Difference between revisions of "House Rules/Mage"
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These rules pertain to the Device, Enhancement, and Requisitions backgrounds. | These rules pertain to the Device, Enhancement, and Requisitions backgrounds. | ||
− | Each item has a | + | Each item has a level value (L) and a "Background Cost" value (B). |
− | * "Background Cost" or "Background Points" counts as B. | + | * "Background Cost" or "Background Points" or "Points" counts as B. |
− | * Any other comprehensive point/level value (including Device or | + | * Any other comprehensive point/level value (including Device, Arete/Enlightenment, or dot symbols without a word label) counts as L. |
* If B is not explicitly stated, then B = L*2. | * If B is not explicitly stated, then B = L*2. | ||
* If ''only'' B is explicitly stated, then L = B/2 (rounded up). | * If ''only'' B is explicitly stated, then L = B/2 (rounded up). | ||
+ | * If multiple values are present and not in a 2:1 ratio, then B = largest value and L = B/2 (rounded up). | ||
N dots in the Device background gives N items, costed using L. | N dots in the Device background gives N items, costed using L. |
Revision as of 11:43, 15 July 2017
"I am somewhat preoccupied with telling the laws of physics to shut up and sit down."
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Awakening post-chargenSee IC Awakening Guidelines Sketch Avatar StormSee Maelstrom Miscellaneous
Nodes
Quintessence cannot be stockpiled, except by transferring it into an object (creating Tass) or mage or periapt. Tass may be stockpiled up to three months. Creating or increasing the power of a node requires Prime 5. Large nodes (4+) are subject to staff discretion. A mage's Node background may correspond to two or more smaller nodes, but they won't be right next door to each other; consider how much territory you can reliably defend. Seeing through illusionsIn order to pierce mental illusions/effects of any kind (such as Obfuscate, Chimerstry, Dementation, and unless otherwise specified in the rules), a Mage must:
SeekingsNormally, a Seeking is required for a Mage to increase their Arete. Instead, we limit the rate. The XP cost is also house-ruled.
A mage who studies a Grimoire/Principia can raise Arete sooner, see '+rules grimoire' for details. The time limits do not apply to a character who Awakens after chargen, as Awakening can take you straight to Arete 2 or 3 (MtA 124). Technocratic EquipmentThese rules pertain to the Device, Enhancement, and Requisitions backgrounds. Each item has a level value (L) and a "Background Cost" value (B).
N dots in the Device background gives N items, costed using L. N dots in the Requisitions background gives 5*N items, costed using B.
N dots in the Enhancement background gives one of the following:
Additional restrictions on Enhancement:
ThresholdsIf a mage effect would otherwise be difficulty 9+N (after applying all modifiers), roll at diff 9 and cancel N successes. If this cancels all successes, it's only a botch if the mage rolled a 1. For extended effects, apply this rule to each roll individually. | ||||||||||||||||||||||||||||||||||||||||