Difference between revisions of "Merits"

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| WW3081| ''Synopsis:'' <br>
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| WW3081
 +
| ''Synopsis:'' <br>
 
''System:'' <br>  
 
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>

Revision as of 21:41, 22 July 2019

A

  • Ability Aptitude
  • Acute Hearing
  • Acute Senses
  • Acute Sense Of Smell
  • Acute Sense Of Taste
  • Acute Sense Of Touch
  • Acute Vision
  • Addictive Blood
  • Additional Discipline
  • Alcohol Tolerance
  • Alternate Identity
  • Alternate Sense
  • Ambidextrous
  • Ancestor Ally
  • Angelic Aura
  • Angelic Gaze
  • Animal Magnetism
  • Animal Speech
  • Apostate
  • Approachable
  • Art Affinity
  • Atavastic
  • Atavistic Form
  • Attuned Taste
  • Auspicious Birth

B

  • Bad Taste
  • Banespeak
  • Bean Counter
  • Beast Affinity
  • Benevolent Blood
  • Benevolent Domitor
  • Berserker
  • Best Friend
  • Bird's Eye
  • Bird-spirit Companion
  • Birdseye
  • Bite Of The Monitor
  • Blended Technique
  • Blessing Of Atlas
  • Blessing Of Ra
  • Blood Flaw Immunity
  • Blush Of Health
  • Boon
  • Bright
  • Bright Hue
  • Broken Bond
  • Bruiser
  • Bullyboy
  • Burning Aura

C

  • Cagebound
  • Caged Folk
  • Call To Friends
  • Calming Presence
  • Calm Heart
  • Cast Iron Stomach
  • Cat-like Balance
  • Celestial Affinity
  • Celestial Guidance
  • Chimerical Craftsman
  • Circumspect Avatar
  • Clan Friendship
  • Claws
  • Clean Countenance
  • Clear Sighted
  • Cloak Of The Seasons
  • Code Of Honor
  • Cold
  • Coldly Logical
  • Commanding Voice
  • Common Sense
  • Communicate With Animals
  • Compassion
  • Compassionate
  • Concentration
  • Conditional Magic (merit)
  • Confidence
  • Consanguineous Resistance
  • Controllable Night Sight
  • Crack Driver
  • Crack Shot
  • Crawlerling Alteration
  • Cyclic Magic

D

  • Danger Sense
  • Daredevil
  • Darksight (merit)
  • Deadened Nerves
  • Dead Friends
  • Deathwalker
  • Deceptive Aura
  • Destiny (merit)
  • Detached
  • Dexterous Toes
  • Diplomatic Immunity
  • Discipline Prodigy
  • Disembodied Mentor
  • Divine Emissary
  • Double-jointed
  • Double Draught
  • Double Jeopardy
  • Dracon's Temperament
  • Dreams Of The Past
  • Dual Nature
  • Dual Perception
  • Dual Traditions
  • Dynamic Personality
  • Dynamo

E

  • Early Adopter
  • Early Maturation
  • Early Riser
  • Eat Food
  • Educated Orphan
  • Efficient Digestion
  • Eidetic Memory
  • Elysium Regular
  • Embraced Without The Cup
  • Enchanting Voice
  • Eternal Cherry Blossoms
  • Eye For A Bargain

F

  • Faerie Affinity
  • Faerie Eternity
  • Faint Reflection
  • Fair Glabro
  • False Reflection
  • Family Allegiance
  • Family Support
  • Famous Anchor
  • Famous Liege
  • Fangs
  • Fascinating Gaze
  • Faster
  • Fast Charger
  • Fearlessness
  • Feral Appearance
  • Fetish (merit)
  • Fin Blades
  • Flexible Heart
  • Flirt
  • Fly Fingers
  • Force Of Spirit
  • Forgettable
  • Former Ghoul
  • Foul Blood
  • Friendly Face
  • Friend Of Sorcery
  • Friend Of The Underground
  • Friend To Spiders
  • Full Of Life

G

  • Gall
  • Gaping Maw
  • Gender-morph
  • Ghost Sight
  • Ghoul
  • Gifted Liar
  • Gift Of Babel
  • Gift Of Ma'at
  • Gift Of Seline
  • Gift Of Thoth
  • Gift Of Tongues
  • Gnosis (merit)
  • Good Instincts
  • Good Listener
  • Good Looking
  • Good Night Vision
  • Good Old Boy
  • Good Relationship
  • Good Reputation
  • Good Right-left Hook
  • Graceful
  • Granite Skin
  • Great Liar
  • Green Thumb
  • Guardian Angel
  • Gut Instincts

H

  • Harmless
  • Harpy
  • Haven Affinity
  • Healing Touch
  • Healthy Skepticism
  • Hearing The Buzz
  • Hidden Diablerie
  • Hidden Power
  • Higher Purpose
  • Hivemind
  • Holder Of Office
  • Hollow Leg
  • Homid Ancestor
  • Homing Instinct
  • Honeyed Tongue
  • Honored Birthright
  • Honored Lineage
  • Huge Size
  • Human Form
  • Human Form (ananasi)
  • Hypersensitivity

