Tenova/Introduction

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Revision as of 13:47, 27 September 2014 by imported>DDcoh
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GlassWalkers&Cyberpunks

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  • Garou: Kinfolk to the Glass Walker, of the Dies Ultima camp serving as a sniper and scout, she is deeply dedicated to the nation, an idealist dreaming of a better future kindof based on the Georgia Guidestones Philosophy of how humans can live in balance with nature rather than destroying it. She seems to have taken a battle scar when helping her pack fight a pack of spirals and has developed an deep hatred for them over other Wyrms. She is a Willworker and a Dynamic one, this actually making her much more Wyld dedicated than most of her Tribe and as likely to Monkeywrench Weaver as Wyrm.

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  • Traditions: A Virtual Adept, and a holdout of the Cyberpunks faction, she tends to be remote from politics, off doing her own things. Though the Net being what it is, she runs into others and is cooperative for the most part if quick to head off when done. Kind of secretive but never prying into others' business. She does not belong to any Chantry or Cabal.

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  • Public: Born in Dublin:Ireland, moved to Moscow:Russia at 7, then to the US at twenty. Recently she has managed to pool unknown resources to buy out a Scrap/Junk yard on 1st & E and retooled it to include recycling operations. Very environmental minded but for practical solutions rather than protests and is vocally anti-corporate and anti-establishment, eagerly willing to trade profit mangers for going high tech green.