Houses
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Defilers: There's something admirable about the Defilers - the way they manipulate and charm and inspire with the smallest effort. All too often, though, their gifts make them lazy. It is sad that it escapes them all too often that true accomplishment comes through industry.
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Devils: True leaders by nature, the Devils are easy to admire. They manipulate and politic with ease and with purpose. They are necessary to have among the Fallen.
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Devourers: Destructive and primal, these are opposite to my nature. It is easier to destroy than to create, and I despise that these Fallen are so adept at it. While destruction may be necessary at times, it is always regrettable.
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Fiends: To dabble in death and prophecy is alien to me. Either all will run its designed course, or even the Maker could not set the future in stone. Either way, the effect is the same, and we must each carve our own path. To worry about or try to understand what ought to be or what was is an exercise in pointless vanity.
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Scourges: I don't understand them, truth be told, nor did I in the time before the Rebellion. It must be miserable, to have your nature be to protect those who have forgotten all we've given for them, and who have done nothing but spoil and corrupt the endless wonder they have been gifted with.
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Slayers: Harbringers of death, these Fallen are necessary, but not ones that I would want to call upon lightly. To kill a human is to waste a resource, and must only be done after careful consideration about whether that resource could be put to better use.
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Factions
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Cryptics: Sooner or later, the questions have to stop. We had long enough to wonder and theorize in the desolation of the Pit. Now is the time to work and to experience the wonders of this world we made, and which mankind has tried to ruin. Now is the time for justice.
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Luciferians: I understood this outlook in the early days of our imprisonment in the Pit. Indeed, I was among them in the early days. I served the Morningstar and had the honor of touching his very form. I understand the desire for him to come again, but we languished for eons and got our freedom without him. The Morningstar is in the past, or maybe in the future. We must focus on what we know now, and that's that we must make do and have our revenge without his aid.
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Raveners: They are misguided, though their thoughts make sense. We can no longer create as we used to. We have to work in the constraints of what we have. To destroy everything would squander the very resources we must have to bring justice to the world.
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Reconcilers: The brow-beaten. The cowards and traitors. We all made our choices long ago, to rebel and to elect for the Pit instead of non-existence. They want to seek mercy from the hands of the Celestial Tyrant after all that? Contemptible.
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Others
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Fae: A myth, I would think.
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Mages: I've seen humans able to do the tricks that these do, using gifts handed down from the Fallen. They are, even with those blessings, still human. Perhaps worse still, given even greater gifts and still using them only in selfish, arrogant pursuits.
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Mortals: The grandest of all creation, which retain an element of the sublime since their creation. Nonetheless, true evil came from them. They were given everything - not by the Maker, but by us and through our sacrifice. And in return they have simply forgotten us, maligned us, and corrupted and destroyed all the wonders granted to them. We were cursed to love them, but now I see, it is best to only love them for the tools they might be, not for the abominations they are.
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Vampires: The cursed progeny of the first murderer, the one who taught us to kill and to destroy. Their ancestor unlocked a powerful tool, but these are ultimately destructive beings, the progeny of one that was adored beyond all reckoning, and only wanted more.
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Werewolves: This is a another myth... no?
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