Difference between revisions of "Changeling 20 Rules Redux"

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Wyrd Arts have a cost of 1 Glamour
 
Wyrd Arts have a cost of 1 Glamour
 
====Realms====
 
====Realms====
Every realm after the first has a cost of 1 Glamour.<br/>
+
Every realm increases the difficulty by 1.<br/>
 
Every realm cheated has a cost of 1 Glamour.
 
Every realm cheated has a cost of 1 Glamour.
 
=== Base diff ===
 
=== Base diff ===

Revision as of 12:24, 11 May 2021

There are a number of players running PRPs with C20's rule set (per +policy hand wave) instead of C2's. Some use a best-of, for the time being, so as not to disadvantage any player not built for either ruleset. This is a redux of the rules that are different in C20

Backgrounds

Some of the backgrounds are massively changed in C20

Treasures

Treasures are still rated from 1 to 5, but what they can do is much more limited than in CoH. A treasure can be made from entirely mundane items or from the stuff of dreams, but are considered to have a dual existence regardless of their source.

Crafting

Treasures get the single level of an art equal to their level. Eg a Level 2 Treasure could have Wayfare 2. Players pour glamour into a Treasure, it cannot passively recharge from a Balefire. They hold a maximum of 10 glamour which can only be used to fuel the treasure. Recouping that glamour can only be done by destroying the Treasure.

Legend

Treasures accrue their own legend with use. This may lead to difficulty reductions or extra dice at ST discretion.


Cantrips

Cost

Arts

Chimerical

Chimerical Arts have no implicit cost

Wyrd

Wyrd Arts have a cost of 1 Glamour

Realms

Every realm increases the difficulty by 1.
Every realm cheated has a cost of 1 Glamour.

Base diff

Base diff is 8 for everyone, not banality + 5

Pools

Cantrips in C20 are not <arbitrary Attribute> + <Realm>. They are always <Art> + <Realm>. This means the maximum base pool for a Cantrip is 10.

Arts

Wayfare

Wayfare 2

Succeses can be split between doubling your speed and extra actions.

Wayfare 4

lasts a duration range depending on the number of successes.

  1. Your permanent glamour in turns
  2. Your permanent glamour in minutes
  3. Five minutes per permanent glamour
  4. 30 minutes per permanent glamour
  5. 60 minutes per permanent glamour

Realms

Primary Realms

Actor

Levels four and five are reversed

Modifier Realms

Modifier Realms increase the difficulty by 1 and you can use more than one

Time

Time works differently in C20. It is still a modifier realm and still only a modifier realm but each level has a separate effect.

  1. Three-Fold Triples the duration of a Cantrip (Bob casts Wayfare 2 to last 3 rounds for 2 glamour)
  2. Suspended Sands Delays the casting of the cantrip up to a year and a day in the future (duration length defined here)
  3. Fateful Trigger Hangs the cantrip until a specfified trigger (Bob hangs Wayfare 2, Quicksilver, on the trigger "When I next yell the words 'Catch me if you can, motherfucker'", the difficulty goes up by one to 9)
  4. Bright Echoes When the cantrip is over, it fires again for one success
  5. Glorious Renewal The cantrip becomes seasonal and fires on a calendar date, or the full moon. The duration of the cantrip increases the time between repetitions

Remembrance

Your Remembrance Rating my be used in place of any mundane skill. This can only be done a number of times equal to your Remembrance Rating per story.