Difference between revisions of "Logger Code Object"
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(Created page with "<code><pre> @create Flux Capacitor=10 &INDEX Flux Capacitor=0 @Ahear Flux Capacitor=think [if(not(strmatch(%n,SGP - Main Globals)),[set(me,[log_][get(me/index)]:%0)][set(me,in...") |
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+ | This is a work in progress. When I feel more comfortable with it, I'll polish it up for others to use. | ||
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<code><pre> | <code><pre> | ||
@create Flux Capacitor=10 | @create Flux Capacitor=10 | ||
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@txlevel Flux Capacitor= Real | @txlevel Flux Capacitor= Real | ||
</pre></code> | </pre></code> | ||
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+ | [[Category:Unofficial]] |
Revision as of 10:29, 22 July 2020
This is a work in progress. When I feel more comfortable with it, I'll polish it up for others to use.
@create Flux Capacitor=10
&INDEX Flux Capacitor=0
@Ahear Flux Capacitor=think [if(not(strmatch(%n,SGP - Main Globals)),[set(me,[log_][get(me/index)]:%0)][set(me,index:[add(1,get(me/index))])])]
@Listen Flux Capacitor=*
&CMD_CLEAR Flux Capacitor=$+logger/clear:@emit Clearing Logger.[set(me,index:0)][iter(lattr(me/log_*),[set(me,##:)])]
&CMD_SHOW Flux Capacitor=$+logger/show:think [list([lattr(me/log_*)],get(me/##))]
@Desc Flux Capacitor=OOC: This is Arumi's scene logger. Type +logger/show to see the scene log (could be spammy if the scene's long)
@rxlevel Flux Capacitor= Real
@txlevel Flux Capacitor= Real