Difference between revisions of "House Rules/Shifter"
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The Delirium - Werewolves (and many other shifters) preyed on humans for over 3,000 years, and while most humans have no idea that werewolves truly exist, a part of them remembers. The horrible wolf-man the Crinos form (Or battle form for other shifters), incites a kind of madness in humans that Garou call the Delirium. | The Delirium - Werewolves (and many other shifters) preyed on humans for over 3,000 years, and while most humans have no idea that werewolves truly exist, a part of them remembers. The horrible wolf-man the Crinos form (Or battle form for other shifters), incites a kind of madness in humans that Garou call the Delirium. | ||
− | + | The following are immune to the Delirium, though they may suffer frenzy or just regular fear: | |
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− | + | * Supernaturals (Race on +sheet is neither Mortal nor Mortal+) | |
− | + | * Ghouls | |
− | + | * Kinfolk | |
− | + | * Many Possessed: | |
− | + | ** All Drones and Gorgons | |
− | + | ** Any possessed with "Immunity to the Delirium" or "Skinchanger Kinship" power | |
− | * | + | ** However, possessed with "Vulnerability to Delirium" taint are indeed not immune |
− | * | + | * Sorcerers/psychics with at least one numina at level 3+ |
− | * | + | * Kinain |
− | + | * Hunters with Conviction defenses active | |
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− | + | For typical reactions by Willpower, see WtA 192. | |
− | + | ==The Delirium and Fera== | |
− | + | Reference: PGttCB 167 | |
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− | + | Seeing Fera in certain forms causes non-immune characters to suffer Delirium: | |
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{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! Breed !! Full Delirium !! Reduced Delirium |
− | + | |- | |
+ | | Ajaba || Crinos || | ||
+ | |- | ||
+ | | Ananasi || Lilian, Pithus || | ||
+ | |- | ||
+ | | Bastet || Chatro || Crinos | ||
+ | |- | ||
+ | | Corax || || Crinos | ||
+ | |- | ||
+ | | Gurahl || || Crinos | ||
|- | |- | ||
− | | | + | | Mokole || Archid || |
|- | |- | ||
− | | | + | | Nagah || Azhi Dahaka || |
|- | |- | ||
− | | | + | | Nuwisha || || Manabozho |
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|- | |- | ||
− | | | + | | Ratkin || || Crinos |
− | + | |- | |
− | + | | Rokea || Gladius, Chasmus || Glabrus | |
|} | |} | ||
− | + | Kitsune do not cause Delirium at all. | |
− | + | "Reduced Delirium" means targets react (WtA 192) as if their Willpower was 2 higher. | |
− | == | + | =Fera= |
− | + | See [[House_Rules/Fera]] | |
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− | = | + | =Frenzy (shifter)= |
− | + | See [[House_Rules/Shifter_Frenzy]] | |
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− | = | + | =Gifts= |
− | * | + | * Camp gifts cannot be learned outside that camp. (Ditto for house, lodge, etc.) This includes swiping. |
− | * | + | ** If all shifters of a tribe are expected to pick one of these (e.g. Lodges, Silver Fangs 41), then kinfolk may also pick one. |
− | * | + | * Ronin gifts (Outcasts, WW3065) are disallowed for non-Ronin. Hide the Wolf is disallowed entirely (overpowered compared to e.g. Ubermensch, Domestic Seeming). |
− | ** | + | * If a gift has different levels depending on splat, then you can only take it at the lower level if that splat applies to you. |
− | ** | + | ** This only checks your own race, except swiping which checks all races. |
− | ** | + | ** Example: For Garou, Name the Spirit is level 3 lupus / level 2 Theurge, so all non-Theurge Garou must wait till rank 3. (9 XP if lupus, 15 if homid/metis.) |
+ | ** Example: For Ratkin, Name the Spirit is level 2 Shadow Seer / level 2 Munchmausen, so any Ratkin may take it at rank 2. | ||