I/J

  • Immaculate Aura
  • Immortal
  • Immune To Wyrm Emanations
  • Immunity (merit)
  • Imperial Ambassador
  • Increased Pain Threshold
  • Independent Income
  • Innate Vampiric Ability
  • Inner Knight
  • Innocent
  • Inoffensive To Animals
  • Insensible To Pain
  • Inspiration (merit)
  • Intimidating Stance
  • Inviolate
  • Iron Will
  • Jack-of-all-trades
  • Judge's Wisdom

K/L

  • Kinain
  • Kinfolk (merit)
  • Lack Of Scent
  • Large
  • Leech
  • Legendary Attribute
  • Lesser Shaman
  • License To...
  • Lightning Calculator
  • Light Sleeper
  • Lilian Alteration
  • Lizard Limbs
  • Long-distance Runner
  • Longevity
  • Long Fingers
  • Long Sleeper
  • Loud Voice
  • Luminous

M/N

  • Mad Science
  • Magic Resistance
  • Manifest Avatar
  • Manshape
  • Mark Of Pure Blood
  • Mastery Of Fire
  • Master Of Red Tape
  • Medium
  • Medium
  • Metamorph
  • Misplaced Heart
  • Mixed-morph
  • Mnesis Of The Lost Ones
  • Mole
  • Moon-bound
  • Mother's Intuition

N

  • Natural Channel
  • Natural Husk
  • Natural Leader
  • Natural Linguist
  • Natural Runner
  • Natural Shallowing
  • Natural Shapeshifter
  • Nature Linked
  • Nexus
  • Nightsight (merit)
  • Notable Heritage
  • Notable Lineage
  • Noted Messenger

O

  • Oasis
  • Occult Library
  • Officially Dead
  • Old Pal
  • Open Road
  • Oracle
  • Oracular Ability
  • Organized
  • Osiris' Gift
  • Other Half
  • Out Of Phase
  • Oversized Fangs

P

  • Pain Tolerance
  • Pale Aura
  • Paragon (merit)
  • Parlor Trick
  • Past Life (merit)
  • Patagia (merit)
  • Path Natural
  • Pawn
  • Pelagic Harmony
  • Perfect Balance
  • Perfect Liar
  • Perfect Protocol
  • Phantom Fate
  • Physical Abnormality
  • Piscine
  • Pitiable
  • Poetic Heart
  • Poison Resistance
  • Poker Face
  • Powerful Gaze

P

  • Precocious
  • Precognition (merit)
  • Prehensile Tongue
  • Prestigious Mentor
  • Prestigious Sire
  • Primogen
  • Primogen Friendship
  • Priscine
  • Projectile Vomiting
  • Promethean Clay
  • Prophetic Ability
  • Protege
  • Proxy Kissed
  • Psychic Ritual
  • Puddle
  • Pure Blood
  • Purity (merit)

R

  • Ratkin Buddies
  • Recognize Garou
  • Regeneration (merit)
  • Rep
  • Reptile Buddy
  • Reputation
  • Resemble Kindred
  • Resigned Spirit
  • Resistant Pattern
  • Resonant Passion
  • Revenant Disciplines
  • Rip Van Winkle
  • Rising Star
  • Ritual Congregation
  • Rugged Bad Looks

S

  • Sabbat Survivor
  • Sanctity
  • Sanguine Incongruity
  • Scholar Of Enemies
  • Scholar Of Others
  • Scientific Mystic
  • Secret Death
  • Seeming's Blessing
  • Seldom Sleeps
  • Sense Of The Metal
  • Sexual Reverie
  • Sexy
  • Sex Appeal
  • Shamanic Authority
  • Shamanic Traditionalist
  • Shame
  • Shattered Avatar
  • Sheriff's Friend
  • Silence (merit)
  • Silver Tolerance
  • Sleep Unseen
  • Slimy
  • Smooth (merit)
  • Soothing Voice

S

  • Spark Of Life
  • Speaker With The Dead
  • Special Gift
  • Speedy Hammer
  • Sphere Natural
  • Spirit's Mark (merit)
  • Spirit Magnet
  • Spirit Mentor
  • Spirit Sight (merit)
  • Step Sideways (merit)
  • Stigmata of the Wyrm
  • Stone Skin
  • Stormwarden
  • Strength Of Psyche
  • Strength Of Shadows
  • Strong Claws
  • Strong Lungs
  • Struggling
  • Struggling Awake
  • Style Sleeper
  • Supernatural Companion
  • Supporter
  • Supportive Family
  • Surreal Beauty
  • Swarm Attractor
  • Sweet Blood
  • Swim Sideways
  • Sympathetic Bond

