Difference between revisions of "Jessica Tyler/Intro"
imported>Chrissy |
m (RasLion moved page Jessica/Intro to Jessica Tyler/Intro without leaving a redirect) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 35: | Line 35: | ||
|- | |- | ||
|style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Job:</font> | |style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Job:</font> | ||
− | |style="text-align:left"| | + | |style="text-align:left"| City Council |
|- | |- | ||
|style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Height:</font> | |style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Height:</font> | ||
Line 45: | Line 45: | ||
|style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Played By:</font> | |style="text-align:right; vertical-align:top"|<font style="color: #000000; font-family: Garamond; font-size: 12pt; text-shadow: #000000 4px 2px 2px">Played By:</font> | ||
|style="text-align:left"| Alyson Hannigan | |style="text-align:left"| Alyson Hannigan | ||
+ | |- | ||
|} | |} | ||
</div> | </div> | ||
Line 55: | Line 56: | ||
---- | ---- | ||
− | ='''Aura of Tranquility''' | + | <font style="font-size: 20pt">'''Aura of Tranquility'''</font> |
Saying that Jessica has a calming influence on people is quite frankly a bit of an understatement. It might seem to be coincidence, or perhaps just an effect of her pleasant personality; in truth, she is surrounded by a supernatural aura of peace and harmony that soothes frayed nerves and washes away tensions and hostile feelings. People affected by the aura will quite simply feel much too calm to do anything harmful. (Demon players take note: it is a mood-affecting power, not mind control, so it works against you too.) | Saying that Jessica has a calming influence on people is quite frankly a bit of an understatement. It might seem to be coincidence, or perhaps just an effect of her pleasant personality; in truth, she is surrounded by a supernatural aura of peace and harmony that soothes frayed nerves and washes away tensions and hostile feelings. People affected by the aura will quite simply feel much too calm to do anything harmful. (Demon players take note: it is a mood-affecting power, not mind control, so it works against you too.) | ||
Line 61: | Line 62: | ||
Mechanics: The aura has a range of 30 yards from Jessica's position, and is nearly always active; she CAN turn it off, but she almost never does so. In order to commit any sort of violent action (including making a frenzy check, rolling/spending Rage for any reason, etc) while in Jessica's presence, they must first beat (not merely tie) her on a resisted roll; they roll Willpower, she rolls Charisma + Empathy. If they win, they can act as violently as they please for '''one''' turn. | Mechanics: The aura has a range of 30 yards from Jessica's position, and is nearly always active; she CAN turn it off, but she almost never does so. In order to commit any sort of violent action (including making a frenzy check, rolling/spending Rage for any reason, etc) while in Jessica's presence, they must first beat (not merely tie) her on a resisted roll; they roll Willpower, she rolls Charisma + Empathy. If they win, they can act as violently as they please for '''one''' turn. | ||
− | ='''Voice of an Angel''' | + | <font style="font-size: 20pt">'''Voice of an Angel'''</font> |
Jessica is very, very pleasant to listen to. It's not just her delightful personality or absurdly high Charisma score (though there's that too), but also her voice - there's just something enthralling about it. It's not quite a matter of mind control, although it might certainly seem that way sometimes... | Jessica is very, very pleasant to listen to. It's not just her delightful personality or absurdly high Charisma score (though there's that too), but also her voice - there's just something enthralling about it. It's not quite a matter of mind control, although it might certainly seem that way sometimes... | ||
Line 67: | Line 68: | ||
Merits: Enchanting Voice + Soothing Voice - +2 dice and -2 difficulty to most rolls that involve her using her voice. Attempts at intimidation are probably exempt, though. | Merits: Enchanting Voice + Soothing Voice - +2 dice and -2 difficulty to most rolls that involve her using her voice. Attempts at intimidation are probably exempt, though. | ||
− | ='''Mostly Harmless''' | + | <font style="font-size: 20pt">'''Mostly Harmless'''</font> |
Jessica simply abhors violence in all forms. Not only will she do her utmost to keep others from fighting (the above mentioned aura helps, and she has other tricks up her sleeve too), she will not harm anyone herself, either. '''(Flaw: Pacifist)''' | Jessica simply abhors violence in all forms. Not only will she do her utmost to keep others from fighting (the above mentioned aura helps, and she has other tricks up her sleeve too), she will not harm anyone herself, either. '''(Flaw: Pacifist)''' | ||
− | ='''Rational''' | + | <font style="font-size: 20pt">'''Rational'''</font> |
Everyone knows there's no such things as faeries. Given a few minutes of conversation, she could probably convince even actual Changelings of this fact, and it's not just because of her voice... it's all for the best, of course. Having such delusions just isn't healthy. '''(Banality 10)''' | Everyone knows there's no such things as faeries. Given a few minutes of conversation, she could probably convince even actual Changelings of this fact, and it's not just because of her voice... it's all for the best, of course. Having such delusions just isn't healthy. '''(Banality 10)''' | ||
− | ='''Polyglot''' | + | <font style="font-size: 20pt">'''Polyglot'''</font> |
For a white girl, Jessica is remarkably well versed in the languages of the world. Aside from English, she is also perfectly fluent in ASL, Arabic, French, German, Italian, Latin, Japanese and Korean. | For a white girl, Jessica is remarkably well versed in the languages of the world. Aside from English, she is also perfectly fluent in ASL, Arabic, French, German, Italian, Latin, Japanese and Korean. |
Latest revision as of 13:43, 3 February 2021
Notable Traits | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
"I don't hold with paddlin' with the Occult," said Granny firmly. "Once you start paddlin' with the Occult you start believing in Spirits, and when you start believing in Spirits you start believing in Demons, and then before you know where you are you're believing in gods. And then you're in trouble."
Aura of Tranquility Saying that Jessica has a calming influence on people is quite frankly a bit of an understatement. It might seem to be coincidence, or perhaps just an effect of her pleasant personality; in truth, she is surrounded by a supernatural aura of peace and harmony that soothes frayed nerves and washes away tensions and hostile feelings. People affected by the aura will quite simply feel much too calm to do anything harmful. (Demon players take note: it is a mood-affecting power, not mind control, so it works against you too.) Mechanics: The aura has a range of 30 yards from Jessica's position, and is nearly always active; she CAN turn it off, but she almost never does so. In order to commit any sort of violent action (including making a frenzy check, rolling/spending Rage for any reason, etc) while in Jessica's presence, they must first beat (not merely tie) her on a resisted roll; they roll Willpower, she rolls Charisma + Empathy. If they win, they can act as violently as they please for one turn. Voice of an Angel Jessica is very, very pleasant to listen to. It's not just her delightful personality or absurdly high Charisma score (though there's that too), but also her voice - there's just something enthralling about it. It's not quite a matter of mind control, although it might certainly seem that way sometimes... Merits: Enchanting Voice + Soothing Voice - +2 dice and -2 difficulty to most rolls that involve her using her voice. Attempts at intimidation are probably exempt, though. Mostly Harmless Jessica simply abhors violence in all forms. Not only will she do her utmost to keep others from fighting (the above mentioned aura helps, and she has other tricks up her sleeve too), she will not harm anyone herself, either. (Flaw: Pacifist) Rational Everyone knows there's no such things as faeries. Given a few minutes of conversation, she could probably convince even actual Changelings of this fact, and it's not just because of her voice... it's all for the best, of course. Having such delusions just isn't healthy. (Banality 10) Polyglot For a white girl, Jessica is remarkably well versed in the languages of the world. Aside from English, she is also perfectly fluent in ASL, Arabic, French, German, Italian, Latin, Japanese and Korean. |