Difference between revisions of "Jessica Tyler/Notable Abilities"

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*'''Aura of Tranquility:''' Jessica radiates a subtle aura of peace and harmony. When she's near (approximately 30 yards), foul tempers tend to cool and aggression fades away. Violence just doesn't feel important, somehow. She CAN turn it off, but it's nearly always active. (Her Charisma + Empathy vs others' Willpower if they want to attack or spend Rage.)
 
*'''Aura of Tranquility:''' Jessica radiates a subtle aura of peace and harmony. When she's near (approximately 30 yards), foul tempers tend to cool and aggression fades away. Violence just doesn't feel important, somehow. She CAN turn it off, but it's nearly always active. (Her Charisma + Empathy vs others' Willpower if they want to attack or spend Rage.)
 
*'''Spirit Sense:''' She can look into the penumbra with a Perception roll (difficulty = local Gauntlet), cost 1 WP. She can also spend 1 WP to automatically identify any and all shifters she happens to lay eyes on for the duration of a scene, no roll required. She is not likely to ICly tell anyone she can do this, for obvious reasons.
 

Revision as of 06:06, 20 September 2012

  • Aura of Tranquility: Jessica radiates a subtle aura of peace and harmony. When she's near (approximately 30 yards), foul tempers tend to cool and aggression fades away. Violence just doesn't feel important, somehow. She CAN turn it off, but it's nearly always active. (Her Charisma + Empathy vs others' Willpower if they want to attack or spend Rage.)