Difference between revisions of "Urban Caern (January 2015)"

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=Dead project=
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This attempt fizzled out after a few months and Xaviar idled out. Page is preserved for historical reference.
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=The Future Sept with No Name Yet=
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This is the Collaboration Project page for the Urban Caern project.  This is considered OOC Information. If you want to be updated, this will have to be relayed ICly to you.
 +
 +
== People ==
 +
 +
Important figures in the planning of the project  (and are good people to contact):
 +
 +
* [[Xaviar]], who's heading up the project for now
 +
 +
* [[Quinn]], who's taken an active role in meetings an organization
 +
 +
* [[Liam]], whose [[Smoke and Barley]] is a candidate for a location.
 +
 +
* [[George]], who plans a project to find the City Father.
 +
 +
* [[Trekome]], as a relatively elder Glass Walker and Ahroun, will be critical in planning and executing the defense
 +
 +
* [[Amy Kerry]] For making this place in the first place
 +
 +
== Fera who know about the Project and volunteered to help out ==
 +
*[[Cynthia]]
 +
*[[Bjorn]]
 +
*[[Muir]]
 +
Currently we are accepting more fera in on the project, but only on a limited basis
 +
== Possessed helping out ==
 +
*[[Chance (Gorgon)|Chance]]
 +
== Volunteers for Rite of Caern Building ==
 +
*[[Xaviar]]
 +
If you want you name to go here please @mail Xaviar, as there is major Renown involved.
 +
== TPs ==
 +
Place Holder
 +
== Volunteer ST for TPs ==
 +
Place holder
 +
== Places ==
 +
 +
* [[Smoke and Barley]]
 +
 +
*25 Green Acres which should be designated as a Park which doesn't Exist Yet on the grid halfway before the eastern side of the Highway close to downtown.
 +
 +
== Plans ==
 +
 +
Early plans involved creating grand distractions ahead of time, as a giant feint for when the time came to invoke the Rite.  However, those plans have been discarded.  The execution of the Rite will now be done with stealth in advance, so that when it happens, there will be (ideally) no warning of what's coming.
 +
 +
So there are three prongs of future efforts to be planned:
 +
 +
* Gathering the Theurges with the spiritual strength to carry out the rite (that is, spending the XP and getting the dots)
 +
 +
* Reaching out to the spirits (such as the City Father) for any possible help.
 +
 +
* Gathering the strength to defend the Rite, and planning how it will be defended
 +
 +
Other, more mundane efforts are also important.
 +
 +
* Planning the physical layout of the Bawn
 +
 +
* Organizing any externally visible corporations or other interfaces with the surrounding city
 +
 +
* Buying land
 +
== Places which these things can be discussed ==
 +
*[[Xaviar]]'s Chemist Shop and Greenhouse on Market St. and Harbor Dr.
 +
 +
*Caern Any place that isn't the main area and in the main area long as your alone
 +
 +
*again as long as your alone and be cautious about it it is fine
 +
 +
== Rooms ==
 +
On:http://www.thebattery.org/projects/battery-urban-farm/
 +
 +
This is an example of the current idea
 +
 +
Population:Garou/Fera/Kinfolk
 +
 +
Bawn/Public Area:
