Difference between revisions of "Shaserra"

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* <span class="hilite"> Place of Birth and Occupation:</span> Born and raised in Del Mar CA, she can often be found in some of the local (Cheap/Free) hangouts.  Living in a squater building, she makes enough from repair work to keep herself fed and her clothes laundered. Most often..
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* <span class="hilite"> Mental Patient:</span> Her parents killed(Unset Rp Hook), she became a state ward and was committed after her Chrysalis. Horrifically the Wyrm influenced staff used such as shock treatment to create anguishFinding love with Alice Tracht gave her hope and eventually her freedomAlice eventually became a sort of Mother-Gorehound and promptly freed the inmates, murdered the staff, then burnt the place to the ground. In a coverup all patients were listed as released.
* <span class="hilite"> Family:</span> Seeing "deviant" behavior/lifestyles as sins against God, her wealthy family sent her to 'pray it away' camp until clear that would not workThen secluded(Imprisoned) her for group prayer(beatings and abuse)This actually drove her into derangement by the time she escaped and burnt the place down.
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* <span class="hilite"> Prospect:</span> Making only enough to feed/clean herself via repair work, she can be found at any free/low end hangouts.
* <span class="hilite"> Asylum:</span> Committed for the arson, she lucked into staff who believed in aversion and shock therapy. Yay... But she found a shining light via falling in love with another inmate(Always a good thing) and the two managed to begin repairing some of their damages.  Then things went wrong, lots of inmates escaped, staff died, and the place burnt down.. Found innocent this time!
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* <span class="hilite"> Charity:</span> Dispite her ragged life, she volunteers at the local soup kitchen and brings donation toys to the children's ward, when sane enough.
* <span class="hilite"> Mental Patient:</span> She has issues...  First thing is her view of the world is distorted, more in metaphor than facts. Secondly her mind is halfway house with multiple residents, each with their own demeanors, agendas, and outlooks.. Sometimes she gets confused, unable to focus past the voices, or acts out to give in to some demand.  Sometimes classically 'crazy' but tends to be a good person trying to hold it together.   Or she is reckless, aggressive, and undisciplined, yet a dam fun sort of trouble maker/party girl!
 
* <span class="hilite"> Current Whereabouts and Activities:</span> She is dirt poor, living in abandoned buildings with other squatters and can be found at various hangouts that are free or near so.  She makes enough money to eat, launder her clothes, and have a gym membership (for showers) by doing freelance repair work.  She can be found equally in either Prospect or Del Mar.  
 
 
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! class="title" align="left" | Most dominant multiple personalities.
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! class="title" align="left" | Delusional disorder & multiple personalities.
 
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* <span class="hilite"> Corinthia:</span> Seelie-ish, Bon Vivant, Architect.  Concern: The wonders of crafting and creating marvels /in the Dreaming/.
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* <span class="hilite"> Delusional Disorder:</span> She sees life as randomly distorted and almost metaphoric.  
* <span class="hilite"> Demeanor:</span> Balanced, she is the center point which anchores the other four extremes.  While centored, she can lean towards one of the other four demeanors based on moods or which one is being the most demanding.  Oh and she is crazy, seeing the world in distorted metaphor.
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* <span class="hilite"> Multiple Personalities:</span> They all interact with each other and often fight or make demands on whichever is currently in control.
* <span class="hilite"> Activities:</span> Hanging out making friends, adventures to explore and gather, charity work, and crafting.
 
* <span class="hilite"> Tell:</span> She is very off kilter, a little too intense in whichever mood, and often near schizophrenic.
 
* <span class="hilite"> Theme Song:</span> [[https://www.youtube.com/watch?v=pjOtKC_GZ9o In This Moment - "The In-Between"]]
 
  
  
* <span class="hilite"> Athena:</span> Seelie, Arcadian, Architect.  Concern: The wonders of crafting and creating marvels /in the Dreaming/.
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* <span class="hilite"> Nike The Gaian:</span> Seelie, Arcadian, Knight.  Concern: Questing for the greater good /In the Dreaming/.
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* <span class="hilite"> Demeanor:</span> Wheen there is no battles sought or found, she is a relaxed, fun person.
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* <span class="hilite"> Activities:</span> Always questing, seeking for those in need of help, healing, or for monsters threatening the innocent.
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* <span class="hilite"> Theme Song:</span> [[]]
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* <span class="hilite"> Athena the Weaver:</span> Seelie, Arcadian, Architect.  Concern: The wonders of crafting and creating marvels /in the Dreaming/.
 
* <span class="hilite"> Demeanor:</span> Workaholic, she can be fun and is quite nice, though disinterested much of the time as she rather be creating.
 
* <span class="hilite"> Demeanor:</span> Workaholic, she can be fun and is quite nice, though disinterested much of the time as she rather be creating.
 
