Difference between revisions of "Xiu/+Node System"

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(Adde +venture variant of the +node object)
 
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[[Category:Unofficial]]
 
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This is simply a tool / helper, made and offered by other players.<br/>
 
This is simply a tool / helper, made and offered by other players.<br/>
  
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[[File:nodehelp.png|300px|thumb|center]]
 
[[File:nodehelp.png|300px|thumb|center]]
  
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Xiu's +Node System
 
Xiu's +Node System
  
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-- Description --
 
-- Description --
 
 
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This code allows Mage players to place create and place a '+node' object into their Sanctums, Chantries or similiar locations where a Mage or cabal might be in possession of a Node.
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This code allows Mage players to create and place a '+node' object into their Sanctums, Chantries or similiar locations where a Mage or cabal might be in possession of a Node.
  
  
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-- Commands --
 
-- Commands --
 
 
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-- Setup --
 
-- Setup --
 
 
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The setup is easy:
 
The setup is easy:
 
  1) Type '@clone/inventory #3184'
 
  1) Type '@clone/inventory #3184'
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(ALTERNATIVE: @clone/inventory #20371 for a version that prefers the term 'Primal Venture'. Thanks to Rivashka for the idea!)
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  2) 'look +node' to check the object in your inventory. It contains instructions for easy setup :)
 
  2) 'look +node' to check the object in your inventory. It contains instructions for easy setup :)
  
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-- Credits and Bug Reporting --
 
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--Xiu
 
--Xiu
  
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Latest revision as of 10:26, 15 September 2020


THIS IS NOT OFFICIAL COH CODE!
It is not supported by the game's staff in any official capacity.
It cannot read or change +sheet, +notes or any +equip you might have.
It does not give your character any enforcable IC property, stats or knowledge.
This is simply a tool / helper, made and offered by other players.

Nodecode.png
Nodehelp.png

Xiu's +Node System

-- Description --


This code allows Mage players to create and place a '+node' object into their Sanctums, Chantries or similiar locations where a Mage or cabal might be in possession of a Node.


It gives the player(s) the ability to OOCly keep track of the amount of Quintessence and Tass that is generated and stored by the Node over time, as well as simulating draining them into their personal Quintessence storage. It also has a tracker for storing pieces of Tass at the node.


The code automatically over time refills the Node based on its level, as well as automatically decaying Tass based on COH's +rules about Tass stockpiling.


-- Commands --


+node


This command displays the current amount of stored Quintessence and Tass inside a node, as well as allowing Mages to drain those resources from the node. It also displays Tass that the Mage decided to separately store at the Node.


+node/drain quintessence=<amount>

+node/drain tass=<amount>

+node/drain stored tass=<amount>


Every time somebody drains the node, the amount gets noted down, along with the name of the drainer, and the timestamp.

The node's quintessence and tass automatically reflesh based on passing time. A node that gives 6 quintessence a week, for example, will roughly replenish 1 Quintessence per 1.2 passing days. This replenishment period does not get reset through moments of draining, but passes separately.


+node/store tass=<amount>


The +node/store tass command is an aid that simulates taking your Mages personal Quintessence (not the node's!) and converting it into Tass via Prime 4, or simply storing Tass that was given to you by others. This separate Tass then gets 'stored' at the node, and decays at the normal 3- month rate.


NOTE: Again, these commands in no way check if your Mage *has* Quintessence on their +sheet, nor can it add anything to their +sheets, nor can it check if they can convert it into Tass with Prime 4. This is an *aid* for keeping track of your Node, Quintessence and Tass, not a justification or enabling of any kind. The numbers on this are nothing the admins officially sanction.


-- Setup --


The setup is easy:

1) Type '@clone/inventory #3184'
(ALTERNATIVE: @clone/inventory #20371 for a version that prefers the term 'Primal Venture'. Thanks to Rivashka for the idea!)
2) 'look +node' to check the object in your inventory. It contains instructions for easy setup :)


-- Credits and Bug Reporting --


Created by Xiu@COH

Report any bugs to Xiu by @mail, and/or ask questions on the Discussion tab of this page :)

--Xiu