Specialties
Revision as of 20:21, 10 September 2018 by imported>Skully
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat). Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Attribute | Approved | Rejected | Unreviewed |
---|---|---|---|
Strength |
|
| |
Dexterity |
|
| |
Stamina |
|
|
|
Manipulation |
|
| |
Charisma |
| ||
Appearance |
| ||
Perception |
| ||
Intelligence |
|
| |
Wits |
|
|
For primary abilities, your specialty may be a secondary ability that it overlaps (even if you don't have any separate dots in that secondary).
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Alertness |
| ||
Athletics |
| ||
Awareness |
| ||
Brawl |
|
| |
Do |
| ||
Dodge | |||
Empathy |
| ||
Expression |
| ||
Intimidation |
| ||
Kenning |
| ||
Leadership |
| ||
Martial Arts (Hard Style) | |||
Martial Arts (Soft Style) | |||
Primal Urge |
| ||
Shentao | |||
Streetwise |
| ||
Subterfuge |
| ||
| |||
| |||
Melee |
|
|