* <span class="hilite"> Activities:</span> Adventuring to gather materials, crafting, testing new war-gear while gathering again.
 
* <span class="hilite"> Activities:</span> Adventuring to gather materials, crafting, testing new war-gear while gathering again.
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* <span class="hilite"> Theme Song:</span> [[]]
 
* <span class="hilite"> Theme Song:</span> [[]]
  
 
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* <span class="hilite"> Aresia the Wyrm:</span> UnSeelie, Bon Vivant, Ringleader.  Concern: To build and lead a powerbase /In the Mundane World./  
* <span class="hilite"> Nike:</span> Seelie, Arcadian, Knight.  Concern: Questing for the greater good /In the Dreaming/.
 
* <span class="hilite"> Demeanor:</span> Wheen there is no battles sought or found, she is a relaxed, fun person.
 
* <span class="hilite"> Activities:</span> Always questing, seeking for those in need of help, healing, or for monsters threatening the innocent.
 
* <span class="hilite"> Tell:</span> Relaxed and content until she finds those in need or a threat, then she is bold and bright.  The languidness shows.
 
* <span class="hilite"> Theme Song:</span> [[]]
 
 
 
 
 
* <span class="hilite"> Aresia:</span> UnSeelie, Bon Vivant, Ringleader.  Concern: To build and lead a powerbase /In the Mundane World./  
 
 
* <span class="hilite"> Demeanor:</span> Alpha wolf.  Always hunting, she is ruthless towards threats yet playful and protective towards those who are 'hers'.
 
* <span class="hilite"> Demeanor:</span> Alpha wolf.  Always hunting, she is ruthless towards threats yet playful and protective towards those who are 'hers'.
 
* <span class="hilite"> Activities:</span> Always on adventures, looking for more pack, and expanding her hunting grounds.  
 
* <span class="hilite"> Activities:</span> Always on adventures, looking for more pack, and expanding her hunting grounds.  
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* <span class="hilite"> Theme Song:</span> [[https://www.youtube.com/watch?v=j-qQ_brIsfY In This Moment - Big Bad Wolf]]
 
* <span class="hilite"> Theme Song:</span> [[https://www.youtube.com/watch?v=j-qQ_brIsfY In This Moment - Big Bad Wolf]]
  
 
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* <span class="hilite"> Eris the Wyld:</span> UnSeelie, Bon Vivant, Fool.  Concern: Questing to laugh with friends while burning down banal social structures /In the Mundane world/.
* <span class="hilite"> Eris:</span> UnSeelie, Bon Vivant, Fool.  Concern: Questing to laugh with friends while burning down banal social structures /In the Mundane world/.
 
 
* <span class="hilite"> Demeanor:</span> Squirrel on energy drink, she is bouncy fun and intensely eager to drag new friends out for causing mischief.  
 
* <span class="hilite"> Demeanor:</span> Squirrel on energy drink, she is bouncy fun and intensely eager to drag new friends out for causing mischief.  
 
* <span class="hilite"> Activities:</span> Fun, slightly disruptive play until she finds self righteous, self important, or oppressive judgmental types.  Then the pranking turns destructive and hurtful.  
 
* <span class="hilite"> Activities:</span> Fun, slightly disruptive play until she finds self righteous, self important, or oppressive judgmental types.  Then the pranking turns destructive and hurtful.  

Revision as of 10:53, 12 July 2020

Corinthia Shaserra & Crisis Response Unit
Mundane World Overview
  • Mental Patient: Her parents killed(Unset Rp Hook), she became a state ward and was committed after her Chrysalis. Horrifically the Wyrm influenced staff used such as shock treatment to create anguish. Finding love with Alice Tracht gave her hope and eventually her freedom. Alice eventually became a sort of Mother-Gorehound and promptly freed the inmates, murdered the staff, then burnt the place to the ground. In a coverup all patients were listed as released.
  • Prospect: Making only enough to feed/clean herself via repair work, she can be found at any free/low end hangouts.
  • Charity: Dispite her ragged life, she volunteers at the local soup kitchen and brings donation toys to the children's ward, when sane enough.
Delusional disorder & multiple personalities.
  • Delusional Disorder: She sees life as randomly distorted and almost metaphoric.
  • Multiple Personalities: They all interact with each other and often fight or make demands on whichever is currently in control.


