Difference between revisions of "Merits"
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| '''Acute Hearing''' | | '''Acute Hearing''' | ||
− | | | + | | 1 |
| Physical | | Physical | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Your hearing is exceptionally sharp. <br> |
− | ''System:'' <br> | + | ''System:'' The difficulties for all tasks involving the use of this particular sense are reduced by two. <br> |
− | ''Notes:'' <br> | + | ''Notes:'' This Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.<br> |
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ||
|- | |- | ||
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|- | |- | ||
| '''Acute Sense Of Smell''' | | '''Acute Sense Of Smell''' | ||
− | | | + | | 1 |
| Physical | | Physical | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Your sense of smell is exceptionally sharp. <br> |
− | ''System:'' <br> | + | ''System:'' The difficulties for all tasks involving the use of this particular sense are reduced by two. <br> |
− | ''Notes:'' <br> | + | ''Notes:'' This Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.<br> |
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ||
|- | |- | ||
| '''Acute Sense Of Taste''' | | '''Acute Sense Of Taste''' | ||
− | | | + | | 1 |
| Physical | | Physical | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Your sense of taste is exceptionally sharp. <br> |
− | ''System:'' <br> | + | ''System:'' The difficulties for all tasks involving the use of this particular sense are reduced by two. <br> |
− | ''Notes:'' <br> | + | ''Notes:'' This Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.<br> |
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ||
|- | |- | ||
| '''Acute Sense Of Touch''' | | '''Acute Sense Of Touch''' | ||
− | | | + | | 1 |
| Physical | | Physical | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Your sense of touch is exceptionally sharp. <br> |
− | ''System:'' <br> | + | ''System:'' The difficulties for all tasks involving the use of this particular sense are reduced by two. <br> |
− | ''Notes:'' <br> | + | ''Notes:'' This Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.<br> |
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ||
|- | |- | ||
| '''Acute Vision''' | | '''Acute Vision''' | ||
− | | | + | | 1 |
| Physical | | Physical | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Your vision is exceptionally sharp. <br> |
− | ''System:'' <br> | + | ''System:'' The difficulties for all tasks involving the use of this particular sense are reduced by two. <br> |
− | ''Notes:'' <br> | + | ''Notes:'' This Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.<br> |
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296 | ||
|- | |- | ||
Line 596: | Line 595: | ||
WW6007<br> | WW6007<br> | ||
WW7300<br> | WW7300<br> | ||
− | | ''Synopsis:'' You can | + | | ''Synopsis:'' You have a high degree of off-hand dexterity and can perform tasks with the "wrong" hand at no penalty.<br> |
− | ''System:'' | + | ''System:'' You must still use the rules for taking multiple actions, but will not suffer a difficulty penalty if, say, you use two weapons or are forced to use your off hand.<br> |
− | |||
''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296<br> | ''Book Ref:'' Vampire The Masquerade (Revised Edition), pg.#296<br> | ||
Players Guide to Garou, pg.#159<br> | Players Guide to Garou, pg.#159<br> | ||
Line 752: | Line 750: | ||
|- | |- | ||
| '''Benevolent Domitor''' | | '''Benevolent Domitor''' | ||
− | | | + | | 3 |
− | | | + | | Ghoul |
| WW2021 | | WW2021 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' For whatever reason, your domitor is actually rather fond of you. Perhaps your service has been exemplary, or perhaps you simply remind him of someone in his past - given the alien nature of the vampire mind, you may never know for sure. Your domitor treats you with some measure of compassion and does not casually endanger your life. Of course, he still expects you to give your life for his if need be, but until that night, the two of you are something akin to friends.<br> |
− | + | ''Notes:'' You must purchase the Domitor Background to buy this Merit.<br> | |
− | ''Notes:'' <br> | ||
''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ||
|- | |- | ||
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|- | |- | ||
| '''Blood Flaw Immunity''' | | '''Blood Flaw Immunity''' | ||
− | | | + | | 3 |
− | | | + | | Ghoul |
| WW2021 | | WW2021 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' For some reason, you are resistant to the bloodline flaws of any vampire from whom you drink. You can guzzle Nosferatu vitae until your stomach bursts, and your complexion won't suffer a whit.<br> |
− | |||
− | |||
''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ||
|- | |- | ||
Line 854: | Line 849: | ||
| Vampire | | Vampire | ||
| WW2300 | | WW2300 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' You look more hale and healthy in appearance than other vampires, allowing you to blend with human society much more easily.<br> |
− | ''System:'' | + | ''System:'' You still retain the color of a living mortal, and your skin feels only slightly cool to the touch.<br> |
''Notes:'' This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous. <br> | ''Notes:'' This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous. <br> | ||
''Book Ref:'' Vampire: The Masquerade (revised), pg.#296 | ''Book Ref:'' Vampire: The Masquerade (revised), pg.#296 | ||
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|- | |- | ||
| '''Darksight (merit)''' | | '''Darksight (merit)''' | ||
− | | | + | | 2 |
− | | | + | | Vampire |
| WW20007 | | WW20007 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' At will, you may invert the meaning of light and dark to your eyes. <br> |
− | ''System:'' <br> | + | ''System:'' This requires a turn of concentration and a successful ''perception + alertness vs 7'' . With Darksight active, you may view pitch-black darkness as though it were brightly and uniformly lit, while torches cast a radiance that obscures perception in the manner that darkness interferes with normal senses. The significance of colors likewise inverts, leanding a surreal hue to the world without interfering with your ability to separate hues. All penalties for partial darkness instead apply to weak illumination, and absolute emptiness of sinlight and similarly bright radiance blinds you (and burns you, in the case of sunlight).<br> |
− | ''Notes:'' <br> | + | ''Notes:'' The Merit does not allow you to see through mystical shadows, such as those produced by Obtenebration.<br> |
''Book Ref:'' Players Guide to High Clans, pg.#207 | ''Book Ref:'' Players Guide to High Clans, pg.#207 | ||
|- | |- | ||
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|- | |- | ||
| '''Discipline Prodigy''' | | '''Discipline Prodigy''' | ||
− | | | + | | 5 |
− | | | + | | Vampire |
| WW20006<br> | | WW20006<br> | ||
WW20007 | WW20007 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' You are especially skilled in the use of '''one''' of your clan Disciplines. The difficulty to use any level of this Discipline is reduced by one, although this Merit can never reduce the difficulty of any roll below 4. <br> |
− | ''System:'' <br> | + | ''System:'' Characters may only purchase this Merit once and gain no benefit when using Discipline techniques.<br> |
− | ''Notes:'' <br> | + | ''Notes:'' In Clan Discipline only.<br> |
