User:Arumi/Colored OOC
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Code
This is my draft of an attempt to get custom colors into OOC game-wide, without breaking my logger.
&CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[setq(1,get(%#/ooc_color_1))][setq(2,get(%#/ooc_color_2))][ansi(%q1,<)][ansi(%q2,OOC)][ansi(%q1,>)] %N[switch(mid(%0,0,1),:,%b[delete(%0,0,1)],;,[delete(%0,0,1)],%bsays\, "%0")]
User Instructions
Set your ooc_color_1
and ooc_color_2
attributes on yourself to the ansi codes you want for the <>
and the OOC
respectively, according to help ANSI CODES
. For example:
Red and Blue:
&ooc_color_1 me=r &ooc_color_2 me=b
Bold Cyan and Magenta:
&ooc_color_1 me=h<#5fffff> &ooc_color_2 me=<#ff00ff>
Coder instructions
Just replace that attribute on SGP - Main Globals with this one. I made changes versus the baseline SGP Base Globals. If there were already house changes, those would need to be re-applied to my code.