Difference between revisions of "Wraith/Jameston Sanitorium"
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Latest revision as of 23:36, 3 July 2020
Jameston Necropolis
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RP Hooks Jameston Sanitorium is an abandoned insane asylum in a secluded area north of Prospect. Only a gated access road, closed, leads to it. Otherwise one must hike the rugged terrain for hours before reaching it. The Sanitorium is in ruins and no one in their right mind would live there. Save squatters. The stories told of Jameston Sanitorium of it being haunted is endless, and that is because they have no idea how haunted it is. The Sanitorium has a sordid history. Founded by the Haunter Halphas, the seclusion of the Sanitorium along with the surplus of relics and knick-knacks made it a prime place for restless to gather. One by one more restless came, and soon the Sanitorium became a city within the asylum. Halphas joined the West Coast Sixers, a Renegade Gang of slavers and since then the Sanitorium has become a popular Renegade drop point. Many have come to call the Sanitorium home, eager to claim the Sanitorium for themselves following the odd rules put forth by Halphas. Namely, that the Mayor is elected every six months. Ever since the first election the Mayor has been Solange Bander, a Solicitor and leader of the West Coast Sixers. A very pompous and regal individual Bander is always willing to cut a deal no matter what faction one might belong to. Given the wealth and value of Jameston, Bander has no intention of letting his position as leader (and the support from the Sixers) slip through his grasp. |
Notable Locations Arden's Relics and Antiquities When the Artificer's don't take hold of a situation, leave it to an Alchemist to take the reigns. Arden is a Master Alchemist and serves as Sanitorium's premiere forgemaster. Arden has made a killing in the tri-county area forging relicsteel and soulsteel arms, armors and crafting relics. He charges high prices for his goods (or souls), but Arden's quality is known throughout the area. The Cage Sometimes, the best thing restless need is something to fill their vindictive bellies. The Cage is exactly as it sounds, a large soulsteel cage where restless are put in and only comes out. A Gladiatorial arena, complete with bets, puts thralls vs thralls in the hopes of gaining citizenship (freewraith status) by Bander who according to the rules is the only one who can do so. None have done so, so far and all have eventually fell to Harrowing. Or worse. College of Reapers The College of Reapers is an informal institution run by Halphas. Wraiths are taught the nature of the Caul, it's utility and meaning, and once they learn the ropes they are armed with their own reaping tools. This of course is a front and is instead used to cultivate future Slavers who owe debts to the West Coast Sixers. Why let the next generation get a free ride when you can endebt them to you forever? The Ark The Ark, whose convent occupies an old surgury auditorium, is the gathering spot for the Heretic Cult of the Ark of Suffering. A buddhist-inspired cult, the cult believes that life is suffering and therefore, a wraith's passions have to be burned out, rather than reconciled. Cultists routinely kidnap wraiths, learn their passions through all manner of tricks, and then force the wraith to fulfill these Passions (Dark as well) forever. The pathos generated is then stolen by the cult to fuel their continued "good works". Their charges are bound to the Arkanists, who keep tab on their charges fetters and will frequently use them to find and return their charge to the Ark for continued tutelage. No Arkanist does this to themselves, as they believe they are servants preparing souls for Nirvana. Thus, a soul ready for Nirvana destroys their passions rather than reconciling them. Life is suffering. The Wall People get very strange vibes when they go to the Sanitorium. Even entering the grounds itself feels troubling, like someone is watching you. There is. The Sanitorium took a page out of Stygia's book and is surrounded by a wall of souls that keeps the grounds secure. Routinely more restless are added to the Wall which constantly gives a soft, agonizing wail to any nearby who can hear them. The Wall is also manned by several Spooks on Bander's payroll. | ||||||||||