''Book Ref:'' Players Guide to Low Clans, pg.#189<br> | ''Book Ref:'' Players Guide to Low Clans, pg.#189<br> | ||
Players Guide to High Clans, pg.#207 | Players Guide to High Clans, pg.#207 | ||
Line 2,452: | Line 2,447: | ||
| ''Synopsis:'' You are related (Biologically) to a shifter tribe of some type.<br> | | ''Synopsis:'' You are related (Biologically) to a shifter tribe of some type.<br> | ||
''System:'' ?<br> | ''System:'' ?<br> | ||
− | ''Notes:'' Possessed characters do not use this. They purchase the power "Skinchanger Kinship" instead. <br> | + | ''Notes:'' Possessed characters do not use this. They purchase the power "Skinchanger Kinship" instead. Revenants cannot be Kinfolk, either as a Merit or as a Flaw.<br> |
''Book Ref:'' Mage: The Ascension (Revised), pg.#296 | ''Book Ref:'' Mage: The Ascension (Revised), pg.#296 | ||
|- | |- | ||
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|- | |- | ||
| '''Mark Of Pure Blood''' | | '''Mark Of Pure Blood''' | ||
− | | | + | | 2 |
− | | | + | | Vampire |
| WW20007 | | WW20007 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' You have a physical mark that emerged during your Embrace, akin to a birthmark. This mark is part of your lineage and helps establish credibility as an heir to power and reputation of your sire's line.<br> |
− | ''System:'' <br> | + | ''System:'' Players should work with the Storyteller to define the mark, whether it is a particular tint of the eyes, an actual discoloration of skin or something more exotic. All such marks are within the bounds of natural possibility and/or easily concealed, ensuring that mortals do not automatically suspect your undead nature. While this merit has no system per se, you are more difficult to impersonate and your mark may carry status with vampires who know its significance.<br> |
''Notes:'' <br> | ''Notes:'' <br> | ||
''Book Ref:'' Players Guide to High Clans, pg.#203 | ''Book Ref:'' Players Guide to High Clans, pg.#203 | ||
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|- | |- | ||
| '''Pale Aura''' | | '''Pale Aura''' | ||
− | | | + | | 1 |
− | | | + | | Ghoul |
| WW2021 | | WW2021 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' Due to some quirk of fate or your reaction to the Blood, your aura is naturally pale. Vampires reading your aura via Auspex assume you to be Kindred unless they have strong reason to suspect otherwise. This Merit can be of great use if you wish to impersonate a vampire, but can also cause some very dangerous misunderstandings.<br> |
− | |||
− | |||
''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ''Book Ref:'' Ghouls Fatal Addiction, pg.#83 | ||
|- | |- | ||
Line 3,233: | Line 3,226: | ||
|- | |- | ||
| '''Promethean Clay''' | | '''Promethean Clay''' | ||
− | | | + | | 5 |
− | | | + | | Vampire |
| WW20007 | | WW20007 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' Your flesh ripples and molds itself to your preternatural will, almost before you consciously invoke the change. The difficulty to use any Vicissitude power on you is 2 less than normal, and you may activate Vicissitude powers relexively at your full dice pool wile taking other actions. Powers the require multiple turns to activate still require the usual duration - the change simply occurs without conscious direction. As a final benefit, you need no physical scupting to use hte first three levels of Vicissitude on yourself, as your flesh undulates and extrudes to its desired shape.<br> |
− | + | ''Notes:'' Only characters with at least one dot of Vicissitude may purchase this Merit.<br> | |
− | ''Notes:'' <br> | ||
''Book Ref:'' Players Guide to High Clans, pg.#207 | ''Book Ref:'' Players Guide to High Clans, pg.#207 | ||
|- | |- | ||
Line 3,289: | Line 3,281: | ||
|- | |- | ||
| '''Pure Blood''' | | '''Pure Blood''' | ||
− | | | + | | 5 |
− | | | + | | Vampire |
| WW20007 | | WW20007 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' The curse of Caine runs strongly in your veins. <br> |
− | ''System:'' <br> | + | ''System:'' You may spend one more blood point per turn than your generation should permit. You look especially pale and drawn under Soulsight and yet oddly flushed with abundance health.<br> |
''Notes:'' <br> | ''Notes:'' <br> | ||
''Book Ref:'' Players Guide to High Clans, pg.#207 | ''Book Ref:'' Players Guide to High Clans, pg.#207 | ||
Line 3,900: | Line 3,892: | ||
| ? | | ? | ||
| WW20007 | | WW20007 | ||
− | | ''Synopsis:'' | + | | ''Synopsis:'' Your vitae tastes like the finest wine, sweet and heady without the slightest trace of salt of metallic tang. As such, you may hide your blood in the chalice or feed ghouls without betraying the true nature of their draught.<br> |
− | |||
− | |||
''Book Ref:'' Players Guide to High Clans, pg.#207 | ''Book Ref:'' Players Guide to High Clans, pg.#207 | ||
|- | |- | ||
| '''Swim Sideways''' | | '''Swim Sideways''' | ||
| 6 | | 6 | ||
− | | | + | | Rokea |
| WW3083 | | WW3083 | ||
− | | ''Synopsis:'' Unlike most Rokea, who cannot enter the Umbra without a Gift or aid from Sea, you can do so at will. The character can reach the Umbra, in the sea or on land, in the same way as a Garou. | + | | ''Synopsis:'' Unlike most Rokea, who cannot enter the Umbra without a Gift or aid from Sea, you can do so at will. <br> |
− | + | ''System:'' The character can reach the Umbra, in the sea or on land, in the same way as a Garou. <br> | |
− | + | ''Notes:'' This does not protect the character from the harsh rigors of Sea's Soul, so swimming sideways is safer closer to the surface.<br> | |
''Book Ref:'' Rokea, pg.#83 | ''Book Ref:'' Rokea, pg.#83 | ||
|- | |- | ||
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WW2300<br> | WW2300<br> | ||
WW4600<br> | WW4600<br> | ||
− | | You | + | | ''Synopsis:'' You cannot be Blood Bound to a vampire, no matter how often you drink from his veins. This Merit is obviously very useful for one whose powers depend on vitae, and its cost is accordingly high for ghoul characters.<br> |
− | Ghouls Fatal Addiction, pg.#84<br> | + | ''Book Ref:'' Ghouls Fatal Addiction, pg.#84<br> |
Vampire The Masquerade (Revised Edition), pg.#300<br> | Vampire The Masquerade (Revised Edition), pg.#300<br> | ||
Mage: The Ascension (Revised), pg.#295 | Mage: The Ascension (Revised), pg.#295 | ||
Line 4,238: | Line 4,228: | ||
|- | |- | ||
| '''Virulent Strike''' | | '''Virulent Strike''' | ||
− | | | + | | 7 |
− | | | + | | Ghoul |
| WW2021 | | WW2021 | ||
− | | ''Synopsis:'' <br> | + | | ''Synopsis:'' Through strange Thaumaturgical sorcery, unknown rituals or even an odd quirk of your ghoul physiognomy, you have been imbued with the power of the supernatural. <br> |
− | ''System:'' | + | ''System:'' You can cause aggravated damage to supernatural creatures by striking them, biting them, raking them with bonecrafted spurs - whatever. This is considered standard Brawl damage against mortals, and should normally apply to only one attack form (bite, bone claws,etc.). You should work with the Storyteller to find an explanation for this Merit, and the Storyteller may disallow this Merit entirely if she so chooses.<br> |
− | |||
''Book Ref:'' Ghouls Fatal Addiction, pg.#84 | ''Book Ref:'' Ghouls Fatal Addiction, pg.#84 | ||
|- | |- |
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Merit | Cost | Type | Source | Details |
---|---|---|---|---|
Ability Aptitude | 1 | Physical | WW4600 | Synopsis: You're really good at one specific ability! System: -2 difficulty on rolls involving the specified ability. |