+ | ** Example: For Bastet, Name the Spirit is only available via swiping, so all Bastet must wait till rank 3. | ||
+ | * BSD gifts include those from BotWyrm page 105: Resist Toxin (level 1), Shroud (level 1), Doppelganger (increased to level 4 by WtA 149). | ||
+ | * PCs learning Grandmother's Touch who previously learned Mother's Touch may get an XP refund for the latter. | ||
=Kinfolk= | =Kinfolk= | ||
* Characters that wish to be kinfolk in addition to something else must take the Kinfolk merit (4 points, based on Kinfolk: Unsung Heroes page 65). This merit is available to the following races: | * Characters that wish to be kinfolk in addition to something else must take the Kinfolk merit (4 points, based on Kinfolk: Unsung Heroes page 65). This merit is available to the following races: | ||
− | ** | + | ** Sorcerer-psychic |
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** Demon | ** Demon | ||
** Wraith, including Risen | ** Wraith, including Risen | ||
** Possessed characters who were ICly kinfolk prior to possession should take Skinchanger Kinship instead | ** Possessed characters who were ICly kinfolk prior to possession should take Skinchanger Kinship instead | ||
* House rule: Kinfolk with Gnosis may roll their Gnosis vs the Gauntlet to sidestep into the penumbra. This carries the same risk of getting stuck in the Gauntlet. Kinfolk are also usually woefully unprepared to defend themselves in the umbra. Sidestep at your own peril. (Umbra: the Velvet Shadow page 13. Think "Joe Average wanders through downtown gangland".) | * House rule: Kinfolk with Gnosis may roll their Gnosis vs the Gauntlet to sidestep into the penumbra. This carries the same risk of getting stuck in the Gauntlet. Kinfolk are also usually woefully unprepared to defend themselves in the umbra. Sidestep at your own peril. (Umbra: the Velvet Shadow page 13. Think "Joe Average wanders through downtown gangland".) | ||
+ | ** Kinfolk with Gnosis may also Peek into the Gauntlet (WtA 233-234). | ||
* Kinfolk gifts: | * Kinfolk gifts: | ||
** Kinfolk-specific gifts: 3 XP | ** Kinfolk-specific gifts: 3 XP | ||
** Level 1 homid, tribe, or general (for Fera) gifts: 7 XP | ** Level 1 homid, tribe, or general (for Fera) gifts: 7 XP | ||
** Other level 1 gifts: 10 XP | ** Other level 1 gifts: 10 XP | ||
+ | *** 'Homid' and 'general' are in context of the breed you're kin to. If they can only get the gift by swiping, then it costs you 10 XP. | ||
** Gifts requiring Gnosis: Must have the Gnosis merit. | ** Gifts requiring Gnosis: Must have the Gnosis merit. | ||
** Gifts requiring Rage: Not available. | ** Gifts requiring Rage: Not available. | ||
− | * | + | * Shifters and kinfolk with Pure Breed can automatically be identified by shifters of their race, including what tribe they're kin to. All Kinfolk will have Lore Garou 2 at chargen - we do not allow Lost Kinfolk. |
− | + | ** Shifters with Pure Breed cannot automatically be identified by kinfolk. Recognize Garou (K:UH 52) works as usual, but only within your race, and Pure Breed doesn't affect the roll. | |
− | ** Shifters with Pure Breed cannot automatically be identified by kinfolk. | + | ** Your Pure Breed kinfolk cannot start play unaware of their kinfolk-ness. We do not allow lost kinfolk. They must have Lore Garou 2. |
− | ** Your | + | ** To identify someone without Pure Breed and/or of a different race, see '+explain Scent of the True Form'. |
* Corax do have kinfolk (+rules fera). | * Corax do have kinfolk (+rules fera). | ||
=Miscellaneous= | =Miscellaneous= | ||
