Difference between revisions of "Specialties"
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Line 60: | Line 60: | ||
* Stay Standing | * Stay Standing | ||
* Tenacious | * Tenacious | ||
− | * Tireless | + | * Tireless |
* Unbreakable | * Unbreakable | ||
| <!-- rejected --> | | <!-- rejected --> | ||
Line 96: | Line 96: | ||
| <!-- approved --> | | <!-- approved --> | ||
* Calming | * Calming | ||
− | * Captivating | + | * Captivating |
− | * Commanding | + | * Commanding |
− | * Confident | + | * Confident |
* Diplomatic | * Diplomatic | ||
* Eloquent | * Eloquent | ||
Line 110: | Line 110: | ||
* Smooth Talker | * Smooth Talker | ||
* Trustworthy | * Trustworthy | ||
− | * Witty | + | * Witty |
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
Line 126: | Line 126: | ||
* Captivating | * Captivating | ||
* Charming | * Charming | ||
− | * Cosmetics | + | * Cosmetics |
* Cuddly | * Cuddly | ||
* Cute | * Cute | ||
Line 156: | Line 156: | ||
| <!-- approved --> | | <!-- approved --> | ||
* Detail-Oriented | * Detail-Oriented | ||
− | * Discerning | + | * Discerning |
* Empathetic | * Empathetic | ||
* Intuitive | * Intuitive | ||
Line 181: | Line 181: | ||
| [[Specialties/Intelligence|Intelligence]] | | [[Specialties/Intelligence|Intelligence]] | ||
| <!-- approved --> | | <!-- approved --> | ||
− | * Analytical | + | * Analytical |
* Book Knowledge | * Book Knowledge | ||
* Common Sense | * Common Sense | ||
− | * Creative | + | * Creative |
* Deductive Reasoning | * Deductive Reasoning | ||
* Discerning | * Discerning | ||
Line 192: | Line 192: | ||
* Pragmatic | * Pragmatic | ||
* Problem Solver | * Problem Solver | ||
− | * Researcher | + | * Researcher |
* Scholarly | * Scholarly | ||
| <!-- rejected --> | | <!-- rejected --> | ||
Line 211: | Line 211: | ||
* Post-Millennial Snark | * Post-Millennial Snark | ||
* Problem Solver | * Problem Solver | ||
− | * Snappy Patter | + | * Snappy Patter |
* Survival | * Survival | ||
− | * Witty Bon Mots | + | * Witty Bon Mots |
| <!-- rejected --> | | <!-- rejected --> | ||
* Combat Reflexes | * Combat Reflexes |
Revision as of 19:33, 2 April 2021
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat).
- Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Contents
Click on respective stat name for full list of specialties.
- Any player may copy approved/rejected/unreviewed entries from this page to the respective sub-page.
- Players may add descriptions of how they think an entry should be interpreted, but should label them as unofficial (and then ask staff to review and approve).
Attributes
Attribute | Approved | Rejected | Unreviewed |
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Strength |
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Dexterity |
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Stamina |
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Manipulation |
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Charisma |
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Appearance |
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Perception |
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Intelligence |
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Wits |
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Primary Abilities
Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Talents
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Alertness |
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Athletics |
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Awareness |
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Brawl |
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Do |
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Dodge |
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Empathy |
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Expression |
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Intimidation |
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Kenning |
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Leadership |
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Primal Urge |
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Shentao | |||
Streetwise |
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Subterfuge |
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Skills
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Animal Ken |
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Crafts |
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Drive |
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Etiquette |
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Firearms |
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Iskakku |
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Kailindo |
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Martial Arts (Hard Style) |
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Martial Arts (Soft Style) |
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Melee |
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Performance |
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Security |
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Stealth |
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Survival |
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Technology |
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Knowledges
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Academics |
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Bureaucracy |
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Computers |
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Cosmology |
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Enigmas |
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Finance |
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Gremayre |
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Investigation |
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Law |
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Linguistics |
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Lore Bygone | |||
Lore Changeling |
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Lore Demon | |||
Lore Fera |
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Lore Garou |
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Lore Kuei-jin | |||
Lore Mage |
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Lore Mummy | |||
Lore Sewer |
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Lore Sorcerer/Psychic | |||
Lore Spirit |
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Lore Vampire |
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Lore Wraith | |||
Lore Wyrm |
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Medicine |
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Occult |
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Politics |
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Research (Demon) |
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Rituals |
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Science |
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Secondary Abilities
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Acrobatics |
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Alchemy |
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Archery |
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Area Knowledge |
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Artistic Expression |
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Biotech |
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Blacksmith |
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Blind Fighting |
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Boat Handling |
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Body Crafting |
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Brewing |
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Camouflage |
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Carousing |
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City Secrets |
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Carpentry |
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Climbing |
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Computer Programming |
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Cooking |
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Cybernetics |
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Dancing |
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Demolitions |
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Diplomacy |
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Dream Lore |
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Enochian |
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Flight |
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Fortune-Telling |
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Gematria |
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Gambling |
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Genetics |
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Gunsmithing |
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Haggling |
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Heavy Weapons |
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Herbalism |
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High Ritual |
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History |
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Hunting |
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Hypermathematics |
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Hypertech |
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Interrogation |
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Intrigue |
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Intuition |
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Larceny |
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Lockpicking |
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Masquerade |
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Mechanic |
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Meditation |
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Mimicry |
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Mining |
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Music |
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Negotiation |
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Persuasion |
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Pharmacopoeia |
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Pilot |
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Poetic Expression |
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Public Speaking |
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Repair |
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Research |
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Scrounging |
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Scan |
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Search |
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Sense Deception |
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Singing |
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Storytelling |
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Style |
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Theology |
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Throwing |
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Tribal Lore |
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Umbrood Protocols |
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Ventriloquism |
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Mage Spheres
Sphere | Approved | Rejected | Unreviewed |
---|---|---|---|
Correspondence |
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Data | |||
Dimensional Science |
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Entropy |
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Forces |
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Life |
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Matter |
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Mind |
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Primal Utility | |||
Prime |
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Spirit |
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Time |
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