Joy/Thingamabobs

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Revision as of 02:16, 4 September 2012 by imported>Chrissy (Created page with "*'''Green Thumb:''' Flowers have a tendency to spring up in her footsteps, and trees burst into bloom at her touch. She also has rather warm hands. *'''Wyld Mind:''' She can ...")
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  • Green Thumb: Flowers have a tendency to spring up in her footsteps, and trees burst into bloom at her touch. She also has rather warm hands.
  • Wyld Mind: She can come across as a bit of a ditz sometimes. She's not stupid, just easily distracted! She has to roll Willpower (difficulty 4) for every extended action roll beyond the second. If she fails OH LOOK A PUPPY!
  • Severe Phobia: She doesn't like going underground AT ALL. She doesn't have a problem with darkness or confined spaces as such, but the feeling of that much rock around her... eugh. Boo for caves.
  • Skinchanger Kinship: She shares a deep spiritual bond of friendship and respect with the Garou; she effectively has 3 points of the shifter version of Pure Breed as far as Garou are concerned, granting her +3 dice to all social rolls versus Garou.
  • Spirit Sight: Is it a wonder she's so easily distracted, with so many strange things to catch her attention?