Acute Hearing | 1 | Physical | WW2300 | Synopsis: Your hearing is exceptionally sharp. System: The difficulties for all tasks involving the use of this particular sense are reduced by two. |
Acute Senses | 1 | Physical | WW4600 | Synopsis: One of your five senses (touch, taste, sight, hearing, smell) is incredibly sharp. System: -2 difficulty on rolls involving the specified sense. |
Acute Sense Of Smell | 1 | Physical | WW2300 | Synopsis: Your sense of smell is exceptionally sharp. System: The difficulties for all tasks involving the use of this particular sense are reduced by two. |
Acute Sense Of Taste | 1 | Physical | WW2300 | Synopsis: Your sense of taste is exceptionally sharp. System: The difficulties for all tasks involving the use of this particular sense are reduced by two. |
Acute Sense Of Touch | 1 | Physical | WW2300 | Synopsis: Your sense of touch is exceptionally sharp. System: The difficulties for all tasks involving the use of this particular sense are reduced by two. |
Acute Vision | 1 | Physical | WW2300 | Synopsis: Your vision is exceptionally sharp. System: The difficulties for all tasks involving the use of this particular sense are reduced by two. |
Addictive Blood | ? | Physical | WW2360 | Synopsis: System: |
Additional Discipline | ? | Physical | WW2302 | Synopsis: System: |
Alcohol Tolerance | ? | Physical | WW3855 | Synopsis: System: |
Alternate Identity | ? | Physical | WW2302 | Synopsis: System: |
Alternate Sense | ? | Physical | WW4600 | Synopsis: System: |
Ambidextrous | 2 | Physical | WW2300 WW3806 |
Synopsis: You have a high degree of off-hand dexterity and can perform tasks with the "wrong" hand at no penalty. System: You must still use the rules for taking multiple actions, but will not suffer a difficulty penalty if, say, you use two weapons or are forced to use your off hand. |
Angelic Aura | ? | ? | WW8202 | Synopsis: System: |
Angelic Gaze | ? | ? | WW8202 | Synopsis: System: |
Animal Magnetism | 1 | Social | WW3108 WW7300 |
Synopsis: You have that special kind of way with other people that makes them want you. System: -2 difficulty on seduction and similar rolls. |
Animal Speech | 1 | ? | WW7054 | Synopsis: System: |
Apostate | ? | ? | WW2817 | Synopsis: System: |
Approachable | ? | ? | WW???? | Synopsis: System: |
Art Affinity | ? | ? | WW???? | Synopsis: System: |
Atavastic | ? | ? | WW???? | Synopsis: System: |
Atavistic Form | ? | ? | WW8202 | Synopsis: System: |
Attuned Taste | ? | ? | WW2357 | Synopsis: System: |
Auspicious Birth | ? | ? | WW3063 | Synopsis: System: |
Bad Taste | ? | ? | WW3108 | Synopsis: Your flesh produces a natural toxin. System: Anything that tries to bite you must spend 1 Willpower or spend the rest of the scene retching. |
Banespeak | ? | Fomori | WW3066 | Synopsis: Your bane speaks to the tattered remains of your soul. System: Your character speaks to itself, and the bane responds with potential clues to assist in your current situation. |
Bean Counter | ? | ? | WW7057 | Synopsis: System: |
Beast Affinity | ? | ? | WW4801 | Synopsis: System: |
Benevolent Blood | ? | ? | WW2353 | Synopsis: System: |
Benevolent Domitor | 3 | Ghoul | WW2021 | Synopsis: For whatever reason, your domitor is actually rather fond of you. Perhaps your service has been exemplary, or perhaps you simply remind him of someone in his past - given the alien nature of the vampire mind, you may never know for sure. Your domitor treats you with some measure of compassion and does not casually endanger your life. Of course, he still expects you to give your life for his if need be, but until that night, the two of you are something akin to friends. Notes: You must purchase the Domitor Background to buy this Merit. |
Berserker | ? | ? | WW4600 | Synopsis: System: |
Best Friend | ? | ? | WW8202 | Synopsis: System: |
Bird's Eye | ? | ? | WW3077 | Synopsis: System: |
Bird-spirit Companion | ? | ? | WW3081 | Synopsis: System: |
Birdseye | 4 | ? | WW3077 | Synopsis: A Corax with this Merit has the knack for automatically picking the right target to follow out of a crowd. System: Even if there are 60 Garou at a moot, a Corax with this Merit has merely to make a successful Wits+Awareness roll (difficulty 7) to pick out the proper (read: most interesting; this can be translated as "most important to the ongoing plot") target to follow. A botch on this roll sends the Corax in the entirely wrong direction, which can also have interesting consequences. |
Bite Of The Monitor | ? | ? | WW3081 | Synopsis: System: |
Blended Technique | ? | ? | WW4253 | Synopsis: System: |
Blessing Of Atlas | ? | ? | WW7050 | Synopsis: System: |
Blessing Of Ra | ? | ? | WW2381 | Synopsis: System: |
Blood Flaw Immunity | 3 | Ghoul | WW2021 | Synopsis: For some reason, you are resistant to the bloodline flaws of any vampire from whom you drink. You can guzzle Nosferatu vitae until your stomach bursts, and your complexion won't suffer a whit. Book Ref: Ghouls Fatal Addiction, pg.#83 |
Blush of Health | 2 | Vampire | WW2300 | Synopsis: You look more hale and healthy in appearance than other vampires, allowing you to blend with human society much more easily. System: You still retain the color of a living mortal, and your skin feels only slightly cool to the touch. |
Boon | 1-6 | Vampire | WW???? | Synopsis: Another Vampire owes you a favor. System: Consult Staff regarding Boon system, read book for more information. |
Bright | ? | ? | WW6007 | Synopsis: System: |
Bright Hue | ? | ? | WW21001 | Synopsis: System: |
Broken Bond | 4 | Vampire | WW???? | Synopsis: Somehow, you are freed from the shackles of a blood bond, and your domitor has no clue. System: ? |
Bruiser | 1 | Social | WW2302 | Synopsis: You look like a straight up thug, and nobody wants to mess with them thugs. System: -1 difficulty on intimidation rolls for people who haven't bested you in combat. |
Bullyboy | 2 | Vampire | WW2302 | Synopsis: You are in the Sheriff's posse when brute force is needed. System: Provides RP opportunities, no system bonuses. |
Burning Aura | ? | ? | WW4010 | Synopsis: System: |
Cagebound | ? | ? | WW3080 | Synopsis: System: |
Caged Folk | ? | ? | WW3080 | Synopsis: System: |
Call To Friends | ? | ? | WW???? | Synopsis: System: |
Calming Presence | ? | ? | WW7054 | Synopsis: System: |
Calm Heart | ? | ? | WW2300 WW3108 |
Synopsis: System: |
Cast Iron Stomach AKA Cast-iron Stomach |
? | ? | WW???? | Synopsis: System: |
Cat-Like Balance | 1 | Physical | WW2300 | Synopsis: You've got a better sense of balance than others. System: -1 difficulty to any balance related rolls. |
Celestial Affinity | ? | ? | WW4046 | Synopsis: System: |
Celestial Guidance | ? | ? | WW3110 | Synopsis: System: |
Chimerical Craftsman | ? | ? | WW5009 | Synopsis: System: |
Circumspect Avatar | ? | ? | WW4600 | Synopsis: System: |
Clan Friendship | 3 | Vampire | WW???? | Synopsis: It's easier for you to associate with a clan other than your own. System: -2 difficulty to social dealings with chosen clan. |
Claws | ? | ? | WW4603 | Synopsis: System: |
Clean Countenance | ? | ? | WW6300 | Synopsis: System: |
Clear Sighted | ? | ? | WW4009 WW4010 |
Synopsis: System: |
Cloak Of The Seasons | ? | ? | WW4659 | Synopsis: System: |
Code Of Honor | ? | ? | WW2300 WW3806 |
Synopsis: System: |
Cold | ? | ? | WW6007 | Synopsis: System: |
Coldly Logical | 1 | Social | WW2302 | Synopsis: Your are able to separate fact from fiction by tossing emotionaity out the window. System: -1 difficulty on any roll to sense deception. |