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Your Rage is screaming at the world that you're a dangerous alpha predator animal. You will '''not''' be mistaken for a dog, cat, or other domestic animal of any sort. (WtA 32: "When in [Lupus] form, he is quite obviously a wolf. A werewolf trying to pass himself off as a 'wild dog' is either demented, a disgrace or a buffoon.") | Your Rage is screaming at the world that you're a dangerous alpha predator animal. You will '''not''' be mistaken for a dog, cat, or other domestic animal of any sort. (WtA 32: "When in [Lupus] form, he is quite obviously a wolf. A werewolf trying to pass himself off as a 'wild dog' is either demented, a disgrace or a buffoon.") | ||
* Exception: When a relevant supernatural power is used. | * Exception: When a relevant supernatural power is used. | ||
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* Exception: When the person looking at you is dumb (Intelligence 1 or less). They'll still mistake you for a '''scary''' dog, cat, etc. | * Exception: When the person looking at you is dumb (Intelligence 1 or less). They'll still mistake you for a '''scary''' dog, cat, etc. | ||
* Not an exception: Youthful Appearance. This is a flaw, not a merit. You will '''not''' be mistaken for a puppy, kitten, etc. | * Not an exception: Youthful Appearance. This is a flaw, not a merit. You will '''not''' be mistaken for a puppy, kitten, etc. | ||
+ | |||
+ | Voluntary sleep does not force you to revert to breed form. (Metamorph merit mentions "lose consciousness", but this is interpreted as limited to involuntary loss of consciousness.) | ||
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+ | Touched background: | ||
+ | * Spending a Willpower for an auto-success ''does not'' negate the background; if the unmodified roll is a failure, Wyld Touched still turns it into a botch (but a less severe one). | ||
+ | * Spending a Willpower to negate the background can be done either before or after the roll, but does not give an auto-success. | ||
+ | * You can do both of these on a single roll. | ||
+ | * Wyld Touched (if not negated) turns failures into botches, ''regardless'' of specific dice values (i.e. even if "adding a 1" would otherwise be insufficient to make it a botch). | ||
+ | |||
+ | =Offspring and Pure Breed= | ||
+ | {| class="wikitable" | ||
+ | ! Parents' races !! Parents' breeds <br /> (Garou, Bastet, etc.) !! Same tribe? !! % chance that the <br /> baby is a shifter !! kinfolk !! neither !! References | ||
+ | |- | ||
+ | | rowspan="3" | Shifter, kinfolk | ||
+ | || Same || Same || 10 + (5 * KPB) || 90 - (5 * KPB) | ||
+ | || 0 || K:UH 13, 51 | ||
+ | |- | ||
+ | | Same || Different || 10 || 90 || 0 || PGG 203 | ||
+ | |- | ||
+ | | Different || n/a || 10 || 90 || 0 | ||
+ | |- | ||
+ | | rowspan="3" | Two kinfolk | ||
+ | || Same || Same || 1 + (sum of KPB) || 50 || 49 - (sum of KPB) || K:UH 13, 51 | ||
+ | |- | ||
+ | | Same || Different || 1 || 50 || 49 || PGG 203 | ||
+ | |- | ||
+ | | Different || n/a || 1 || 50 || 49 || | ||
+ | |- | ||
+ | | rowspan="3" | Two shifters | ||
+ | || Same || Either || 100 (metis, Fera limited by breed) || 0 || 0 || | ||
+ | |- | ||
+ | | Different (mother homid) || n/a || 20 || 80 || 0 || WPG 2nd 190 | ||
+ | |- | ||
+ | | Different (mother lupus/etc.) || n/a || 10 || 90 || 0 || WPG 2nd 190 | ||
+ | |} | ||
+ | |||
+ | <div style="float: right; background-color: #cfc; padding: 10px"> | ||
+ | {| class="wikitable" | ||
+ | ! Breed !! Metis possible? !! References | ||
+ | |- | ||
+ | | Ajaba || Yes | ||
+ | |- | ||
+ | | Ananasi || only Kumo (kills mother) || PGttCB 45, 191 | ||
+ | |- | ||
+ | | Bastet || Yes | ||
+ | |- | ||
+ | | Corax || No || PGttCB 79 | ||
+ | |- | ||
+ | | Garou || Yes | ||
+ | |- | ||
+ | | Gurahl || No || PGttCB 88 | ||
+ | |- | ||
+ | | Kitsune || Yes | ||
+ | |- | ||
+ | | Mokole || No || PGttCB 114 | ||
+ | |- | ||
+ | | Nuwisha || No || PGttCB 134 | ||
+ | |- | ||
+ | | Ratkin || Yes | ||
+ | |- | ||
+ | | Rokea || No || PGttCB 151 | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | KPB = Kinfolk parent's Pure Breed (default 0). Note that shifter parent's Pure Breed '''does not''' count toward the above formulas using KPB. | ||