 +
Urban Farm:This is where people plant seeds, learn how to farm and raise veggies and such.
 +
 +
Urban Park With Fountain: This is your typical park area with a water motif and a campground area to play.
 +
 +
Outdoor Concert Amphitheater: For the Galliards to teach music and performing arts
 +
 +
Urban Zen Garden:Sand and Rock Garden with a pond in the middle of it. This place is for people to teach Meditation
 +
 +
Chess Area: Game Play
 +
 +
Low Development Housing Area: This place is for Low income/Habitat for rehabilitation area for the homeless to stay
 +
 +
Farmer's Market: Giving jobs to the homeless to allow for comforts
 +
 +
Caern:Bunker consists of 5 different rooms:
 +
 +
Cafeteria and Hearth:Where we all privately hang out. This the heart of the Caern
 +
 +
Gym:We all have our things here of physical needs. This is where we also resolve challenges
 +
 +
Temple/Ritual Area:Under the Zen Garden with Hotsprings Spa
 +
 +
Offices and Bunk Area: This is where we will live and work for this project.
 +
 +
Attached Dock/Private Beach Area: While this isn't considered part of the Caern, this is for our Ocean friends. If we have our clever kinfolk attach a door to a private dock with beach area outside the city by their own vulgar dynamic magical means.
 +
 +
 +
*Note:  Under this is where to put the current idea for the Smoke and Barley Rooms and such if there are ideas there.
 +
 +
== Rules ==
 +
Rules:1.All ye of Gaia are welcome here, lest they do no harm.
 +
 +
Rule 2:The Veil must be protect not just for you, but for the Sheep as well.
 +
 +
Rule 3:Respect another's territory. This includes ideas, concepts, traditions, litany, and ways of life. One is not greater than the other just a different perspective. Should ye trespass and attempt submission/domination of one's way, ye are to take it elsewhere.
 +
 +
Rule 4:All are equal in Gaia's eyes, no greater are you from him or her, exception of rank included those that have it are to be respected for there words and wisdom more than another.
 +
 +
Rule 5:Conflict is settled by challenge, the judgement of others are more than worthy to call 'Hold', if hold is called they are to establish worthy challenge between each other with witness. Should a challenge be met with all conflict and emotions of it should cease, should this be violated punishment will ensue.
 +
 +
Rule 6:Ye will not cause the Caern to be violated and Combat the Wyrm where ever it Dwells: This is known as the killing rule.
 +
 +
Rule 7: Frenzy will happen Safety first, if ye frenzy you may forfeit your life to the benefit of others
 +
 +
Rule 8:All Rules maybe how they are adjusted know them well follow them.
 +
 +
== TimeLine ==
 +
*December 19th Started
 +
 +
*December 23th Ideas came
 +
 +
*December 28th Rooms and Brawn Ideas Made
 +
 +
*Date of June 5th to be the expected time of Rite of Caern Building likely to be pushed forward
 +
 +
== Currently Being Worked on ==
 +
*[[George]]  City Father
 +
 +
*[[Xaviar]] Plans being made
 +
 +
*[[Amy Kerry]] Organizing for those that can't make meetings
 +
 +
*[[Quinn]] Meeting Organizer so far they been on the Weekends at various ic places
 +
 +
*[[Trekome]] Defense and Offense measures
 +
 +
== New Ideas ==
 +
place holder
  
