Difference between revisions of "Ramona Williams/Notable Stats"
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− | <font | + | {{collapse top|title=<font style="font-size: 10pt"><center>Flaws</center></font>|padding=20px|bg=lightblue}} |
<font color=darkblue>'''Flaw: Criminal Record'''</font> ''Pre-18 petty theft and vandalism.'' | <font color=darkblue>'''Flaw: Criminal Record'''</font> ''Pre-18 petty theft and vandalism.'' | ||
− | <font color=darkblue>'''Flaw: Foul Mouth'''</font> '' | + | <font color=darkblue>'''Flaw: Foul Mouth'''</font> ''Increases the difficulty of Social rolls by two, when politeness is necessary.'' |
− | <font color=darkblue>'''Flaw: Allergy'''</font> ''Peanuts. It's not obvious information, but it's too deadly a problem with too common a source that it cant really be kept a secret. | + | <font color=darkblue>'''Flaw: Allergy'''</font> ''Peanuts. It's not obvious information, but it's too deadly a problem with too common a source that it cant really be kept a secret.'' |
− | + | {{collapse bottom}} | |
− | <font color=darkblue>'''Merit: | + | {{collapse top|title=<font style="font-size: 10pt"><center>Merits</center></font>|padding=20px|bg=lightblue}} |
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+ | <font color=darkblue>'''Merit: Bruiser'''</font> ''All Intimidation rolls against those who have not demonstrated their physical superiority to you are at -1 difficulty.'' | ||
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+ | <font color=darkblue>'''Merit: Gall'''</font> ''+1 die to any social roll involving a display of backbone.'' | ||
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+ | <font color=darkblue>'''Merit: Smooth'''</font> ''Gives -2 difficulty to Manipulation rolls, but only for the purpose of negating difficulty increases.'' | ||
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+ | <font color=darkblue>'''Merit: Robust Health'''</font> ''Reduce the difficulty of any roll to resist illness or poisoning - including alcohol poisoning - by two.'' | ||
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+ | <font color=darkblue>'''Merit: Good Night Vision'''</font> ''The difficulty of Perception rolls decreases by two at night.'' | ||
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+ | <font color=darkblue>'''Merit: Silence'''</font> ''Reduce the difficulty on any Stealth roll involving moving quietly by two. You are even able to move quietly over dry leaves. Should the wind blow while you are moving, there is no way to hear you.'' | ||
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+ | <font color=darkblue>'''Merit: Good Right/Left Hook'''</font> ''Add two dice to your damage roll for any Brawl based attack. Limited to Bashing.'' | ||
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+ | <font color=darkblue>'''Merit: Insensible to Pain'''</font> ''You ignore all wound penalties until your character is finally killed.'' | ||
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+ | <font color=darkblue>'''Merit: Ambidextrous'''</font> ''No +1 difficulty, can split actions to use both weapons without the split-action penalty, provided you take no other actions during the same turn.'' | ||
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+ | <font color=darkblue>'''Merit: Danger Sense'''</font> ''A secret roll against your Perception + Alertness; the difficulty depends on the remoteness of the danger.'' | ||
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+ | {{collapse bottom}} | ||
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+ | {{collapse top|title=<font style="font-size: 10pt"><center>Backgrounds</center></font>|padding=20px|bg=lightblue}} | ||
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+ | <font color=darkblue>'''Kinfolk'''</font> ''2 (5 kinfolk)'' | ||
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+ | <font color=darkblue>'''Resources'''</font> ''1'' | ||
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+ | <font color=darkblue>'''Influence: Street'''</font> ''2'' | ||
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+ | {{collapse bottom}} | ||
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+ | {{collapse top|title=<font style="font-size: 10pt"><center>Super Cool Stats</center></font>|padding=20px|bg=lightblue}} | ||
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+ | <font color=darkblue>'''What's here'''</font> ''Pretty basic shit.'' | ||
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+ | <font color=darkblue>'''Throwing, Intimidation'''</font> ''4'' | ||
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+ | <font color=darkblue>'''Brawl'''</font> ''3'' | ||
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+ | <font color=darkblue>'''Buncha shit'''</font> ''2'' | ||
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+ | <font color=darkblue>'''Even more shit'''</font> ''1'' | ||
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+ | {{collapse bottom}} | ||
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+ | {{collapse top|title=<font style="font-size: 10pt"><center>Misc</center></font>|padding=20px|bg=lightblue}} | ||
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+ | <font color=darkblue>'''Languages Known'''</font> ''Garou, Lupine, English, Spanish'' | ||
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+ | {{collapse bottom}} | ||