Commanding Voice | ? | ? | WW???? | Synopsis: System: |
Common Sense | ? | ? | WW2300 WW4600 |
Synopsis: System: |
Communicate With Animals | ? | ? | WW4043 | Synopsis: System: |
Compassion | ? | ? | WW???? | Synopsis: System: |
Compassionate | ? | ? | WW2351 | Synopsis: System: |
Concentration | ? | Mental | WW2300 WW4600 |
Synopsis: You've got a strong head on your shoulders, and don't get distracted easy. System: Ignore penalties due to distracting circumstances. |
Conditional Magic (merit) | ? | ? | WW4600 | Synopsis: System: |
Confidence | ? | ? | WW4014 | Synopsis: System: |
Consanguineous Resistance | ? | ? | WW???? | Synopsis: System: |
Controllable Night Sight | 2 | Physical | WW2362 | Synopsis: You can see in the darkness as if it were light -- which then turns light into darkness. System: Spend a turn, you can see perfectly in the dark. Any source of light, however, is treated as vision imparing darkness. |
Crack Driver | 1 | Physical | WW2206 | Synopsis: You can drive like you just smoked a fat crack rock, but without all the crashing and burning non-sense that would otherwise happen! System: -2 difficulty to any Driving roll. |
Crack Shot | ? | ? | WW7309 | Synopsis: System: |
Crawlerling Alteration | ? | ? | WW3082 | Synopsis: System: |
Cyclic Magic | ? | ? | WW4600 | Synopsis: System: |
Danger Sense | ? | ? | WW2206 WW3108 |
Synopsis: System: |
Daredevil | 3 | Social | WW2300 WW4600 |
Synopsis: Like Evil Kenevil, you love taking risks. You're even not-so-much accident prone (anymore)! System: -2 difficulty on dangerous feats, and you can ignore a single 1 on your roll. |
Darksight (merit) | 2 | Vampire | WW20007 | Synopsis: At will, you may invert the meaning of light and dark to your eyes. System: This requires a turn of concentration and a successful perception + alertness vs 7 . With Darksight active, you may view pitch-black darkness as though it were brightly and uniformly lit, while torches cast a radiance that obscures perception in the manner that darkness interferes with normal senses. The significance of colors likewise inverts, leanding a surreal hue to the world without interfering with your ability to separate hues. All penalties for partial darkness instead apply to weak illumination, and absolute emptiness of sinlight and similarly bright radiance blinds you (and burns you, in the case of sunlight). |
Deadened Nerves | ? | ? | WW???? | Synopsis: System: |
Dead Friends | ? | ? | WW7051 | Synopsis: System: |
Deathwalker | ? | ? | WW4663 | Synopsis: System: |
Deceptive Aura | ? | ? | WW2302 | Synopsis: System: |
Destiny (merit) | ? | ? | WW2206 | Synopsis: System: |
Detached | ? | ? | WW4254 | Synopsis: System: |
Dexterous Toes | ? | ? | WW7051 | Synopsis: System: |
Diplomatic Immunity | ? | ? | WW???? | Synopsis: System: |
Discipline Prodigy | 5 | Vampire | WW20006 WW20007 |
Synopsis: You are especially skilled in the use of one of your clan Disciplines. The difficulty to use any level of this Discipline is reduced by one, although this Merit can never reduce the difficulty of any roll below 4. System: Characters may only purchase this Merit once and gain no benefit when using Discipline techniques. |
Disembodied Mentor | ? | ? | WW2353 | Synopsis: System: |
Divine Emissary | ? | ? | WW2381 | Synopsis: System: |
Double-Jointed | 1 | Physical | WW???? | Synopsis: You are atypically limber! System: -2 difficulty of any dexterity roll involving body flexibility. |
Double Draught | 2 | Corax | WW3077 | Synopsis: Most Corax can only drink from one of any given dead man's eyes. You have the unique knack of drinking from both, allowing you to see details more mainstream Corax might miss. You get the best and the worst of the corpse's death, and can integrate the two to form a coherant picture, rather than being forced to rely on one viewpoint or the other. System: |
Double Jeopardy | ? | ? | WW | Synopsis: System: |
Dracon's Temperament | ? | ? | WW???? | Synopsis: System: |
Dreams Of The Past | ? | ? | WW8202 | Synopsis: System: |
Dual Nature | 2 | Social | WW2206 | Synopsis: You have two natures, each acting together for your betterment. System: You can choose another nature and regain Willpower from either. |
Dual Perception | ? | ? | WW4043 | Synopsis: System: |
Dual Traditions | ? | ? | WW4600 | Synopsis: System: |
Dynamic Personality | ? | ? | WW???? | Synopsis: System: |
Dynamo | ? | ? | WW21001 | Synopsis: System: |
Early Adopter | ? | ? | WW8202 | Synopsis: System: |
Early Maturation | 3 | Gurahl | WW3079 | Synopsis: Circumstances occuring before your First Change have caused you to emerge as an Auspice other than Arcas. Perhaps your transformation came late in life, striking you after you had attained fill adulthood. Maybe your early years contained so much strife or upheavals that your change catapulted you directly into another Auspice, skipping the "playful" stage of your development as a Gurahl. System: Whatever the details, your character begins as either an Uzmati, a Kojubat, a Kieh, or a Rishi. This Merit differs from the Merit: Rip Van Winkle since the Gurahl character is not one of the newly awakened old ones but is, in fact, a recent addition to the ranks of werebears. In addition, the character must choose her beginning Auspice Gift from the auspice she begins play with. (For example, a beginning Kojubat Gurahl with the Merit: Early Maturation must start play with a Level 1 Kojubat Auspice gift rather than Level 1 Gifts available to Arcas or Uzmati.) |
Early Riser | ? | ? | WW2303 | Synopsis: System: |
Eat Food | 1 | Vampire | WW2300 | Synopsis: Your character can eat food and enjoy it, but not gain any kind of nourishment from it. It will have to be regurgitated later. System: None. |
Educated Orphan | ? | ? | WW???? | Synopsis: System: |
Efficient Digestion | 3 | Vampire | WW2300 | Synopsis: When you drink blood, blood appears from blood and gives you extra blood! System: For every two blood you drink, you generate an extra point of blood. Round down if you feed from a number not evenly divisible by two. |
Eidetic Memory | ? | ? | WW2300 WW4600 |
Synopsis: System: |
Elysium Regular | ? | ? | WW???? | Synopsis: System: |
Embraced Without the Cup | 3 | Vampire | WW2357 | Synopsis: Almost all Tremere are given a cup of blood, transubstantiated with the blood of the council of seven, who rule the entire clan -- but not you! System: You are not one step bound to the will of the council. |
Enchanting Voice | 2 | Social | WW2300 | Synopsis: There is something about your voice that others cannot ignore. System: The difficulties of all die rolls involving the use of the voice to persuade, charm or command are reduced by two. |
Eternal Cherry Blossoms | ? | ? | WW2905 | Synopsis: System: |
Eye For A Bargain | ? | ? | WW8202 | Synopsis: System: |
Faerie Affinity | ? | ? | WW2206 | Synopsis: System: |
Faerie Eternity | ? | ? | WW7300 | Synopsis: System: |
Faint Reflection | ? | ? | WW2062 | Synopsis: System: |
Fair Glabro | ? | ? | WW3806 | Synopsis: System: |
False Reflection | ? | ? | WW2354 | Synopsis: System: |
Family Allegiance | ? | ? | WW2064 | Synopsis: System: |
Family Support | ? | ? | WW3806 | Synopsis: System: |
Famous Anchor | ? | ? | WW7307 | Synopsis: System: |
Famous Liege | ? | ? | WW8202 | Synopsis: System: |
Fangs | ? | ? | WW4603 | Synopsis: System: |
Fascinating Gaze | ? | ? | WW2380 | Synopsis: System: |
