Difference between revisions of "Mage Charts"
imported>FennecFox |
|||
Line 129: | Line 129: | ||
|'''Scoring Damage:''' Each success expended to score damage inflicts up to two levels of damage. For Mind attacks, this damage is bashing, for most other Spheres, it's lethal. Charged with Quintessence, it's aggravated. Forces attacks inflict one extra level of damage automatically. | |'''Scoring Damage:''' Each success expended to score damage inflicts up to two levels of damage. For Mind attacks, this damage is bashing, for most other Spheres, it's lethal. Charged with Quintessence, it's aggravated. Forces attacks inflict one extra level of damage automatically. | ||
|- | |- | ||
− | |'''Scoring Duration:''' Each success expended on duration extends the duration beyond instant/one turn. One additional success extends the duration to a scene; two extra successes, a day; three extra successes, a full story; four extra successes, six months; five extra successes, the Storyteller's option. Scoring double the normal successes required for a complete success on the Effect may make it permanent, | + | |'''Scoring Duration:''' Each success expended on duration extends the duration beyond instant/one turn. One additional success extends the duration to a scene; two extra successes, a day; three extra successes, a full story; four extra successes, six months; five extra successes, the Storyteller's option. Scoring double the normal successes required for a complete success on the Effect may make it permanent, at the Storyteller's option. <br /> |
+ | House rules: | ||
+ | * For things that could be bought with XP, this qualifies for a '+rules free lunch' discount. | ||
+ | * Magic items may continuously generate an effect per the magic item rules (based on Forged by Dragon's Fire). | ||
+ | * Otherwise, effects with a duration greater than 'instant' can't be made permanent. A broken rock stays broken, but a ward counts toward rote strain for as long as you maintain it. Five extra successes lets you maintain an effect as long as you want. | ||
|- | |- | ||
|'''Scoring Area:''' Affecting a Pattern other than the mage himself requires a success. Each additional Pattern affected after the first requires additional successes at the Storyteller's discretion. A giant ball of flame is harder to make than a simple, single bolt of fire. | |'''Scoring Area:''' Affecting a Pattern other than the mage himself requires a success. Each additional Pattern affected after the first requires additional successes at the Storyteller's discretion. A giant ball of flame is harder to make than a simple, single bolt of fire. |
Revision as of 18:52, 7 December 2019
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|