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+ | {{collapse top|title=<font style="font-size: 10pt"><center>My Kinfolk</center></font>|padding=20px|bg=lightblue}} | ||
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+ | <font color=darkblue>'''Tommy'''</font> ''Brash and assertive, the 'elder brother' of the group, he does guard duty when Ramona cant, or takes charge to direct the rest and get shit done. Stocky build, his hair is spiked and dyed different colors, rather enjoys spray painting.'' | ||
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+ | <font color=darkblue>'''Johnny'''</font> ''The chilled out smooth talker, he's usually the one trying to smooth over misunderstandings or talk their way out of trouble with cops or other street hoodlums. Slim build and average height, keeps his natural brown hair color but changes up his punk hairdos often. | ||
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+ | <font color=darkblue>'''Joey'''</font> ''A little more serious than the others, has a quick wit but gets frustrated easily by set backs. The one least satisfied with living rough, but also the one more most suited to making sure no one does anything stupid while out there. Has a mohawk but typically keeps it down and floppy, and he's pretty stingy with his smiles.'' | ||
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+ | <font color=darkblue>'''D.D. (Dwight Davies)'''</font> ''Quiet, a little shy, gentle and thoughtful, he's skinny, lanky and a bit nervous, letting his hair grow out long. He's ostensibly the caring heart of the group that dispenses empathy, first aid and hugs, and is developing an interest in cooking.'' | ||
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+ | <font color=darkblue>'''Sheena'''</font> ''A total fashion bug of the streets, she's sassy, a little snotty, the one that patches and fixes the gang's clothes and jackets, and cuts and dyes their hair. She pulls off the punk look with style and grace with an immaculate mohawk and makeup. Tends to play pranks on her siblings and acts as devil's advocate during debates.'' | ||
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+ | {{collapse bottom}} |
Latest revision as of 10:13, 27 June 2024
Flaw: Criminal Record Pre-18 petty theft and vandalism. Flaw: Foul Mouth Increases the difficulty of Social rolls by two, when politeness is necessary. Flaw: Allergy Peanuts. It's not obvious information, but it's too deadly a problem with too common a source that it cant really be kept a secret. |
Merit: Bruiser All Intimidation rolls against those who have not demonstrated their physical superiority to you are at -1 difficulty. Merit: Gall +1 die to any social roll involving a display of backbone. Merit: Smooth Gives -2 difficulty to Manipulation rolls, but only for the purpose of negating difficulty increases. Merit: Robust Health Reduce the difficulty of any roll to resist illness or poisoning - including alcohol poisoning - by two. Merit: Good Night Vision The difficulty of Perception rolls decreases by two at night. Merit: Silence Reduce the difficulty on any Stealth roll involving moving quietly by two. You are even able to move quietly over dry leaves. Should the wind blow while you are moving, there is no way to hear you. Merit: Good Right/Left Hook Add two dice to your damage roll for any Brawl based attack. Limited to Bashing. Merit: Insensible to Pain You ignore all wound penalties until your character is finally killed. Merit: Ambidextrous No +1 difficulty, can split actions to use both weapons without the split-action penalty, provided you take no other actions during the same turn. Merit: Danger Sense A secret roll against your Perception + Alertness; the difficulty depends on the remoteness of the danger. |
Kinfolk 2 (5 kinfolk) Resources 1 Influence: Street 2 |
What's here Pretty basic shit. Throwing, Intimidation 4 Brawl 3 Buncha shit 2 Even more shit 1 |
Languages Known Garou, Lupine, English, Spanish |
Tommy Brash and assertive, the 'elder brother' of the group, he does guard duty when Ramona cant, or takes charge to direct the rest and get shit done. Stocky build, his hair is spiked and dyed different colors, rather enjoys spray painting. Johnny The chilled out smooth talker, he's usually the one trying to smooth over misunderstandings or talk their way out of trouble with cops or other street hoodlums. Slim build and average height, keeps his natural brown hair color but changes up his punk hairdos often. Joey A little more serious than the others, has a quick wit but gets frustrated easily by set backs. The one least satisfied with living rough, but also the one more most suited to making sure no one does anything stupid while out there. Has a mohawk but typically keeps it down and floppy, and he's pretty stingy with his smiles. D.D. (Dwight Davies) Quiet, a little shy, gentle and thoughtful, he's skinny, lanky and a bit nervous, letting his hair grow out long. He's ostensibly the caring heart of the group that dispenses empathy, first aid and hugs, and is developing an interest in cooking. Sheena A total fashion bug of the streets, she's sassy, a little snotty, the one that patches and fixes the gang's clothes and jackets, and cuts and dyes their hair. She pulls off the punk look with style and grace with an immaculate mohawk and makeup. Tends to play pranks on her siblings and acts as devil's advocate during debates. |