Faster | ? | ? | WW7055 | Synopsis: System: |
Fast Charger | ? | ? | WW21001 | Synopsis: System: |
Fearlessness | ? | Mental | WW4802 | Synopsis: They might as well call you (Your Name Here) the Lionheart, because you don't fear shit. System: |
Feral Appearance | 1 | Social | WW3074 | Synopsis: There's something about you that drives woofs wild (the good kind of wild, that they like you. Not the kind involving them wanting to rip your head clean off ... necessarily). System: +1 to rolls to Appearance when dealing with homid Garou, and you are considered having an extra dot of Charisma among lupus Garou. |
Fetish (merit) | ? | ? | WW3074 | Synopsis: System: |
Fin Blades | 3 | Rokea | WW3083 | Synopsis: In Standing Jaws form, the fins on your arms, legs, and back are just as sharp as your talons. System: You may attack with these blades for Strength +1 aggravated damage. |
Flexible Heart | ? | ? | WW7053 | Synopsis: System: |
Flirt | ? | ? | WW8202 | Synopsis: System: |
Fly Fingers | ? | ? | WW7051 | Synopsis: System: |
Force Of Spirit | ? | ? | WW4254 | Synopsis: System: |
Forgettable | ? | ? | WW8120 | Synopsis: System: |
Former Ghoul | ? | Vampire | WW2302 | Synopsis: Although not necessarily bound now, you used to be some kindred's meat bag! System: -1 difficulty to all social rolls with Neonates, and -2 difficulty on all rolls relating to Kindred knowledge. |
Foul Blood | ? | ? | WW2354 | Synopsis: System: |
Friendly Face | 1 | Social | WW2302 | Synopsis: You've got a recognizable face that reminds people of someone else, or simply use it as an excuse to get to know you. System: -1 difficulty on appropriate social rolls (Seduction, for example, but not intimidation). Only usable on first meeting. |
Friend Of Sorcery | ? | ? | WW3110 | Synopsis: System: |
Friend Of The Underground | ? | ? | WW2302 | Synopsis: System: |
Friend To Spiders | ? | ? | WW7051 | Synopsis: System: |
Full Of Life | ? | ? | WW6007 | Synopsis: System: |
Gall | 2 | Social | WW3074 | Synopsis: You ain't afraid of nobody! You'll tell it like it is, beating down the man's doors and anybody else. You represent! System: +1 die to any social roll involving a display of backbone. |
Gaping Maw | ? | ? | WW2354 | Synopsis: System: |
Gender-morph | ? | ? | WW???? | Synopsis: System: |
Ghost Sight | ? | ? | WW3859 | Synopsis: System: |
Ghoul | ? | ? | WW???? | Synopsis: System: |
Gifted Liar | ? | ? | WW7304 | Synopsis: System: |
Gift Of Babel | ? | ? | WW7056 | Synopsis: System: |
Gift Of Ma'at | ? | ? | WW2381 | Synopsis: System: |
Gift Of Seline | 5 | ? | WW3037 | Synopsis: The Moon Mother loves you, and has given you some special blessings when she's at full power. Therefore, you have special boosts or talents on nights when the Moon is full. These might include:
|
Gift Of Thoth | ? | ? | WW2380 | Synopsis: System: |
Gift Of Tongues | ? | ? | WW4043 | Synopsis: System: |
Gnosis (merit) | ? | ? | WW3074 | Synopsis: System: |
Good Instincts | ? | ? | WW3110 | Synopsis: System: |
Good Listener | ? | ? | WW???? | Synopsis: System: |
Good Looking | 2 | ? | WW3083 | Synopsis: Unlike most Rokea, who are (politely put) rough-looking in Homid form, you look completely human. This is a real plus if you hunt betweeners (or if you are one). System: The character's Appearance score may start out at whatever level the player chooses. |
Good Night Vision | ? | ? | WW8202 | Synopsis: System: |
Good Old Boy | ? | ? | WW3074 | Synopsis: System: |
Good Relationship | ? | ? | WW6013 | Synopsis: System: |
Good Reputation | ? | ? | WW3082 | Synopsis: System: |
Good Right-Left Hook | 1 | Physical | WW8202 | Synopsis: You, Rocky Balboa and Mike Tyson all have one thing in common: you all hit as hard as a brick!! System: +2 dice to damage for any brawl-based attack. |
Graceful | 2 | ? | WW3037 | Synopsis: You've got a natural flair, even among werecats. Your movements hypnotize and your words charm, harsh though they may be. It's almost impossible for you to look awkward, even when you screw up royally. Most people respect this talent, and even jealous folks have to at least admit you've got style. System: Reduce the difficulty of all Social rolls by 2 whenever there's a chance to make a really good impression. This doesn't apply to threats of brute force, although grace may be intimidating in its own way, and may offer a small bonus to Cleverness or Honor Renown. |
Granite Skin | ? | ? | WW7055 | Synopsis: System: |
Great Liar | ? | ? | WW8202 | Synopsis: System: |
Green Thumb | ? | ? | WW4600 | Synopsis: System: |
Guardian Angel | ? | ? | WW???? | Synopsis: System: |
Gut Instincts | ? | ? | WW7053 | Synopsis: System: |
Harmless | ? | ? | WW2302 | Synopsis: System: |
Harpy | 5 | Vampire | WW2302 | Synopsis: Your voice is part of a caste within Camarilla society that publishes news, states opinions, and sways public opinion. In a society that is based around information, regard and propaganda, you are both a sword and a shield. System: -1 on all social rolls when acting in official capacity. |
Haven Affinity | ? | ? | WW2361 | Synopsis: System: |
Healing Touch | ? | ? | WW2302 | Synopsis: System: |
Healthy Skepticism | ? | ? | WW???? | Synopsis: System: |
Hearing The Buzz | ? | ? | WW21001 | Synopsis: System: |
Hidden Diablerie | 3 | Vampire | WW2302 | Synopsis: When a Vampire diablarizes another Vampire, they get black veins in their aura noting them as diablarists. You do not get that. In other words: it's dinner time. System: Black lines do not manafest in your aura after diablarie. |
Hidden Power | ? | ? | WW3810 | Synopsis: System: |
Higher Purpose | ? | ? | WW2206 WW2800 |
Synopsis: System: |
Hivemind | ? | ? | WW3082 | Synopsis: System: |
Holder Of Office | ? | ? | WW???? | Synopsis: System: |
Hollow Leg | ? | ? | WW8202 | Synopsis: System: |
Homid Ancestor | ? | ? | WW3857 | Synopsis: System: |
Homing Instinct | ? | ? | WW4802 | Synopsis: System: |
Honeyed Tongue | ? | ? | WW4805 | Synopsis: You are an absolutely great liar, and may be destined for a great career in law. System: 1 automatic success to any subterfuge roll. |
Honored Birthright | ? | ? | WW7008 | Synopsis: System: |
Honored Lineage | ? | ? | WW4659 | Synopsis: System: |
Huge Size | 4 | Physical | WW2300 WW4600 |
Synopsis: You're massive! Possibly over seven feet tall, and 400 pounds in weight. System: You get one additional health level, and are able to suffer more harm before incapacitated. |
Human Form | ? | ? | WW3082 | Synopsis: System: |
Human Form (ananasi) | ? | ? | WW3082 | Synopsis: System: |
Hypersensitivity | ? | ? | WW4661 | Synopsis: System: |
Immaculate Aura | ? | ? | WW2353 | Synopsis: System: |
Immortal | ? | ? | WW4010 | Synopsis: System: |
Immune To Wyrm Emanations | ? | ? | WW3108 | Synopsis: System: |
Immunity (merit) | ? | ? | WW4603 | Synopsis: System: |
Imperial Ambassador | ? | ? | WW7307 | Synopsis: System: |
Increased Pain Threshold | ? | ? | WW2380 WW7050 |
Synopsis: System: |
Independent Income | ? | ? | WW8202 | Synopsis: System: |
Innate Vampiric Ability | ? | ? | WW6302 | Synopsis: System: |
Inner Knight | ? | ? | WW4014 | Synopsis: System: |
Innocent | ? | ? | WW4009 | Synopsis: Who, you? No way. Couldn't be, you have a halfway decent alibai, it's likely someone else. System: |
Inoffensive To Animals | ? | ? | WW2302 | Synopsis: System: |
Insensible To Pain | 5 | Physical | WW4600 | Synopsis: Hey, crack head! That's a sword that just pierced your gut! Oh. You knew, but you just didn't care. Right then, carry on.
