Fae Contracts

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Fae Contracts, defined by the Contract Art, form a canon understanding of how the Fae interact with each other and Prodigals when Oaths are not appropriate or are overkill.

The Contract Art is defined in C20 from page 203 on.

This page is under constructions and will be filled in as time allows.

Art levels

  1. Done Deal
  2. Liar's Bell
  3. Castigate
  4. Casual Contract
  5. Sanctified Words

Sanctified Words Benefits

Power Cost Brief Description
Favor of the Mists 1 success/die
Fortified Will 1 success/wp
Questing Token 1 success
Bond of Glamour 2 success/glamour
Arcadian Inspiration 2 successes
Bestowment 3 successes Gives the oathbound a Bestowment per page 462
Vindication 3 successes When the contract is fulfilled lose three points of banality. Only once per story.

Bestowments

Bestowment Cost Effect
Cry for Aid None or 1 Glamour Lets the sponsor know that the sponsee is in danger if the sponsee says the sponsor's name (not True Name) aloud, and where the sponsee is. If the sponsee spends a point of glamour, the sponsor can step through the Dreaming to the sponsee's position.
Just in Time None or 1 Glamour You never oversleep. You're never late for a meeting. If you spend a point of Glamour, it becomes magically on time. Plane seats free up, etc.
Tinker None or 1 Glamour All Craft Rolls are at -2 Diff. If you spend a point of Glamour on a successful roll, gain +5 successes.
Heart of Fear None -2 Diff to Intimidation. Activate to provoke a willpower (diff 7) check or the target freezes for a turn in fear, confronted by their worst fear.
Animal Speech None or 1 Glamour You can understand animals. Spend a Glamour, animal has to do what you say within its capacity.
Example Example Example