T

  • Techgnosi
  • Temperature Control
  • Terrible Footsteps
  • The Fire Within
  • The Flow Of Ki
  • Thunder's Child
  • Time Sense
  • Touch Of Life
  • Tough Hide
  • Tradition Herald
  • Tranquil Soul
  • True Faith
  • True Gypsy
  • True Love
  • True Symbiote
  • Tunnel Vision (merit)
  • Twin Link
  • Twin Souls

U/V/W/Y

  • Umbral Affinity
  • Unaging
  • Unbondable
  • Unforgettable Taste
  • Unobtrusive
  • Unpossessed
  • Untamable
  • Unusually Fertile
  • Useful Knowledge
  • Veiled To Garou
  • Venerable
  • Venomous
  • Venomous Attack
  • Virulent Strike
  • Voice Of A Songbird
  • Wayfarer's Feet
  • Way With Words
  • Weak Shadow
  • Weather Sense
  • Werewolf Companion
  • Wholecloth
  • Wild Talent (merit)
  • Winged (merit)
  • Wolf Sight
  • Wyld Allies
  • Years Of Wisdom


Merit Cost Type Source Details
Ability Aptitude 1 Physical WW4600 Synopsis: You're really good at one specific ability!

System: -2 difficulty on rolls involving the specified ability.
Notes: This merit signifies only one ability. The ability must be clarified via +note on your character. May take it twice.
Book Ref: Mage: The Ascension (Revised), pg.#291

Acute Hearing ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Acute Senses 1 Physical WW4600 Synopsis: One of your five senses (touch, taste, sight, hearing, smell) is incredibly sharp.

System: -2 difficulty on rolls involving the specified sense.
Notes: This merit signifies only one sense. The sense must be clarified via +note on your character.
Book Ref: Mage: The Ascension (Revised), pg.#291

Acute Sense Of Smell ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Acute Sense Of Taste ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Acute Sense Of Touch ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Acute Vision ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Addictive Blood ? Physical WW2360 Synopsis:

System:
Notes:
Book Ref: Clanbook Followers of Set (Revised Edition), pg.#39

Additional Discipline ? Physical WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#79

Alcohol Tolerance ? Physical WW3855 Synopsis:

System:
Notes:
Book Ref: Tribebook: Get of Fenris (Revised Edition), pg.#85

Alternate Identity ? Physical WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#76

Alternate Sense ? Physical WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#291

Ambidextrous 2 Physical WW2300

WW3806
WW4600
WW6007
WW7300

Synopsis: You can use both of your hands without ineptitude!

System: +1 difficulty to do two different tasks at once (one with each hand), instead of +3 for off hand.
Notes: None
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296
Players Guide to Garou, pg.#159
Mage: The Ascension (Revised), pg.#288
Wraith Players Guide, pg.#21
Changeling The Dreaming (2nd Edition), pg.#158

Angelic Aura ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#76

Angelic Gaze ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#76

Animal Magnetism 1 Social WW3108

WW7300

Synopsis: You have that special kind of way with other people that makes them want you.

System: -2 difficulty on seduction and similar rolls.
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#13
Changeling The Dreaming (2nd Edition), pg.#158

Animal Speech 1 ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#87

Apostate ? ? WW2817 Synopsis:

System:
Notes:
Book Ref: Clanbook: Baali, pg.#44

Approachable ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ?, pg.#?

Art Affinity ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ???, pg.#??

Atavastic ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Atavistic Form ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#76

Attuned Taste ? ? WW2357 Synopsis:

System:
Notes:
Book Ref: Clanbook Tremere (Revised Edition), pg.#66

Auspicious Birth ? ? WW3063 Synopsis:

System:
Notes:
Book Ref: Hengeyokai Shapeshifters of the East, pg.#107

Bad Taste ? ? WW3108 Synopsis: Your flesh produces a natural toxin.

System: Anything that tries to bite you must spend 1 Willpower or spend the rest of the scene retching.
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#20

Banespeak ? Fomori WW3066 Synopsis: Your bane speaks to the tattered remains of your soul.

System: Your character speaks to itself, and the bane responds with potential clues to assist in your current situation.
Notes: Fomori Only, used in emergency situations or otherwise sparingly.
Book Ref: Freak Legion A Players Guide to Fomori, pg.#22

Bean Counter ? ? WW7057 Synopsis:

System:
Notes:
Book Ref: Kithbook: Boggans (fan-written), pg.#58

Beast Affinity ? ? WW4801 Synopsis:

System:
Notes:
Book Ref: Crusade Lore (Screen Only), pg.#36

Benevolent Blood ? ? WW2353 Synopsis:

System:
Notes:
Book Ref: Clanbook Malkavian (Revised Edition), pg.#64

Benevolent Domitor ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction, pg.#83

Berserker ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#291

Best Friend ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#79

Bird's Eye ? ? WW3077 Synopsis:

System:
Notes:
Book Ref: Corax, pg.#73

Bird-spirit Companion ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#70

Birdseye 4 ? WW3077 Synopsis: A Corax with this Merit has the knack for automatically picking the right target to follow out of a crowd.