System: You ignore all wound penalties until your character is finally killed. |
Inspiration (merit) | ? | ? | WW7053 | Synopsis: System: |
Intimidating Stance | ? | ? | WW7053 | Synopsis: System: |
Inviolate | ? | ? | WW21001 | Synopsis: System: |
Iron Will | ? | ? | WW???? | Synopsis: System: |
Jack-of-all-trades | ? | ? | WW3806 | Synopsis: System: |
Judge's Wisdom | ? | ? | WW4657 | Synopsis: System: |
Kinain | ? | ? | WW4600 | Synopsis: System: |
Kinfolk (merit) | ? | ? | WW4600 | Synopsis: You are related (Biologically) to a shifter tribe of some type. System: ? |
Lack Of Scent | ? | ? | WW3806 | Synopsis: System: |
Large | ? | ? | WW3076 | Synopsis: System: |
Leech | ? | ? | WW21001 | Synopsis: System: |
Legendary Attribute | ? | ? | WW4600 | Synopsis: System: |
Lesser Shaman | ? | ? | WW4043 | Synopsis: System: |
License To... | ? | ? | WW4014 | Synopsis: System: |
Lightning Calculator | ? | Mental | WW4600 | Synopsis: System: -2 difficulty to all rolls associated with computers or gambling. You can also calculate the odds of an event happening or not happening. |
Light Sleeper | ? | ? | WW2300
WW4600 |
Synopsis: System: |
Lilian Alteration | ? | ? | WW???? | Synopsis: System: |
Lizard Limbs | ? | ? | WW2354 | Synopsis: System: |
Long-distance Runner | ? | ? | WW3059 | Synopsis: System: |
Longevity | ? | ? | WW3108 | Synopsis: System: |
Long Fingers | ? | ? | WW2354 | Synopsis: System: |
Long Sleeper | ? | ? | WW21001 | Synopsis: System: |
Loud Voice | ? | ? | WW7054 | Synopsis: System: |
Luminous | ? | ? | WW21001 | Synopsis: System: |
Mad Science | ? | ? | WW4658 | Synopsis: System: |
Magic Resistance | ? | ? | WW2300 | Synopsis: System: |
Manifest Avatar | ? | ? | WW4600 | Synopsis: System: |
Manshape | ? | ? | WW3081 | Synopsis: System: |
Mark Of Pure Blood | 2 | Vampire | WW20007 | Synopsis: You have a physical mark that emerged during your Embrace, akin to a birthmark. This mark is part of your lineage and helps establish credibility as an heir to power and reputation of your sire's line. System: Players should work with the Storyteller to define the mark, whether it is a particular tint of the eyes, an actual discoloration of skin or something more exotic. All such marks are within the bounds of natural possibility and/or easily concealed, ensuring that mortals do not automatically suspect your undead nature. While this merit has no system per se, you are more difficult to impersonate and your mark may carry status with vampires who know its significance. |
Mastery Of Fire | ? | ? | WW4043 | Synopsis: System: |
Master Of Red Tape | ? | ? | WW4014 | Synopsis: System: |
Medium | ? | ? | WW2300 WW4600 |
Synopsis: System: |
Metamorph | ? | ? | WW3806 | Synopsis: System: |
Misplaced Heart | ? | ? | WW2206 | Synopsis: System: |
Mixed-morph | ? | ? | WW3806 | Synopsis: System: |
Mnesis Of The Lost Ones | ? | ? | WW3081 | Synopsis: System: |
Mole | ? | ? | WW???? | Synopsis: System: |
Moon-bound | ? | ? | WW3806 | Synopsis: System: |
Mother's Intuition | ? | ? | WW???? | Synopsis: System: |
Natural Channel | ? | ? | WW3806 WW4600 |
Synopsis: System: |
Natural Husk | ? | ? | WW7307 | Synopsis: System: |
Natural Leader | ? | Mental | WW2300 | Synopsis: System: +2 dice on Leadership rolls. |
Natural Linguist | ? | Mental | WW2300 | Synopsis: When it comes to linguistics, you're a natural! System: +3 dice to any roll involving language (written and spoken). |
Natural Runner | ? | ? | WW8202 | Synopsis: System: |
Natural Shallowing | ? | ? | WW4632 | Synopsis: System: |
Natural Shapeshifter | ? | ? | WW4659 | Synopsis: System: |
Nature Linked | ? | ? | WW7050 | Synopsis: System: |
Nexus | ? | ? | WW21001 | Synopsis: System: |
Nightsight (merit) | ? | ? | WW7051 | Synopsis: System: |
Notable Heritage | ? | ? | WW3860 | Synopsis: System: |
Notable Lineage | ? | ? | WW3860 | Synopsis: System: |
Noted Messenger | ? | ? | WW3059 | Synopsis: System: |
Oasis | ? | ? | WW2381 | Synopsis: System: |
Occult Library | ? | ? | WW2206 | Synopsis: System: |
Officially Dead | ? | ? | WW4014 | Synopsis: System: |
Old Pal | ? | ? | WW???? | Synopsis: System: |
Open Road | ? | ? | WW2302 | Synopsis: System: |
Oracle | ? | ? | WW7311 | Synopsis: System: |
Oracular Ability | ? | ? | WW2300
WW4600 |
Synopsis: System: |
Organized | ? | ? | WW3082 | Synopsis: System: |
Osiris' Gift | ? | ? | WW238 | Synopsis: System: |
Other Half | ? | ? | WW6007 | Synopsis: System: |
Out Of Phase | ? | ? | WW21001 | Synopsis: System: |
Oversized Fangs | ? | ? | WW2354 | Synopsis: System: |
Pain Tolerance | ? | ? | WW2361 | Synopsis: System: |
Pale Aura | 1 | Ghoul | WW2021 | Synopsis: Due to some quirk of fate or your reaction to the Blood, your aura is naturally pale. Vampires reading your aura via Auspex assume you to be Kindred unless they have strong reason to suspect otherwise. This Merit can be of great use if you wish to impersonate a vampire, but can also cause some very dangerous misunderstandings. Book Ref: Ghouls Fatal Addiction, pg.#83 |
Paragon (merit) | ? | ? | WW2358 | Synopsis: System: |
Parlor Trick | ? | ? | WW4600 | Synopsis: System: |
Past Life (merit) | ? | ? | WW3108 WW6007 |
Synopsis: System: |
Patagia (merit) | ? | ? | WW2354 | Synopsis: System: |
Path Natural | ? | ? | WW4254 | Synopsis: System: |
Pawn | ? | ? | Synopsis: System: | |
Pelagic Harmony | ? | ? | WW2362 | Synopsis: System: |
Perfect Balance | ? | ? | WW3806 | Synopsis: System: |
Perfect Liar | ? | ? | WW4014 | Synopsis: System: |
Perfect Protocol | ? | ? | WW3063 | Synopsis: System: |
Phantom Fate | ? | ? | WW7311 | Synopsis: System: |
Physical Abnormality | ? | ? | WW7054 | Synopsis: System: |
Piscine | ? | ? | WW2354 | Synopsis: System: |
Pitiable | ? | ? | Synopsis: System: | |
Poetic Heart | ? | ? | WW7300 | Synopsis: System: |
Poison Resistance | ? | ? | WW7300 | Synopsis: System: |
Poker Face | ? | ? | WW4014 | Synopsis: System: |
Powerful Gaze | ? | ? | WW20031 | Synopsis: System: |
Precocious | ? | ? | WW2302 | Synopsis: System: |
Precognition (merit) | ? | ? | Synopsis: System: | |
Prehensile Tongue | ? | ? | WW7051 | Synopsis: System: |
Prestigious Mentor | ? | ? | WW7300 | Synopsis: System: |
Prestigious Sire | ? | ? | WW2300 | Synopsis: System: |
Primogen | 7 | Vampire | WW???? | Synopsis: You are part of the ruling coterie of vampires in the city in which you reside. Your voice is one of the few to which the prince must listen, and you have tremendous influence in your clan. On the other hand, there are always others plotting to take your place, making your position a precarious one. System: |
