Difference between revisions of "Character Generation/Sorcerer-Psychic"
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imported>Emurphy |
imported>Emurphy |
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* Psychics may purchase sorcerer powers. | * Psychics may purchase sorcerer powers. | ||
− | Choose: Concept, society, Nature, Demeanor, and Essence | + | Choose: Concept, society, Nature, Demeanor, and Essence (Dynamic/Static/Entropic) |
Attributes: 6/4/3 | Attributes: 6/4/3 | ||
Line 16: | Line 16: | ||
Set: Willpower = 5, Mana Pool = Mana Background | Set: Willpower = 5, Mana Pool = Mana Background | ||
− | Select Resonance | + | Select Resonance (adjective related to Essence) |
Freebie Points: 21 | Freebie Points: 21 |
Revision as of 21:25, 28 April 2013
Notes:
- We consider Sorcerers and Psychics to be the same thing.
- Sorcerers may purchase psychic powers.
- Psychics may purchase sorcerer powers.
Choose: Concept, society, Nature, Demeanor, and Essence (Dynamic/Static/Entropic)
Attributes: 6/4/3
Abilities: 11/7/4
Backgrounds: 5
Numina: 5 (paths, rituals, psychic powers, foci)
Set: Willpower = 5, Mana Pool = Mana Background
Select Resonance (adjective related to Essence)
Freebie Points: 21
Freebie Costs:
- Attribute: 5
- Ability: 2
- Path: 7
- Ritual: 3
- Background: 1
- Willpower: 1