Difference between revisions of "Bieta/Notable Stats"
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'''Merits:''' | '''Merits:''' | ||
− | *''Spark of Life:'' The vitality of life flows in Bieta with preternatural strength. All non-aggravated wounds heal as though they were one wound level less. If Bieta is in perfect health, then she may share her vitality with others through the power of her touch. Anyone she assists recovers at her accelerated rate. If Bieta is proficient in the sphere of Life, then she can heal aggravated wounds as though they were non-aggravated. All difficulties with Life magic for the purpose of healing, creation, growth or positive change | + | *''Spark of Life:'' The vitality of life flows in Bieta with preternatural strength. All |
+ | non-aggravated wounds heal as though they were one wound level less. If Bieta is in perfect | ||
+ | health, then she may share her vitality with others through the power of her touch. Anyone | ||
+ | she assists recovers at her accelerated rate. If Bieta is proficient in the sphere of Life, then | ||
+ | she can heal aggravated wounds as though they were non-aggravated. All difficulties with Life | ||
+ | magic for the purpose of healing, creation, growth or positive change | ||
+ | (repairing congenital defects, for example) are at -2 when her touch is used. | ||
− | '''Effect exclusive to City of Hope game:''' If someone in perfect health touches someone with this merit, then they will just feel really good. Really, unusually, addictively so, depending how long it's kept up. | + | '''Effect exclusive to City of Hope game:''' If someone in perfect health touches someone with |
+ | this merit, then they will just feel really good. Really, unusually, addictively so, depending on | ||
+ | how long it's kept up. | ||
− | *''Iron Will:'' Bieta has three extra dice against all attempts to influence her thoughts (though not against emotional manipulation). She can shake off a vampire's mind control powers with the expenditure of a single point of willpower. | + | *''Iron Will:'' Bieta has three extra dice against all attempts to influence her thoughts (though |
+ | not against emotional manipulation). She can shake off a vampire's mind control powers with the | ||
+ | expenditure of a single point of willpower. | ||
− | *''True Faith:'' +3 dice to all Willpower, virtue, and countermagic rolls. N = 3 allows warding/damaging unnatural creatures with a holy symbol and allows her to passively sense unnatural beings if it is quiet enough. ('+rules sniping' still applies; Perception + Awareness, or just Perception if you don't have Awareness; difficulty at ST discretion)(VtM 272). | + | *''True Faith:'' +3 dice to all Willpower, virtue, and countermagic rolls. N = 3 allows |
+ | warding/damaging unnatural creatures with a holy symbol and allows her to passively sense unnatural | ||
+ | beings if it is quiet enough. ('+rules sniping' still applies; Perception + Awareness, or just | ||
+ | Perception if you don't have Awareness; difficulty at ST discretion)(VtM 272). | ||
'''Flaws:''' | '''Flaws:''' |
Revision as of 14:01, 24 August 2020
Attributes
Dexterity: 4
Intelligence: 4
Abilities
Alertness: 4
Medicine: 4
Backgrounds
Retainers (Consor: Kasia): 1
********************************************************************************************* Kasia Notable Stats: Stamina: 3, Appearance 3, Intelligence: 3, Crafts 4, Performance 4, Linguistics 3 Numina: Astral Projection: 1, Psychoportation: 1 Merits: Iron Will (3 pt.)- She has three extra dice against all attempts to influence her thoughts (though not against emotional manipulation). She can shake off mind control powers with the expenditure of a single point of willpower. Flaws: Aging (5 pt.)- negative two points from physical attribute score(s) for child aged 7-10 years, Child (3 pt.) and Short (1 pt.). -No freebie points gained from flaws taken in character creation- *********************************************************************************************
Merits:
- Spark of Life: The vitality of life flows in Bieta with preternatural strength. All
non-aggravated wounds heal as though they were one wound level less. If Bieta is in perfect health, then she may share her vitality with others through the power of her touch. Anyone she assists recovers at her accelerated rate. If Bieta is proficient in the sphere of Life, then she can heal aggravated wounds as though they were non-aggravated. All difficulties with Life magic for the purpose of healing, creation, growth or positive change (repairing congenital defects, for example) are at -2 when her touch is used.
Effect exclusive to City of Hope game: If someone in perfect health touches someone with this merit, then they will just feel really good. Really, unusually, addictively so, depending on how long it's kept up.
- Iron Will: Bieta has three extra dice against all attempts to influence her thoughts (though
not against emotional manipulation). She can shake off a vampire's mind control powers with the expenditure of a single point of willpower.
- True Faith: +3 dice to all Willpower, virtue, and countermagic rolls. N = 3 allows
warding/damaging unnatural creatures with a holy symbol and allows her to passively sense unnatural beings if it is quiet enough. ('+rules sniping' still applies; Perception + Awareness, or just Perception if you don't have Awareness; difficulty at ST discretion)(VtM 272).
Flaws:
- Ward: Kasia, her daughter and Consor
- Dark Secret