+ | |||
+ | A shifter baby's birth form (homid/lupus or Fera equivalent) matches their mother. (WtA 30-31, 59, also identified as "breed" in these passages) | ||
+ | |||
+ | Baby's Pure Breed: | ||
+ | * Same breed (Garou, Bastet, etc.) and tribe: Baby's Pure Breed is at least as high as higher rating among parents. | ||
+ | * Different breed and/or tribe: Baby's Pure Breed (if any) matches mother, but is lower. (Breed also matches mother, in case of different breeds.) | ||
+ | ** Exception: If both parents are shifters and the mother is homid, then flip a coin to choose a parent (WPG 2nd 190). Baby's Pure Breed (if any) matches that parent, but is lower. | ||
+ | |||
+ | For the purpose of these house rules: | ||
+ | * A shifter/kinfolk of one breed doesn't count as a shifter or kinfolk of any other breed (WPG 2nd 190), regardless of ancestry. | ||
+ | * For breeds without tribes (e.g. Ratkin), if the parents are both of that breed, then they're also considered 'same tribe'. | ||
+ | |||
+ | If either parent is neither shifter nor kinfolk, then the baby is neither shifter nor kinfolk. (This is a major reason why kinfolk are so important to the shifters.) | ||
+ | * K:UH 13 alludes to a relevant Children of Gaia rite, which will be listed if/when we find it. | ||
+ | |||
+ | PGG 204 mentions occasional exceptions to some of these rules, but these are rare plot-device situations and limited at Gaia's (OOC: staff) discretion. | ||
+ | |||
+ | For a single baby, being shifter instead of kinfolk can be handwaved (but you're still encouraged to roll a couple dice). For multiple babies, or if you've had one before, please submit a +request and then roll to that job. | ||
=Rank= | =Rank= | ||
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* One-month grace period to regain renown before falling in rank. | * One-month grace period to regain renown before falling in rank. | ||
* Minimum time is waived to regain rank previously held and then lost. | * Minimum time is waived to regain rank previously held and then lost. | ||
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+ | Falling in rank due to a situation that is not ''just'' a renown loss (e.g. Satire Rite, Rite of Renunciation): Minimum time to regain rank previously held and then lost may be reduced by up to 75 percent at staff discretion. | ||
+ | |||
+ | Walking the Spiral post-chargen: All previous rank/renown is ignored. The new BSD gets rank 1 for surviving, but starts at zero renown and must earn their way to rank 2 from there. | ||
=Renown= | =Renown= | ||
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See Also: +help +renownreq | See Also: +help +renownreq | ||
− | = | + | =Rites= |
− | * | + | * Rites can be learned from a PC teacher who knows the rite, using rolls over time rather than costing XP. See [[XP_Chart#Shifter]] for full rules. |
− | * | + | * Tribe rites cannot be learned by a shifter not belonging to that tribe. |
− | * | + | * For the additional-assistants bonus (-1 diff per 5) (WtA 155): |
− | + | ** Only PCs with Rituals at least as high as the rite level count toward the bonus. | |
− | ** | + | ** This bonus alone can't lower difficulty below 3. |
− | ** | + | * Tribal variation of Rite of Renunciation (WtA 157) removes the performer's Pure Breed if any. Completing a respectable renunciation (WtA 185) restores it. |
− | * | + | |
− | + | =Totem / Jamak / Nushi / Orisha Bond= | |
− | + | See [[House_Rules/Totem]] | |
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=Wyrm Taint= | =Wyrm Taint= | ||
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|} | |} | ||
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+ | [[Category:Shifter]] |
Latest revision as of 19:06, 17 July 2023
"If you live among wolves you have to act like a wolf."