This is the placeholder for the Urban Caern project.
+
Just no Monkey Business please.
 +
== Comments on Urban Caern Project ==

Latest revision as of 19:22, 5 March 2021

Dead project

This attempt fizzled out after a few months and Xaviar idled out. Page is preserved for historical reference.


The Future Sept with No Name Yet

This is the Collaboration Project page for the Urban Caern project. This is considered OOC Information. If you want to be updated, this will have to be relayed ICly to you.

People

Important figures in the planning of the project (and are good people to contact):

  • Xaviar, who's heading up the project for now
  • Quinn, who's taken an active role in meetings an organization
  • George, who plans a project to find the City Father.
  • Trekome, as a relatively elder Glass Walker and Ahroun, will be critical in planning and executing the defense
  • Amy Kerry For making this place in the first place

Fera who know about the Project and volunteered to help out

Currently we are accepting more fera in on the project, but only on a limited basis

Possessed helping out

Volunteers for Rite of Caern Building

If you want you name to go here please @mail Xaviar, as there is major Renown involved.

TPs

Place Holder

Volunteer ST for TPs

Place holder

Places

  • 25 Green Acres which should be designated as a Park which doesn't Exist Yet on the grid halfway before the eastern side of the Highway close to downtown.

Plans

Early plans involved creating grand distractions ahead of time, as a giant feint for when the time came to invoke the Rite. However, those plans have been discarded. The execution of the Rite will now be done with stealth in advance, so that when it happens, there will be (ideally) no warning of what's coming.

So there are three prongs of future efforts to be planned:

  • Gathering the Theurges with the spiritual strength to carry out the rite (that is, spending the XP and getting the dots)
  • Reaching out to the spirits (such as the City Father) for any possible help.
  • Gathering the strength to defend the Rite, and planning how it will be defended

Other, more mundane efforts are also important.

  • Planning the physical layout of the Bawn
  • Organizing any externally visible corporations or other interfaces with the surrounding city
  • Buying land

Places which these things can be discussed

  • Xaviar's Chemist Shop and Greenhouse on Market St. and Harbor Dr.
  • Caern Any place that isn't the main area and in the main area long as your alone
  • again as long as your alone and be cautious about it it is fine

Rooms

On:http://www.thebattery.org/projects/battery-urban-farm/

This is an example of the current idea

Population:Garou/Fera/Kinfolk

Bawn/Public Area: Urban Farm:This is where people plant seeds, learn how to farm and raise veggies and such.

Urban Park With Fountain: This is your typical park area with a water motif and a campground area to play.

Outdoor Concert Amphitheater: For the Galliards to teach music and performing arts

Urban Zen Garden:Sand and Rock Garden with a pond in the middle of it. This place is for people to teach Meditation

Chess Area: Game Play

Low Development Housing Area: This place is for Low income/Habitat for rehabilitation area for the homeless to stay

Farmer's Market: Giving jobs to the homeless to allow for comforts

Caern:Bunker consists of 5 different rooms:

Cafeteria and Hearth:Where we all privately hang out. This the heart of the Caern

Gym:We all have our things here of physical needs. This is where we also resolve challenges

Temple/Ritual Area:Under the Zen Garden with Hotsprings Spa

Offices and Bunk Area: This is where we will live and work for this project.

Attached Dock/Private Beach Area: While this isn't considered part of the Caern, this is for our Ocean friends. If we have our clever kinfolk attach a door to a private dock with beach area outside the city by their own vulgar dynamic magical means.


  • Note: Under this is where to put the current idea for the Smoke and Barley Rooms and such if there are ideas there.

Rules

Rules:1.All ye of Gaia are welcome here, lest they do no harm.

Rule 2:The Veil must be protect not just for you, but for the Sheep as well.

Rule 3:Respect another's territory. This includes ideas, concepts, traditions, litany, and ways of life. One is not greater than the other just a different perspective. Should ye trespass and attempt submission/domination of one's way, ye are to take it elsewhere.

Rule 4:All are equal in Gaia's eyes, no greater are you from him or her, exception of rank included those that have it are to be respected for there words and wisdom more than another.

Rule 5:Conflict is settled by challenge, the judgement of others are more than worthy to call 'Hold', if hold is called they are to establish worthy challenge between each other with witness. Should a challenge be met with all conflict and emotions of it should cease, should this be violated punishment will ensue.

Rule 6:Ye will not cause the Caern to be violated and Combat the Wyrm where ever it Dwells: This is known as the killing rule.

Rule 7: Frenzy will happen Safety first, if ye frenzy you may forfeit your life to the benefit of others

Rule 8:All Rules maybe how they are adjusted know them well follow them.

TimeLine

  • December 19th Started
  • December 23th Ideas came
  • December 28th Rooms and Brawn Ideas Made
  • Date of June 5th to be the expected time of Rite of Caern Building likely to be pushed forward

Currently Being Worked on

  • Amy Kerry Organizing for those that can't make meetings
  • Quinn Meeting Organizer so far they been on the Weekends at various ic places
  • Trekome Defense and Offense measures

New Ideas

place holder

Just no Monkey Business please.

Comments on Urban Caern Project