Difference between revisions of "Specialties"
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(Updated with a few new specialties, removed some no longer approved.) |
(Removed typo in Wits, added reminder near top) |
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* Rejected entries can be appealed if you think it's narrower than what staff envisioned. | * Rejected entries can be appealed if you think it's narrower than what staff envisioned. | ||
+ | Reminder - specialties do not affect Damage or Soak rolls. | ||
Click on respective stat name for full list of specialties. | Click on respective stat name for full list of specialties. | ||
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* Bon Mots | * Bon Mots | ||
* Clever | * Clever | ||
− | |||
* Cool-Headed | * Cool-Headed | ||
* Cunning | * Cunning |
Revision as of 17:31, 6 September 2022
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat).
- Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Reminder - specialties do not affect Damage or Soak rolls.
Click on respective stat name for full list of specialties.
- Any player may copy approved/rejected/unreviewed entries from this page to the respective sub-page.
- Players may add descriptions of how they think an entry should be interpreted, but should label them as unofficial (and then ask staff to review and approve).
Attributes
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Primary Abilities
Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Talents
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Skills
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Knowledges
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Secondary Abilities
Talents
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Skills
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Knowledges
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Mage Spheres
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