Vanguard's Might/Notes

From City of Hope MUSH
Revision as of 19:20, 12 July 2013 by imported>Klem
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These two notes need to be set on your character to be in the pack, and approved by staff:

%r%r +note/private me/totem=%r%r Vanguard's Might %r%r Pack Totem: Black Unicorn (TB: CoG pg 77) %r Rage: 7 %r Willpower: 5 %r Wielders: 3 %r Gnosis: 5 %r%r Charms: %r Reform %r Blast %r Airt Sense %r Healing %r Tracking %r%r Totem spirit is connected mystically to all pack members, allowing communication among them even at great distances (at Storyteller's discretion). %r%r Totem can speak to the pack without the benefit of the Gift: Spirit Speech. %r%r Traits: %r +1 temporary glory %r +1 brawl die %r 1 packmember at a time may have 3 extra soak dice %r Ban: The Black Unicorn demands that the pack defend those unable to defend themselves. %r%r

+note/private me/totem_cost=%r%rBlack Unicorn%r%rCOST: %r5 points: Totem cost%r4 points: Totem is connected mystically to all pack members\, allowing communication among them even at great distances \(at Storyteller's discretion\). %r6 points: Two additional pack members may use the totem at the same time %r1 point: Totem can always find pack members. %r1 point: Totem can speak to the pack without the benefit of the Gift: Spirit Speech. %r3 points: 9 points of rage/gnosis/willpower per scene divided at will %r2 points: Charm\, Blast %r2 points: Charm\, Healing%r2 points: Charm\, Tracking%rTotal spent = 26