Difference between revisions of "Foci"

From City of Hope MUSH
Jump to navigation Jump to search
imported>Emurphy
 
(4 intermediate revisions by 2 users not shown)
Line 3: Line 3:
  
 
Foci are often objects, but can also be actions (e.g. meditation).
 
Foci are often objects, but can also be actions (e.g. meditation).
 +
 +
Multi-sphere effects require using a focus for each sphere.
 +
* If multiple spheres share a focus, then using that focus satisfies this requirement for all spheres that share it.
  
 
Standard foci:
 
Standard foci:
Line 10: Line 13:
 
* For each sphere, you can have up to one of these.
 
* For each sphere, you can have up to one of these.
 
* Using a specialty focus = -1 difficulty.
 
* Using a specialty focus = -1 difficulty.
** For multi-sphere effects, you only get the specialty bonus if you use a specialty focus for each sphere.
+
** You need multiple foci for the sphere, one of which is declared as specialty. "I have one focus and it's my specialty" is insufficient. (Exception: unique foci, see below.)
 +
** For multi-sphere effects, you only get the specialty bonus if you use a specialty focus for each sphere, and you only get it once (not once per sphere).
  
 
Unique foci:
 
Unique foci:
Line 18: Line 22:
 
** A unique focus also counts as a specialty focus.
 
** A unique focus also counts as a specialty focus.
 
* Using a unique focus = -2 difficulty (-1 for specialty, -1 for unique).
 
* Using a unique focus = -2 difficulty (-1 for specialty, -1 for unique).
** For multi-sphere effects, you only get the unique bonus if you use a unique focus for each sphere.
+
** For multi-sphere effects, you only get the unique bonus if you use a unique focus for each sphere, and you only get it once (not once per sphere).
  
 
Magick without foci:
 
Magick without foci:
Line 31: Line 35:
  
 
* Sorcery uses foci, similar to mages.
 
* Sorcery uses foci, similar to mages.
 +
** Sorcerers may have specialty and/or unique foci.
 
** Techno-sorcerers cannot surpass foci.
 
** Techno-sorcerers cannot surpass foci.
 
* Psychic powers are limited to concentration as a focus.
 
* Psychic powers are limited to concentration as a focus.

Latest revision as of 13:22, 13 September 2020

Mage (MtA Revised pages 202-204)

Foci are often objects, but can also be actions (e.g. meditation).

Multi-sphere effects require using a focus for each sphere.

  • If multiple spheres share a focus, then using that focus satisfies this requirement for all spheres that share it.

Standard foci:

  • For each sphere, you can have one or more of these.

Specialty (personal) foci:

  • For each sphere, you can have up to one of these.
  • Using a specialty focus = -1 difficulty.
    • You need multiple foci for the sphere, one of which is declared as specialty. "I have one focus and it's my specialty" is insufficient. (Exception: unique foci, see below.)
    • For multi-sphere effects, you only get the specialty bonus if you use a specialty focus for each sphere, and you only get it once (not once per sphere).

Unique foci:

  • For each sphere, you can have up to one of these.
    • A unique focus must be one specific instance of an item (e.g. "my father's gold watch", but not just "watches"). Having this item lost/stolen/destroyed is a Bad Thing.
    • If you have a unique focus for a sphere, then you cannot have any other foci for that sphere.
    • A unique focus also counts as a specialty focus.
  • Using a unique focus = -2 difficulty (-1 for specialty, -1 for unique).
    • For multi-sphere effects, you only get the unique bonus if you use a unique focus for each sphere, and you only get it once (not once per sphere).

Magick without foci:

  • Surpassing foci = +3 difficulty and requires spending a Willpower (just to try, not for an automatic success).
    • Technocrats and technomancers (Sons of Ether, Virtual Adepts) cannot surpass foci.
  • PCs cannot abandon foci (would require Arete 6+; this is changed from 2nd edition).

Sample foci:

  • MtA Revised pages 204-207
  • MtA Chapter 2, find your Tradition's section, look for "Common Foci" near the end
Sorcerer/Psychic (Sorcerer Revised pages 46-48)
  • Sorcery uses foci, similar to mages.
    • Sorcerers may have specialty and/or unique foci.
    • Techno-sorcerers cannot surpass foci.
  • Psychic powers are limited to concentration as a focus.
    • This does not count as a specialty or unique focus.
    • In combat:
      • "Concentration" means spending one round doing nothing but concentrating, then using a power the next round.
      • Doing something else at the same time as a mental power requires splitting actions between Wits + Parapsychology and the other action(s).
      • You can surpass the concentration focus to bypass these requirements.