System: Even if there are 60 Garou at a moot, a Corax with this Merit has merely to make a successful Wits+Awareness roll (difficulty 7) to pick out the proper (read: most interesting; this can be translated as "most important to the ongoing plot") target to follow. A botch on this roll sends the Corax in the entirely wrong direction, which can also have interesting consequences.
Notes:
Book Ref: Corax, pg.#73

Bite Of The Monitor ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#70

Blended Technique ? ? WW4253 Synopsis:

System:
Notes:
Book Ref: Initiates of the Art, pg.#83

Blessing Of Atlas ? ? WW7050 Synopsis:

System:
Notes:
Book Ref: Kithbook: Trolls, pg.#63

Blessing Of Ra ? ? WW2381 Synopsis:

System:
Notes:
Book Ref: Mummy Players Guide, pg.#115

Blood Flaw Immunity ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction, pg.#83

Blush of Health 2 Vampire WW2300 Synopsis: Though undead, your skin has color, but it is still cold like a corpse.

System: None Specified.
Notes: This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous.
Book Ref: Vampire: The Masquerade (revised), pg.#296

Boon 1-6 Vampire WW???? Synopsis: Another Vampire owes you a favor.

System: Consult Staff regarding Boon system, read book for more information.
Notes: Points invested symbolize the power of the NPC-Vampire whom the boon is owed.
Book Ref: Vampire Player's Guide, pg.#41

Bright ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide, pg.#26

Bright Hue ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Broken Bond 4 Vampire WW???? Synopsis: Somehow, you are freed from the shackles of a blood bond, and your domitor has no clue.

System: ?
Notes: None.
Book Ref:

Bruiser 1 Social WW2302 Synopsis: You look like a straight up thug, and nobody wants to mess with them thugs.

System: -1 difficulty on intimidation rolls for people who haven't bested you in combat.
Notes:
Book Ref: Guide to the Camarilla, pg.#73

Bullyboy 2 Vampire WW2302 Synopsis: You are in the Sheriff's posse when brute force is needed.

System: Provides RP opportunities, no system bonuses.
Notes: None.
Book Ref: Guide to the Camarilla, Pg. 75

Burning Aura ? ? WW4010 Synopsis:

System:
Notes:
Book Ref: World of Darkness: Sorcerer, pg.#67

Cagebound ? ? WW3080 Synopsis:

System:
Notes:
Book Ref: Ratkin, pg.#75

Caged Folk ? ? WW3080 Synopsis:

System:
Notes:
Book Ref: Ratkin, pg.#75

Call To Friends ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Calming Presence ? ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#87

Calm Heart ? ? WW2300

WW3108

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299
Werewolf Players Guide (2nd Edition), pg.#12

Cast Iron Stomach

AKA Cast-iron Stomach

? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Cat-Like Balance 1 Physical WW2300 Synopsis: You've got a better sense of balance than others.

System: -1 difficulty to any balance related rolls.
Notes: None
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Celestial Affinity ? ? WW4046 Synopsis:

System:
Notes:
Book Ref: Blood Treachery, pg.#85

Celestial Guidance ? ? WW3110 Synopsis:

System:
Notes:
Book Ref: Rage Across the Heavens, pg.#126

Chimerical Craftsman ? ? WW5009 Synopsis:

System:
Notes:
Book Ref: The Shining Host (Mind's Eye Theatre), pg.#103

Circumspect Avatar ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#294

Clan Friendship 3 Vampire WW???? Synopsis: It's easier for you to associate with a clan other than your own.

System: -2 difficulty to social dealings with chosen clan.
Notes: Clan must be put into a +note.
Book Ref: Vampire Player's Guide, Pg. 42

Claws ? ? WW4603 Synopsis:

System:
Notes:
Book Ref: Guide to the Traditions, pg.#228

Clean Countenance ? ? WW6300 Synopsis:

System:
Notes:
Book Ref: Guildbook: Artificers, pg.#51

Clear Sighted ? ? WW4009

WW4010

Synopsis:

System:
Notes:
Book Ref: Halls of the Arcanum, pg.#63
World of Darkness: Sorcerer, pg.#67

Cloak Of The Seasons ? ? WW4659 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Verbena, pg.#70

Code Of Honor ? ? WW2300

WW3806
WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299
Players Guide to Garou, pg.#163
Mage: The Ascension (Revised), pg.#291

Cold ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide, pg.#26

Coldly Logical 1 Social WW2302 Synopsis: Your are able to separate fact from fiction by tossing emotionaity out the window.

System: -1 difficulty on any roll to sense deception.
Notes:
Book Ref: Guide to the Camarilla, pg.#74

Commanding Voice ? ? WW???? Synopsis:

System:
Notes:
Book Ref: War in Concordia, pg.#118

Common Sense ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#298
Mage: The Ascension (Revised), pg.#291

Communicate With Animals ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#103

Compassion ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Compassionate ? ? WW2351 Synopsis:

System:
Notes:
Book Ref: Clanbook Brujah (Revised Edition), pg.#68

Concentration ? Mental WW2300

WW4600

Synopsis: You've got a strong head on your shoulders, and don't get distracted easy.

