Difference between revisions of "Dead Eye/Hooks"

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imported>Brody
(Created page with "''' * Underworld Passage: ''' As Captain of the Angel de Muerte, a ghost ship that can travel through the Tempest, there is no where in the Underworld that Dead Eye cannot pot...")
 
imported>Brody
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''' * Underworld Passage: ''' As Captain of the Angel de Muerte, a ghost ship that can travel through the Tempest, there is no where in the Underworld that Dead Eye cannot potentially reach. Of course, there are some places, like the Labyrinth or Far Shores, that carry greater danger. Nevertheless, if a party seeks to make a swift journey to a location in the Dark Umbra outside of Prospect, including anywhere else in the Shadowlands, they may be able to strike a bargain with Dead Eye and his crew for transit.
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''' Underworld Passage: ''' As Captain of the Angel de Muerte, a ghost ship that can travel through the Tempest, there is no where in the Underworld that Dead Eye cannot potentially reach. Of course, there are some places, like the Labyrinth or Far Shores, that carry greater danger. Nevertheless, if a party seeks to make a swift journey to a location in the Dark Umbra outside of Prospect, including anywhere else in the Shadowlands, they may be able to strike a bargain with Dead Eye and his crew for transit.

Revision as of 00:53, 31 August 2015

• Underworld Passage: As Captain of the Angel de Muerte, a ghost ship that can travel through the Tempest, there is no where in the Underworld that Dead Eye cannot potentially reach. Of course, there are some places, like the Labyrinth or Far Shores, that carry greater danger. Nevertheless, if a party seeks to make a swift journey to a location in the Dark Umbra outside of Prospect, including anywhere else in the Shadowlands, they may be able to strike a bargain with Dead Eye and his crew for transit.