Mage/Backgrounds

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Revision as of 09:15, 1 August 2013 by imported>Emurphy (filling this out, more to come)
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Allies

Allies
Dot-filled.png One ally of moderate power
Dot-filled.pngDot-filled.png Two allies or one more powerful ally
Dot-filled.pngDot-filled.pngDot-filled.png Three allies or a combination of more powerful allies
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Four allies or a combination of more powerful allies
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Five allies or a combination of more powerful allies

Arcane

  • Add dice to your Stealth rolls
  • Subtract dice from Perception or Investigation rolls against you
  • Can be consciously dampened
  • Does not apply while you're directly involved in combat or otherwise acting conspicuous

Avatar

  • Can hold Quintessence up to this level without Prime
    • Holding more requires Prime 1
    • Taking more on your own requires Prime 3
  • Can gain Quintessence up to this level by meditating at a node
    • Perception + Meditation vs 7 once per hour, gain 1 per success
    • Limited by the strength of the node
  • Can spend up to this many dots of Quintessence per effect roll

Chantry

  • For every two dots in Chantry (from the members combined), the chantry can have one dot of some other background that's attached to the chantry and collectively available to the members. (Resource contention, if any, is generally weighted by who's contributing more Chantry dots.) A chantry may have additional NPC members and contributions, but this is just background flavor and does not make more stats available to PC members.
  • Standard options for attached backgrounds are: Resources (for real estate not reliant on a specific PC), Library, Wonder, Arcane, Destiny, Node, Sanctum (for PCs with similar paradigms), Mentor, Familiar, Allies, Retainers, Totem (for shamans), Cult, Influence, Fame, Status. (We're currently not using adversarial backgrounds.) Other backgrounds are at staff discretion.