System: Ignore penalties due to distracting circumstances.
Notes: Clan Toreador may not take this merit.
Book Ref: Vampire The Masquerade (Revised Edition), pg.#298
Mage: The Ascension (Revised), pg.#291

Conditional Magic (merit) ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#291

Confidence ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#166

Consanguineous Resistance ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Controllable Night Sight 2 Physical WW2362 Synopsis: You can see in the darkness as if it were light -- which then turns light into darkness.

System: Spend a turn, you can see perfectly in the dark. Any source of light, however, is treated as vision imparing darkness.
Notes: This cannot see through Obteneration.
Book Ref: Clanbook: Lasombra, Pg. 63

Crack Driver 1 Physical WW2206 Synopsis: You can drive like you just smoked a fat crack rock, but without all the crashing and burning non-sense that would otherwise happen!

System: -2 difficulty to any Driving roll.
Notes: None
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#7

Crack Shot ? ? WW7309 Synopsis:

System:
Notes:
Book Ref: War in Concordia, pg.#118

Crawlerling Alteration ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Cyclic Magic ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#295

Danger Sense ? ? WW2206

WW3108
WW6007
WW7300

Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#28
Werewolf Players Guide (2nd Edition), pg.#215
Wraith Players Guide, pg.#226
Changeling The Dreaming (2nd Edition), pg.#2161

Daredevil 3 Social WW2300

WW4600
WW7300

Synopsis: Like Evil Kenevil, you love taking risks. You're even not-so-much accident prone (anymore)!

System: -2 difficulty on dangerous feats, and you can ignore a single 1 on your roll.
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#297
Mage: The Ascension (Revised), pg.#288
Changeling The Dreaming (2nd Edition), pg.#158

Darksight (merit) ? ? WW20007 Synopsis:

System:
Notes:
Book Ref: Players Guide to High Clans, pg.#207

Deadened Nerves ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Dead Friends ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#64

Deathwalker ? ? WW4663 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Euthanatos, pg.#69

Deceptive Aura ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#79

Destiny (merit) ? ? WW2206 Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#8

Detached ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#54

Dexterous Toes ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#63

Diplomatic Immunity ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Discipline Prodigy ? ? WW20006

WW20007

Synopsis:

System:
Notes:
Book Ref: Players Guide to Low Clans, pg.#189
Players Guide to High Clans, pg.#207

Disembodied Mentor ? ? WW2353 Synopsis:

System:
Notes:
Book Ref: Clanbook Malkavian (Revised Edition), pg.#65

Divine Emissary ? ? WW2381 Synopsis:

System:
Notes:
Book Ref: Mummy Players Guide, pg.#115

Double-Jointed 1 Physical WW???? Synopsis: You are atypically limber!

System: -2 difficulty of any dexterity roll involving body flexibility.
Notes: Cannot take Lame flaw.
Book Ref: ??, pg.#??

Double Draught 2 Corax WW3077 Synopsis: Most Corax can only drink from one of any given dead man's eyes. You have the unique knack of drinking from both, allowing you to see details more mainstream Corax might miss. You get the best and the worst of the corpse's death, and can integrate the two to form a coherant picture, rather than being forced to rely on one viewpoint or the other.

System:
Notes:
Book Ref: Corax, pg.#74

Double Jeopardy ? ? WW Synopsis:

System:
Notes:
Book Ref: ?, pg.#??

Dracon's Temperament ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Dreams Of The Past ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#76

Dual Nature 2 Social WW2206 Synopsis: You have two natures, each acting together for your betterment.

System: You can choose another nature and regain Willpower from either.
Notes: Set the other nature in a +note.
Book Ref: Vampire Player's Guide, pg.#4

Dual Perception ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#103

Dual Traditions ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#298

Dynamic Personality ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Dynamo ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Early Adopter ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#78

Early Maturation 3 Gurahl WW3079 Synopsis: Circumstances occuring before your First Change have caused you to emerge as an Auspice other than Arcas. Perhaps your transformation came late in life, striking you after you had attained fill adulthood. Maybe your early years contained so much strife or upheavals that your change catapulted you directly into another Auspice, skipping the "playful" stage of your development as a Gurahl.

System: Whatever the details, your character begins as either an Uzmati, a Kojubat, a Kieh, or a Rishi. This Merit differs from the Merit: Rip Van Winkle since the Gurahl character is not one of the newly awakened old ones but is, in fact, a recent addition to the ranks of werebears. In addition, the character must choose her beginning Auspice Gift from the auspice she begins play with. (For example, a beginning Kojubat Gurahl with the Merit: Early Maturation must start play with a Level 1 Kojubat Auspice gift rather than Level 1 Gifts available to Arcas or Uzmati.)
Notes:
Book Ref: Gurahl, pg.#88

Early Riser ? ? WW2303 Synopsis:

System:
Notes:
Book Ref: Guide to the Sabbat, pg.#95

Eat Food 1 Vampire WW2300 Synopsis: Your character can eat food and enjoy it, but not gain any kind of nourishment from it. It will have to be regurgitated later.

