Difference between revisions of "Specialties"
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(Removed text that is unneeded) |
(Added for Hunting and Swimming) |
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| Swimming | | Swimming | ||
| <!-- approved --> | | <!-- approved --> | ||
+ | * Deep Water | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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| <!-- approved --> | | <!-- approved --> | ||
* Forest | * Forest | ||
+ | * Ocean | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> |
Revision as of 19:47, 10 September 2024
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat).
- Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Reminder - specialties do not affect Damage or Soak rolls.
Attributes
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Primary Abilities
Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Talents
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Skills
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Knowledges
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Secondary Abilities
Talents
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Skills
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Knowledges
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Mage Spheres
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