  • Nike The Gaian: Seelie, Arcadian, Knight. Concern: Questing for the greater good /In the Dreaming/.
  • Demeanor: Wheen there is no battles sought or found, she is a relaxed, fun person.
  • Activities: Always questing, seeking for those in need of help, healing, or for monsters threatening the innocent.
  • Theme Song: [[]]


  • Athena the Weaver: Seelie, Arcadian, Architect. Concern: The wonders of crafting and creating marvels /in the Dreaming/.
  • Demeanor: Workaholic, she can be fun and is quite nice, though disinterested much of the time as she rather be creating.
  • Activities: Adventuring to gather materials, crafting, testing new war-gear while gathering again.
  • Tell: Distracted with crafts, she often sketches or Gematria scribbles.
  • Theme Song: [[]]
  • Aresia the Wyrm: UnSeelie, Bon Vivant, Ringleader. Concern: To build and lead a powerbase /In the Mundane World./
  • Demeanor: Alpha wolf. Always hunting, she is ruthless towards threats yet playful and protective towards those who are 'hers'.
  • Activities: Always on adventures, looking for more pack, and expanding her hunting grounds.
  • Tell: A wolfish intencity and smile, she stares rather than looks.
  • Theme Song: [In This Moment - Big Bad Wolf]
  • Eris the Wyld: UnSeelie, Bon Vivant, Fool. Concern: Questing to laugh with friends while burning down banal social structures /In the Mundane world/.
  • Demeanor: Squirrel on energy drink, she is bouncy fun and intensely eager to drag new friends out for causing mischief.
  • Activities: Fun, slightly disruptive play until she finds self righteous, self important, or oppressive judgmental types. Then the pranking turns destructive and hurtful.
  • Tell: The wild energy and easy amusement.
  • Theme Song: [- In This Moment - Natural Born Sinner]
Supernatural RP Hooks
  • ICly Purposeful Warhammer 40k Theme: Having no solid foundation even before her chrysalis, she desperatly grasped for something to give structure to her existence, without embracing banality. Comming across the 40k Tau theme and it resonating with her fae soul somehow, she mentally, physically, and life-theme emulated it. Taking the last name Shaserra and setting what The Greater Good means for her, the Nocker began building as a small Tau Cadre. (Did I mention that she is crazy?)
  • County of Lion's Reach: A part of this County though as of yet has not sought out a Barony to join. She serves as a sort of Pathfinder, Treasure/Monster Hunter, always eager to help others with troubles, especially if in the Dreaming. She especially enjoys cooking up hunted Chimera to help supply the County with glamour. Also she is a pretty good healer.
  • Wilder Seelie Nocker: While she can agree with the freedoms of the Unseelie court, she is mostly Seelie at heart, dispite finding it's structures too formal. Seeing her Nocker self as flawed, she has gone out of her way to 'fix' her more stereotypical aspects... She is a fairly pleasant person.
  • Bumkin/Celebrant/????: A type of Taoist, the true Corinthia personality loves loving life, more so as all eventually ends. Yet the more someone can understand the flows and forms within the Tau, one can improve life through solid common sense planning. On the other hand, the world is corrupted and there are anti-Tao monsters which corrupt and torment, which need to be hunted.
  • Gaian and Mage Ties: Part of Monster Hunting, she has experience with and actively aggresses physical Formers and similar monsters of corruption. Sort of an unknowing ally against shared enemies.
  • Dreaming Tech: Over a hundred years after Mary Shelley wrote "Frankenstein", Czech writer Karel Capek coined the term robot, in his 1921 play "Rossum's Universal Robots." Followed by the first robot depicted on film in 1927 via Fritz Lang's "Metropolis". So now we are at just about 100 years since robots were introduced to the public imagination, and they have been dreaming up better versions since. Corinthia loves and deals with such technologies rather than clockwork or steam-tech.
Fate bound Enemies
  • Movie Night Gorehounds: Her lover from the Asylum?(Who let the inmates loose, set the fire, then began hunting staff). Became infected or possessed by a powerful Bane, allowing her to in turn infect others through gore fest live view parties. Thrill killers and Gorehounds mixed. She was killed by Corinthia while trying to infect her, but that was far from the end. Each hunts the other when found.
  • The Spawned: She also managed to gain the enmity of another hive like being referred to the Brood Mother. This chimera consumes other Chimera, using their Glamour and Dream-materials to spawn monsters.. Who in turn hunt for more food to feed their queen. Corinthia restored/assembled Phalanx spicificly to fight these monsters when they were first starting, managing to wound the Broodmother. Each carry vengeance for the other.
Profile
Fae Name: Shadowsun
Court: Technically Seelie
Seeming: Wilder
Kith: Nocker
Nature/Demeanor: Maniac / Varies
S/Us Legacies: Varies
Holding: Nomadic
Pub-Name: Corinthia Shaserra
Ht/Wt: 5'4" 115lbs
Hair/Eyes: Blonde/Blue
DoB: Jan 1 2000
Birthplace: Del Mar, CA
Occupation: Yeah Right!
Record: Mental patient. Arson.
Contacts
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Person: Thought
Logs