Difference between revisions of "Mage Charts"
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!Damage and Duration | !Damage and Duration | ||
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− | |'''Scoring Damage:''' Each success expended to score damage inflicts up to two levels of damage. | + | |'''Scoring Damage:''' |
+ | * Each success expended to score damage inflicts up to two levels of damage. | ||
+ | * For Mind attacks, this damage is bashing, for most other Spheres, it's lethal. | ||
+ | * Charged with Quintessence, it's aggravated. | ||
+ | * Forces attacks inflict one extra level of damage automatically. | ||
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|'''Scoring Duration:''' Each success expended on duration extends the duration beyond instant/one turn. | |'''Scoring Duration:''' Each success expended on duration extends the duration beyond instant/one turn. | ||
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{|class="wikitable" | {|class="wikitable" | ||
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− | !Degree of Success | + | ! Dice Result !! Degree of Success |
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− | |'''Botch | + | | '''Botch''' || The mage fails to bend the Tapestry correctly, and the entire Effect comes crashing down. No effect occurs, and the mage gains Paradox. |
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− | |'''Total failure | + | | '''Total failure''' (no successes, but no botch; includes successes cancelled by ones rolled) || The spell has no effect, yet. The mage may continue, but with cumulative difficulty penalty of one. He may also quit and start over. Paradox accumulates for Vulgar effects as if the spell had succeeded. |
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− | |'''Beginning success | + | | '''Beginning success''' (some successes, but less than 50%) || The magic has not formed completely, but it can still be finished properly. Continuing the Effect incurs a cumulative difficulty penalty of one (if casting at combat speed). If the mage stops now, the Effect has only some minor, trivial result, and Paradox accumulates normally. |
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− | |'''Partial success | + | | '''Partial success''' (50% of the necessary successes) || The mystic accomplishes what he set out to do, but not as well as he would have liked. The effect is incomplete, missing some pieces, or in some way flawed. The mage can continue to accumulate successes if desired, at an increased difficulty (if casting at combat speed), or he may stop, take the appropriate Paradox and leave the Effect at this semi-functional state. |
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− | |'''Success | + | | '''Success''' (100% of successes required) || The mage does exactly what he wanted to do. |
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− | |'''Extraordinary success | + | | '''Extraordinary success''' (150% or better) || The mage not only succeeds, he succeeds brilliantly. The Effect has a much greater range and strength then he hoped for originally, but not too much to go outside the bounds of the mage's intent. Some all-or-nothing Effects might not have extraordinary results (you did or you didn't), at the storyteller's discretion. |
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Revision as of 11:19, 28 March 2020
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For extended rituals, the base difficulty remains the same, but you may pick up modifiers mid-ritual (all cumulative).
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