System: None.
Notes: None.
Book Ref: Vampire: The Masquerade, pg.#296

Educated Orphan ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Efficient Digestion 3 Vampire WW2300 Synopsis: When you drink blood, blood appears from blood and gives you extra blood!

System: For every two blood you drink, you generate an extra point of blood. Round down if you feed from a number not evenly divisible by two.
Notes:
Book Ref: Vampire: The Masquerade, pg.#297

Eidetic Memory ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299 Mage: The Ascension (Revised), pg.#292

Elysium Regular ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Embraced Without the Cup 3 Vampire WW2357 Synopsis: Almost all Tremere are given a cup of blood, transubstantiated with the blood of the council of seven, who rule the entire clan -- but not you!

System: You are not one step bound to the will of the council.
Notes: If you are playing a Tremere, and it's found out that you had not been demanded that you drink, nothing good can come of it at all.
Book Ref: Clanbook: Tremere, Pg. 67

Enchanting Voice 2 Social WW2300 Synopsis: There is something about your voice that others cannot ignore.

System: The difficulties of all die rolls involving the use of the voice to persuade, charm or command are reduced by two.
Notes: None.
Book Ref: Vampire The Masquerade (Revised Edition), pg.#296

Eternal Cherry Blossoms ? ? WW2905 Synopsis:

System:
Notes:
Book Ref: Dharma Book: Bone Flowers, pg.#57

Eye For A Bargain ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#83

Faerie Affinity ? ? WW2206 Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#8

Faerie Eternity ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#162

Faint Reflection ? ? WW2062 Synopsis:

System:
Notes:
Book Ref: Clanbook Lasombra (1st Edition), pg.#33

Fair Glabro ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

False Reflection ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Family Allegiance ? ? WW2064 Synopsis:

System:
Notes:
Book Ref: Clanbook Ravnos (1st Edition), pg.#44

Family Support ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#162

Famous Anchor ? ? WW7307 Synopsis:

System:
Notes:
Book Ref: Inanimae: The Secret Way, pg.#68

Famous Liege ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#76

Fangs ? ? WW4603 Synopsis:

System:
Notes:
Book Ref: Guide to the Traditions, pg.#228

Fascinating Gaze ? ? WW2380 Synopsis:

System:
Notes:
Book Ref: Mummy: the Resurrection, pg.#68

Faster ? ? WW7055 Synopsis:

System:
Notes:
Book Ref: Kithbook: Redcaps, pg.#90

Fast Charger ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#84

Fearlessness ? Mental WW4802 Synopsis: They might as well call you (Your Name Here) the Lionheart, because you don't fear shit.

System:
Notes:
Book Ref: Bygone Bestiary, pg.#101

Feral Appearance 1 Social WW3074 Synopsis: There's something about you that drives woofs wild (the good kind of wild, that they like you. Not the kind involving them wanting to rip your head clean off ... necessarily).

System: +1 to rolls to Appearance when dealing with homid Garou, and you are considered having an extra dot of Charisma among lupus Garou.
Notes: None.
Book Ref: Kinfolk Unsung Heroes, pg.#54

Fetish (merit) ? ? WW3074 Synopsis:

System:
Notes:
Book Ref: Kinfolk Unsung Heroes, pg.#54

Fin Blades 3 Rokea WW3083 Synopsis: In Standing Jaws form, the fins on your arms, legs, and back are just as sharp as your talons.

System: You may attack with these blades for Strength +1 aggravated damage.
Notes:
Book Ref: Rokea, pg.#83

Flexible Heart ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#63

Flirt ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#79

Fly Fingers ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#64

Force Of Spirit ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#54

Forgettable ? ? WW8120 Synopsis:

System:
Notes:
Book Ref: Hunter Players Guide, pg.#109

Former Ghoul ? Vampire WW2302 Synopsis: Although not necessarily bound now, you used to be some kindred's meat bag!

System: -1 difficulty to all social rolls with Neonates, and -2 difficulty on all rolls relating to Kindred knowledge.
Notes:
Book Ref: Guide to the Camarilla, pg.#74

Foul Blood ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Friendly Face 1 Social WW2302 Synopsis: You've got a recognizable face that reminds people of someone else, or simply use it as an excuse to get to know you.

