemonium)
- Reference: Wraith20 190
Moliate
- Primary Guild: Masquers
- Allied Guilds: Usurers (Usury), Sandmen (Phantasm)
- Reference: Wraith20 196
Outrage
- Primary Guild: Spooks
- Allied Guilds: Haunters (Pandemonium), Puppeteers (Puppetry)
- Reference: Wraith20 200
Pandemonium
- Primary Guild: Haunters
- Allied Guilds: Spooks (Outrage), Mnemoi (Mnemosynis)
- Reference: Wraith20 204
Phantasm
- Primary Guild: Sandmen
- Allied Guilds: Chanteurs (Keening), Masquers (Moliate)
- Reference: Wraith20 209
Puppetry
- Primary Guild: Puppeteers
- Allied Guilds: Monitors (Lifeweb), Spooks (Outrage)
- Reference: Wraith20 213
Usury
- Primary Guild: Usurers
- Allied Guilds: Masquers (Moliate), Oracles (Fatalism)
- Reference: Wraith20 217
Risen
Even if a Risen can't use an Arcanos, they can still learn it (subject to other limits):
- They may have learned it before becoming Risen.
- They may cease to be Risen.
- It may benefit other dice pools.
Risen-only Arcanoi
Fascinate
Serendipity