Primogen Friendship | 4 | Vampire | WW???? | Synopsis: The ruling council of the city values you and your opinions. You are called in to consult on decisions, and your recommendations carry great weight. Your positions may not be an official one, but it’s powerful nonetheless. System: |
Priscine | ? | ? | WW2354 | Synopsis: System: |
Projectile Vomiting | ? | ? | WW2354 | Synopsis: System: |
Promethean Clay | 5 | Vampire | WW20007 | Synopsis: Your flesh ripples and molds itself to your preternatural will, almost before you consciously invoke the change. The difficulty to use any Vicissitude power on you is 2 less than normal, and you may activate Vicissitude powers relexively at your full dice pool wile taking other actions. Powers the require multiple turns to activate still require the usual duration - the change simply occurs without conscious direction. As a final benefit, you need no physical scupting to use hte first three levels of Vicissitude on yourself, as your flesh undulates and extrudes to its desired shape. Notes: Only characters with at least one dot of Vicissitude may purchase this Merit. |
Prophetic Ability | ? | ? | WW2020 WW4010 |
Synopsis: System: |
Protege | ? | ? | WW2302 | Synopsis: System: |
Proxy Kissed | ? | ? | WW2363 | Synopsis: System: |
Psychic Ritual | ? | ? | WW4254 | Synopsis: System: |
Puddle | ? | ? | WW7051 | Synopsis: System: |
Pure Blood | 5 | Vampire | WW20007 | Synopsis: The curse of Caine runs strongly in your veins. System: You may spend one more blood point per turn than your generation should permit. You look especially pale and drawn under Soulsight and yet oddly flushed with abundance health. |
Purity (merit) | ? | ? | WW6304 | Synopsis: System: |
Ratkin Buddies | ? | ? | WW3852 | Synopsis: System: |
Recognize Garou | ? | ? | WW3074 | Synopsis: System: |
Regeneration (merit) | ? | ? | WW7300 | Synopsis: System: |
Rep | ? | ? | WW2302 | Synopsis: System: |
Reptile Buddy | ? | ? | WW2354 | Synopsis: System: |
Reputation | ? | ? | WW2206 WW3108 |
Synopsis: System: |
Resemble Kindred | ? | ? | WW???? | Synopsis: System: |
Resigned Spirit | ? | ? | WW3110 | Synopsis: System: |
Resistant Pattern | ? | ? | WW4603 | Synopsis: System: |
Resonant Passion | ? | ? | WW4661 | Synopsis: System: |
Revenant Disciplines | ? | ? | WW2361 | Synopsis: System: |
Rip Van Winkle | 3-6 | Gurahl | WW3079 | Synopsis: You woke up from a long slumber, and now the whole world is new to you. On the down side, you have lost many of your memories about who you were and what you knew. You know you are a Gurahl, and you remember some of the Gifts and rites you used to know, but the rest lies buried in the fog of time. On the up side, theres a strange and wonderful world outside just waiting for you to tackle it head on. It's like a second cubhood in many ways. Maybe this time, you can get it right (whatever "it" is).
System: "Beginning the game with this Merit allows the player to create a beginning Gurahl with an auspice other than Arcas. It also gives the new character a wider choice of beginning Auspice Gifts (though she is still limited in the number of Gifts she can begin play with).
Notes: |
Rising Star | ? | ? | WW???? | Synopsis: System: |
Ritual Congregation | ? | ? | WW4254 | Synopsis: System: |
Rugged Bad Looks | ? | ? | WW2354 | Synopsis: System: |
Sabbat Survivor | 1 | Vampire | WW???? | Synopsis: You’ve lived through at least one Sabbat attack and /or attempted recruitment. Your experience helps you anticipate situations where you might potentially be endangered by the Sabbat once again. You are at -1 difficulty on all Perception rolls when it comes to Sabbat based matters. This Merit comes into play most frequently as a means of avoiding ambushes and the like.
System: |
Sanctity | ? | ? | WW2303 | Synopsis: System: |
Sanguine Incongruity | ? | ? | WW2363 | Synopsis: System: |
Scholar Of Enemies | ? | ? | WW2302 | Synopsis: System: |
Scholar Of Others | ? | ? | WW2302 | Synopsis: System: |
Scientific Mystic | ? | ? | WW4658 | Synopsis: System: |
Secret Death | ? | ? | WW6302 | Synopsis: System: |
Seeming's Blessing | ? | ? | WW7300 | Synopsis: System: |
Seldom Sleeps | ? | ? | WW3854 | Synopsis: System: |
Sense Of The Metal | ? | ? | WW6300 | Synopsis: System: |
Sexual Reverie | ? | ? | WW7053 | Synopsis: System: |
Sexy | ? | ? | WW8202 | Synopsis: System: |
Sex Appeal | ? | ? | WW3082 WW7053 |
Synopsis: System: |
Shamanic Authority | ? | ? | WW4043 | Synopsis: System: |
Shamanic Traditionalist | ? | ? | WW4043 | Synopsis: System: |
Shame | ? | ? | WW3852 | Synopsis: System: |
Shattered Avatar | ? | ? | WW4600 | Synopsis: System: |
Sheriff's Friend | 2 | Vampire | WW???? | Synopsis: For whatever reason (maybe your winning smile or perhaps just your superb groveling technique), the local head lawman likes you. He’s inclined to overlook your minor trespasses and lets you in on things you’re not supposed to know about. He even gives you warnings about occasional crackdowns and times when the prince isn’t feeling generous. Of course, abusing this connection might well turn a friendly sheriff into an enemy - and the change might not be apparent until it’s too late. System: |
Silence (merit) | ? | ? | WW2055 | Synopsis: System: |
Silver Tolerance | ? | ? | WW3108 | Synopsis: System: |
Sleep Unseen | ? | ? | WW2354 | Synopsis: System: |
Slimy | ? | ? | WW2354 | Synopsis: System: |
Smooth (merit) | ? | ? | WW8202 | Synopsis: System: |
Soothing Voice | ? | ? | WW4009 | Synopsis: System: |
Spark Of Life | ? | ? | WW4050 | Synopsis: System: |
Speaker With The Dead | ? | ? | WW???? | Synopsis: System: |
Special Gift | ? | ? | WW2800 | Synopsis: System: |
Speedy Hammer | ? | ? | WW???? | Synopsis: System: |
Sphere Natural | ? | ? | WW???? | Synopsis: System: |
Spirit's Mark (merit) | ? | ? | WW3810 | Synopsis: System: |
Spirit Magnet | ? | ? | WW3806 | Synopsis: System: |
Spirit Mentor | ? | ? | WW2300 | Synopsis: System: |
Spirit Sight | 4 | Supernatural | WW???? | Synopsis: You can see and hear all varieties of spirits, changelings, wraiths and similar entities. This Merit provides all of the advantages granted by the Merit Medium. Like the Medium Merit, Spirit Sight reduces the difficulties of all Spirit magic by two. Nevertheless, this ability is a mixed blessing. Seeing these beings is not a choice; it is a normal part of your vision. You cannot help but see them. Being yelled at by an irate wraith who is shaking her fist in your face can be extremely distracting if you are attempting to hold a conversation with a Sleeper, and it's even worse if you are driving a car in bad weather! System: |
Step Sideways (merit) | ? | ? | WW3081 | Synopsis: System: |