System: -1 difficulty on appropriate social rolls (Seduction, for example, but not intimidation). Only usable on first meeting.
Notes:
Book Ref: Guide to the Camarilla, pg.#73

Friend Of Sorcery ? ? WW3110 Synopsis:

System:
Notes:
Book Ref: Rage Across the Heavens, pg.#128

Friend Of The Underground ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#76

Friend To Spiders ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#64

Full Of Life ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide, pg.#22

Gall 2 Social WW3074 Synopsis: You ain't afraid of nobody! You'll tell it like it is, beating down the man's doors and anybody else. You represent!

System: +1 die to any social roll involving a display of backbone.
Notes:
Book Ref: Kinfolk Unsung Heroes, Pg. 52

Gaping Maw ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Gender-morph ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Ghost Sight ? ? WW3859 Synopsis:

System:
Notes:
Book Ref: Tribebook: Silent Striders (Revised Edition), pg.#87

Ghoul ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Gifted Liar ? ? WW7304 Synopsis:

System:
Notes:
Book Ref: Pour L'Amour et Liberte: The Book of Houses 2, pg.#32

Gift Of Babel ? ? WW7056 Synopsis:

System:
Notes:
Book Ref: Kithbook: Eshu, pg.#85

Gift Of Ma'at ? ? WW2381 Synopsis:

System:
Notes:
Book Ref: Mummy Players Guide, pg.#115

Gift Of Seline 5 ? WW3037 Synopsis: The Moon Mother loves you, and has given you some special blessings when she's at full power. Therefore, you have special boosts or talents on nights when the Moon is full. These might include:

xxxxx*You become exceptionally fierce (+2 Rage).
xxxxx*The moon makes you stronger (+1 dot of Strength or Stamina).
xxxxx*You shine with her beauty (an extra die to all Social dice pools).
xxxxx*Her light reveals things to you (-1 to all Perception difficulties).
xxxxx*She smiles upon your magics (+2 Gnosis).
xxxxx*Her fullness lends you purpose (+2 Willpower).
System: These effects occur only at night; when Seline is sleeping, her blessing slumber, too. From dusk till dawn, however, you bask in her favor. Each time the Moon is full, the Storyteller can either roll to see which talent you manifoest, or decide which favor Seline grants this time around. This Merit allows only one gift to come forth at a time, and the moon - a.k.a. the Storyteller - decides which one it is. This moon-favor lasts all night, and is gone by morning.
Notes:
Book Ref: Bastet, pg.#87

Gift Of Thoth ? ? WW2380 Synopsis:

System:
Notes:
Book Ref: Mummy: the Resurrection, pg.#69

Gift Of Tongues ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#104

Gnosis (merit) ? ? WW3074 Synopsis:

System:
Notes:
Book Ref: Kinfolk Unsung Heroes, pg.#52

Good Instincts ? ? WW3110 Synopsis:

System:
Notes:
Book Ref: Rage Across the Heavens, pg.#129

Good Listener ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Good Looking 2 ? WW3083 Synopsis: Unlike most Rokea, who are (politely put) rough-looking in Homid form, you look completely human. This is a real plus if you hunt betweeners (or if you are one).

System: The character's Appearance score may start out at whatever level the player chooses.
Notes:
Book Ref: Rokea, pg.#82

Good Night Vision ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#78

Good Old Boy ? ? WW3074 Synopsis:

System:
Notes:
Book Ref: Kinfolk Unsung Heroes, pg.#53

Good Relationship ? ? WW6013 Synopsis:

System:
Notes:
Book Ref: Shadow Players Guide, pg.#26

Good Reputation ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Good Right-Left Hook 1 Physical WW8202 Synopsis: You, Rocky Balboa and Mike Tyson all have one thing in common: you all hit as hard as a brick!!

System: +2 dice to damage for any brawl-based attack.
Notes:
Book Ref: Demon Players Guide, pg.#77

Graceful 2 ? WW3037 Synopsis: You've got a natural flair, even among werecats. Your movements hypnotize and your words charm, harsh though they may be. It's almost impossible for you to look awkward, even when you screw up royally. Most people respect this talent, and even jealous folks have to at least admit you've got style.

System: Reduce the difficulty of all Social rolls by 2 whenever there's a chance to make a really good impression. This doesn't apply to threats of brute force, although grace may be intimidating in its own way, and may offer a small bonus to Cleverness or Honor Renown.
Notes:
Book Ref: Bastet, pg.#86

Granite Skin ? ? WW7055 Synopsis:

System:
Notes:
Book Ref: Kithbook: Redcaps, pg.#91

Great Liar ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#80

Green Thumb ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#294

Guardian Angel ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Gut Instincts ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#65

Harmless ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg. #75

Harpy 5 Vampire WW2302 Synopsis: Your voice is part of a caste within Camarilla society that publishes news, states opinions, and sways public opinion. In a society that is based around information, regard and propaganda, you are both a sword and a shield.