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The CurseThere seems to be some misunderstanding of who/what is exactly immune to various forms of supernatural innate powers. The following is a list of what's what for the races that have such: The Curse - Other animals, especially humans, can sense the predator in a werewolf, and they shy from him. Whenever a Garou's Rage exceeds a human's willpower, the human will avoid contact with the Garou as much as possible. Since the average human's willpower is usually 2 to 4, the Curse is no laughing matter. Wolves are also subject to this dread, and most natural wolves will avoid Garou whenever possible. Garou call this phenomenon the Curse, for it makes normal relationships with humans or wolves all but impossible. (pg. 191-192 WtA Revised)
The DeliriumThere seems to be some misunderstanding of who/what is exactly immune to various forms of supernatural innate powers. The following is a list of what's what for the races that have such: The Delirium - Werewolves (and many other shifters) preyed on humans for over 3,000 years, and while most humans have no idea that werewolves truly exist, a part of them remembers. The horrible wolf-man the Crinos form (Or battle form for other shifters), incites a kind of madness in humans that Garou call the Delirium. The following are immune to the Delirium, though they may suffer frenzy or just regular fear:
For typical reactions by Willpower, see WtA 192. The Delirium and FeraReference: PGttCB 167 Seeing Fera in certain forms causes non-immune characters to suffer Delirium:
Kitsune do not cause Delirium at all. "Reduced Delirium" means targets react (WtA 192) as if their Willpower was 2 higher. FeraSee House_Rules/Fera Frenzy (shifter)See House_Rules/Shifter_Frenzy Gifts
Kinfolk
MiscellaneousYour Rage is screaming at the world that you're a dangerous alpha predator animal. You will not be mistaken for a dog, cat, or other domestic animal of any sort. (WtA 32: "When in [Lupus] form, he is quite obviously a wolf. A werewolf trying to pass himself off as a 'wild dog' is either demented, a disgrace or a buffoon.")
Voluntary sleep does not force you to revert to breed form. (Metamorph merit mentions "lose consciousness", but this is interpreted as limited to involuntary loss of consciousness.) Touched background:
Offspring and Pure Breed
KPB = Kinfolk parent's Pure Breed (default 0). Note that shifter parent's Pure Breed does not count toward the above formulas using KPB. A shifter baby's birth form (homid/lupus or Fera equivalent) matches their mother. (WtA 30-31, 59, also identified as "breed" in these passages) Baby's Pure Breed:
For the purpose of these house rules:
If either parent is neither shifter nor kinfolk, then the baby is neither shifter nor kinfolk. (This is a major reason why kinfolk are so important to the shifters.)
PGG 204 mentions occasional exceptions to some of these rules, but these are rare plot-device situations and limited at Gaia's (OOC: staff) discretion. For a single baby, being shifter instead of kinfolk can be handwaved (but you're still encouraged to roll a couple dice). For multiple babies, or if you've had one before, please submit a +request and then roll to that job. RankFor a shifter to advance in rank, we impose a minimum amount of time in the current rank in addition to the renown requirement:
By this chart, the fastest any shifter can advance from Rank 1 to Rank 5 is 18 months. Falling in rank due to renown loss:
Falling in rank due to a situation that is not just a renown loss (e.g. Satire Rite, Rite of Renunciation): Minimum time to regain rank previously held and then lost may be reduced by up to 75 percent at staff discretion. Walking the Spiral post-chargen: All previous rank/renown is ignored. The new BSD gets rank 1 for surviving, but starts at zero renown and must earn their way to rank 2 from there. RenownIn the books, spirits witness your deeds when no one else is around, Galliards sing your praises, and you gain Renown as a direct result of your bravery, and general awesomeness. In tabletop, the Storyteller manages this. On a MU it's generally left to one's peers and those peers don't always give credit where credit is due. Renown requests can be submitted with +renownreq. See Also: +help +renownreq Rites
Totem / Jamak / Nushi / Orisha BondWyrm Taint
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