Stigmata of the Wyrm | ? | ? | WW???? | Synopsis: System: |
Stone Skin | ? | ? | WW7050 | Synopsis: System: |
Stormwarden | ? | ? | WW4600 | Synopsis: System: |
Strength Of Psyche | ? | ? | WW4254 | Synopsis: System: |
Strength of Shadows | 4 | Vampire | WW???? | Synopsis:Allows the Lasombra who possesses this Merit to strengthen the shadows he calls so that even daylight will not immediately dispel them. System: The Strengthened shadows dissipate after four hours in the sun |
Strong Claws | 4 | ? | WW3077 | Synopsis: Birds' claws contract automatically when they sleep, allowing them to keep a grip all night long on whatever perch they've achieved. You can apply that sort of grip whenever you want, making it nigh-impossible to pull something from your grasp if you really want to hang on to it. System: If you decide that you absolutely need to keep something in your grasp, you get an extra 3 dice of Strength to use if anyone tries to take the item away from you. This Gift can also be used when hanging onto window ledges, cliffs, tree branches, and so on for dear life, or when trying to haul dangling victims back to safety from such perilous locales. |
Strong Lungs | ? | ? | WW???? | Synopsis: System: |
Struggling | ? | ? | WW3852 | Synopsis: System: |
Struggling Awake | ? | ? | WW4254 | Synopsis: System: |
Style Sleeper | ? | ? | WW4254 | Synopsis: System: |
Supernatural Companion | ? | ? | WW3108 | Synopsis: System: |
Supporter | ? | ? | WW3853 | Synopsis: System: |
Supportive Family | ? | ? | WW8202 | Synopsis: System: |
Surreal Beauty | ? | ? | WW7300 | Synopsis: System: |
Swarm Attractor | ? | ? | WW2354 | Synopsis: System: |
Sweet Blood | ? | ? | WW20007 | Synopsis: Your vitae tastes like the finest wine, sweet and heady without the slightest trace of salt of metallic tang. As such, you may hide your blood in the chalice or feed ghouls without betraying the true nature of their draught. Book Ref: Players Guide to High Clans, pg.#207 |
Swim Sideways | 6 | Rokea | WW3083 | Synopsis: Unlike most Rokea, who cannot enter the Umbra without a Gift or aid from Sea, you can do so at will. System: The character can reach the Umbra, in the sea or on land, in the same way as a Garou. |
Sympathetic Bond | ? | ? | WW2353 | Synopsis: System: |
Techgnosi | ? | ? | WW4665 | Synopsis: System: |
Temperature Control | ? | ? | WW3081 | Synopsis: System: |
Terrible Footsteps | ? | ? | WW3081 | Synopsis: System: |
The Fire Within | ? | ? | WW3110 | Synopsis: System: |
The Flow Of Ki | ? | ? | WW4254 | Synopsis: System: |
Thunder's Child | ? | ? | WW3858 | Synopsis: System: |
Time Sense | ? | ? | WW2300 WW4600 |
Synopsis: System: |
Touch Of Life | ? | ? | WW4659 | Synopsis: System: |
Tough Hide | ? | ? | WW2354 | Synopsis: System: |
Tradition Herald | ? | ? | WW4044 | Synopsis: System: |
Tranquil Soul | ? | ? | WW3861 | Synopsis: System: |
True Faith | ? | ? | WW2205 WW2300 |
Synopsis: System: |
True Gypsy | ? | ? | WW???? | Synopsis: System: |
True Love | ? | ? | WW2300 WW3108 |
Synopsis: , pg.#
System: |
True Symbiote | ? | ? | WW3810 | Synopsis: System: |
Tunnel Vision (merit) | ? | ? | WW???? | Synopsis: System: |
Twin Link | ? | ? | WW4254 | Synopsis: System: |
Twin Souls | ? | ? | WW4600 | Synopsis: System: |
Umbral Affinity | 2 - 3 | Nuwisha | WW3076 | Synopsis: Nuwisha with this Merit have a strong connection to the Umbra. System: All difficulties for passing through the Gauntlet are reduced by 2, to a minimum of 3. With the 3 point Merit, the Nuwisha does not need to stare into a reflection of any sort in order to enter the Umbra. |
Umbral Affinity | 3 | Gurahl | WW3079 | Synopsis: Unlike most Gurahl, you do not have to physically rend the Gauntlet to enter the Umbra. Like the Garou, you are able to step sideways without having to rely on the use of a rite. System: You need only concentrate on a reflective surface in order to pass through the Gauntlet. |
Unaging | ? | ? | WW4600 | Synopsis: System: |
Unbondable | 3 | Vampire | WW2021 WW2300 |
Synopsis: You cannot be Blood Bound to a vampire, no matter how often you drink from his veins. This Merit is obviously very useful for one whose powers depend on vitae, and its cost is accordingly high for ghoul characters. Book Ref: Ghouls Fatal Addiction, pg.#84 |
Unforgettable Taste | ? | ? | WW7055 | Synopsis: System: |
Unobtrusive | ? | ? | WW???? | Synopsis: System: |
Unpossessed | ? | ? | WW3066 WW3810 |
Synopsis: System: |
Untamable | ? | ? | WW???? | Synopsis: System: |
Unusually Fertile | ? | ? | WW???? | Synopsis: System: |
Useful Knowledge | ? | ? | WW2302 | Synopsis: System: |
Veiled To Garou | ? | ? | WW3081 | Synopsis: System: |
Venerable | 2 | Rokea | WW3083 | Synopsis: You've been swimming the seas for a long time. You haven't garnered any Renown because you haven't really done much, but for whatever reason, you've decided to take a more active role in Rokea society. System: You may begin play with dots in Linguistics, Occult, Seafaring, Etiquette, or Politics (no more than 2 dots in any of these Abilities, and probably not all five). While you begin with the same amount of Renown as other Rokea, your age gives you some respect (-1 Social difficulties with younger Rokea) |
Venomous | ? | ? | WW3082 | Synopsis: System: |
Venomous Attack | ? | ? | WW7054 | Synopsis: System: |
Virulent Strike | 7 | Ghoul | WW2021 | Synopsis: Through strange Thaumaturgical sorcery, unknown rituals or even an odd quirk of your ghoul physiognomy, you have been imbued with the power of the supernatural. System: You can cause aggravated damage to supernatural creatures by striking them, biting them, raking them with bonecrafted spurs - whatever. This is considered standard Brawl damage against mortals, and should normally apply to only one attack form (bite, bone claws,etc.). You should work with the Storyteller to find an explanation for this Merit, and the Storyteller may disallow this Merit entirely if she so chooses. |
Voice Of A Songbird | ? | ? | WW7053 | Synopsis: System: |
Wayfarer's Feet | ? | ? | WW7056 | Synopsis: System: |
Way With Words | ? | ? | WW8202 | Synopsis: System: |
Weak Shadow | ? | ? | WW6007 | Synopsis: System: |
Weather Sense | ? | ? | WW2362 | Synopsis: System: |
Werewolf Companion | ? | ? | WW???? | Synopsis: System: |
Wholecloth | ? | ? | WW7054 | Synopsis: System: |
Wild Talent (merit) | ? | ? | WW4254 | Synopsis: System: |
Winged (merit) | ? | ? | WW7300 | Synopsis: System: |
Wolf Sight | ? | ? | WW3806 | Synopsis: System: |
Wyld Allies | ? | ? | WW6303 | Synopsis: System: |
Years Of Wisdom | ? | ? | WW4017 | Synopsis: System: |