Difference between revisions of "Black Cat/Events"

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=Events at the Roadhouse=
 
=Events at the Roadhouse=
 
The Roadhouse is the perfect place for high-energy, immersive events that generate roleplay opportunities for characters. Below are some ideas for events you can host at the Roadhouse, along with suggestions for mechanics, roleplay hooks, and more.  
 
The Roadhouse is the perfect place for high-energy, immersive events that generate roleplay opportunities for characters. Below are some ideas for events you can host at the Roadhouse, along with suggestions for mechanics, roleplay hooks, and more.  

Revision as of 06:17, 18 September 2024

Events at the Roadhouse

The Roadhouse is the perfect place for high-energy, immersive events that generate roleplay opportunities for characters. Below are some ideas for events you can host at the Roadhouse, along with suggestions for mechanics, roleplay hooks, and more.

Illegal Night Bike Race

The **Illegal Night Bike Race** is a dangerous, high-stakes event held on a deserted stretch of road in the desert. With the desert heat unbearable during the day, the race takes place at night, attracting bikers, thrill-seekers, and those reckless enough to take part.

Goal

The first racer to accumulate **20 total successes** (without crashing) wins the race.

Race Mechanics

1. Roll for Complications

At the start of each round, participants roll **1d10** on the Complication Table to determine if they encounter a hazard or obstacle that could affect their progress.

  • Complication Table (1d10)*
  • **1-3: No Complication**: The racer proceeds directly to the next step (Roll to Advance).
  • **4-5: Loose Gravel or Sand**: Roll **Dexterity + Drive (Difficulty 7)** to navigate the uneven terrain.
 * **Success**: The player continues without issue.
 * **Failure**: The player loses 1 success.
 * **Botch**: The player must roll **Stamina + Athletics (Difficulty 6)** to avoid crashing (lose next round).
  • **6-7: Wild Animal on the Road**: Roll **Wits + Drive (Difficulty 8)** to avoid the animal.
 * **Success**: The player continues without issue.
 * **Failure**: The player loses 1 success.
 * **Botch**: Roll **Dexterity + Drive (Difficulty 6)** to avoid crashing. Failure results in a crash or forced stop (lose next round).
  • **8: Sudden Fog or Dust Storm**: Roll **Perception + Drive (Difficulty 8)** to navigate the low visibility.
 * **Success**: The player continues.
 * **Failure**: The player loses 2 successes.
 * **Botch**: The player must roll **Intelligence + Drive (Difficulty 7)** or get disoriented, losing another round.
  • **9: Sabotaged Bike (Loose Chain or Cut Brake Line)**: Roll **Dexterity + Crafts (Difficulty 7)** or **Wits + Drive (Difficulty 8)** to fix the bike.
 * **Success**: The player continues.
 * **Failure**: The player loses 2 successes.
 * **Botch**: The bike breaks down, causing the player to miss 1 round.
  • **10: Police or Rival Gang Interference**: Roll **Intelligence + Streetwise (Difficulty 7)** or **Dexterity + Drive (Difficulty 8)** to evade interference.
 * **Success**: The player escapes and continues.
 * **Failure**: The player loses 2 successes.
 * **Botch**: The player is caught up, losing 1 round.

2. Roll to Advance

Once a complication is resolved (or if no complication was rolled), the participant rolls **Dexterity + Drive (Difficulty 6)** to determine their progress. The successes from this roll are added toward their total of 20 successes.

  • **1-2 successes**: The player advances slightly.
  • **3-4 successes**: The player advances moderately.
  • **5+ successes**: The player makes a significant leap forward.

3. Winning the Race

The first player to accumulate **20 total successes** wins the race.

Other Notes

  • **Crashing**: Players who crash due to a botched complication roll are out for 1 round as they recover or repair their bike.
  • **Disqualification**: Players who fail to recover after multiple crashes or severe failures may be forced out of the race completely.
  • **Team Play**: Sabotage or interference by rival gangs could affect the race, and players might need allies to succeed.

Fight Night (Bare-Knuckle or MMA Fights)

The Roadhouse organizes underground fights, either bare-knuckle brawls or mixed martial arts, where local tough guys or even the bikers themselves can participate. This could also involve fighters from rival gangs or outsiders.

Roleplay Opportunities

  • **Spectators** can place bets, stir up rivalries, and enjoy the chaos.
  • **Fighters** will need to psych themselves up, look for trainers or sponsors, and maybe try to rig the fight for some extra cash.

Battle of the Bands (Live Music Night)

A **Battle of the Bands** event featuring rock or metal bands brave enough to perform for the tough biker crowd. Some locals may be musicians or know a band trying to make a name for themselves.

Roleplay Opportunities

  • Characters could perform themselves, act as roadies or managers, or sabotage rival bands to secure a victory.
  • A conflict between bands or groups in the audience could erupt into a brawl, or it could serve as a reason for the bikers to protect their turf.
  • A famous but reclusive musician could be invited to judge, bringing additional intrigue and possibly supernatural connections.
  • The event could serve as a backdrop for secret deals, alliances, or confrontations between factions.

Outlaw BBQ & Bonfire Night

A giant, open-air **BBQ and bonfire** out in the desert, attracting bikers, criminals, and fringe people from the community. It's less formal than other events but still has potential for intense socializing and drama. This could also be a "patch-in" event for new bikers.

Roleplay Opportunities

  • Tensions flare between rival gang members, new recruits are hazed, and alliances are forged or broken.
  • A few people get too drunk and start revealing secrets or provoking fights, leading to opportunities for characters to exploit the chaos.
  • The event could serve as a cover for a more serious plot, such as a high-profile meeting between rival vampire factions or a major criminal deal going down.