System: -1 on all social rolls when acting in official capacity.
Notes: Taking this Merit does not make you a harpy within a praxis on City of Hope.
Book Ref: Guide to the Camarilla, pg. #76

Haven Affinity ? ? WW2361 Synopsis:

System:
Notes:
Book Ref: Clanbook Tzimisce (Revised Edition), pg.#69

Healing Touch ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#79

Healthy Skepticism ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Hearing The Buzz ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Hidden Diablerie 3 Vampire WW2302 Synopsis: When a Vampire diablarizes another Vampire, they get black veins in their aura noting them as diablarists. You do not get that. In other words: it's dinner time.

System: Black lines do not manafest in your aura after diablarie.
Notes:
Book Ref: Guide to the Camarilla, pg. #79

Hidden Power ? ? WW3810 Synopsis:

System:
Notes:
Book Ref: Possessed A Players Guide, pg.#106

Higher Purpose ? ? WW2206

WW2800
WW4050
WW6007
WW7300

Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#4
Vampire: The Dark Ages, pg.#278
Book of Shadows Mage Players Guide, pg.#30
Wraith Players Guide, pg.#16
Changeling The Dreaming (2nd Edition), pg.#154

Hivemind ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Holder Of Office ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Hollow Leg ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#77

Homid Ancestor ? ? WW3857 Synopsis:

System:
Notes:
Book Ref: Tribebook: Red Talons (Revised Edition), pg.#78

Homing Instinct ? ? WW4802 Synopsis:

System:
Notes:
Book Ref: Bygone Bestiary, pg.#107

Honeyed Tongue ? ? WW4805 Synopsis: You are an absolutely great liar, and may be destined for a great career in law.

System: 1 automatic success to any subterfuge roll.
Notes:
Book Ref: The Sorcerers Crusade Companion, pg.#124

Honored Birthright ? ? WW7008 Synopsis:

System:
Notes:
Book Ref: Changeling: The Enchanted, pg.#75

Honored Lineage ? ? WW4659 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Verbena, pg.#70

Huge Size 4 Physical WW2300

WW4600

Synopsis: You're massive! Possibly over seven feet tall, and 400 pounds in weight.

System: You get one additional health level, and are able to suffer more harm before incapacitated.
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg. #297
Mage: The Ascension (Revised), pg. #288

Human Form ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Human Form (ananasi) ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Hypersensitivity ? ? WW4661 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Cult of Ecstasy, pg.#69

Immaculate Aura ? ? WW2353 Synopsis:

System:
Notes:
Book Ref: Clanbook Malkavian (Revised Edition), pg.#64

Immortal ? ? WW4010 Synopsis:

System:
Notes:
Book Ref: World of Darkness: Sorcerer, pg.#68

Immune To Wyrm Emanations ? ? WW3108 Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#16

Immunity (merit) ? ? WW4603 Synopsis:

System:
Notes:
Book Ref: Guide to the Traditions, pg.#229

Imperial Ambassador ? ? WW7307 Synopsis:

System:
Notes:
Book Ref: Inanimae: The Secret Way , pg.#68

Increased Pain Threshold ? ? WW2380

WW7050

Synopsis:

System:
Notes:
Book Ref: Mummy: the Resurrection, pg.#69
Kithbook: Trolls, pg.#62

Independent Income ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#83

Innate Vampiric Ability ? ? WW6302 Synopsis:

System:
Notes:
Book Ref: Wraith: The Oblivion - The Risen, pg.#39

Inner Knight ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#167

Innocent ? ? WW4009 Synopsis: Who, you? No way. Couldn't be, you have a halfway decent alibai, it's likely someone else.

System:
Notes:
Book Ref: Halls of the Arcanum, pg.#62

Inoffensive To Animals ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#79

Insensible To Pain 5 Physical WW4600 Synopsis: Hey, crack head! That's a sword that just pierced your gut! Oh. You knew, but you just didn't care. Right then, carry on.

System: You ignore all wound penalties until your character is finally killed.
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#288

Inspiration (merit) ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#64

Intimidating Stance ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#64

Inviolate ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Iron Will ? ? WW???? Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299
Players Guide to Garou, pg.#163
Guide to the Technocracy, pg.#166
Mage: The Ascension (Revised), pg.#292

Jack-of-all-trades ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#163

Judge's Wisdom ? ? WW4657 Synopsis:

System:
Notes:
Book Ref: Tradition Book Akashic Brotherhood (Revised Edition), pg.#60

Kinain ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#295

Kinfolk (merit) ? ? WW4600 Synopsis: You are related (Biologically) to a shifter tribe of some type.

System: ?
Notes: Possessed characters do not use this. They purchase the power "Skinchanger Kinship" instead.
Book Ref: Mage: The Ascension (Revised), pg.#296

Lack Of Scent ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

Large ? ? WW3076 Synopsis:

System:
Notes:
Book Ref: Nuwisha, pg.#48

Leech ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#84

Legendary Attribute ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#296

Lesser Shaman ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#105

License To... ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#165

Lightning Calculator ? Mental WW4600 Synopsis:

System: -2 difficulty to all rolls associated with computers or gambling. You can also calculate the odds of an event happening or not happening.
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#291

Light Sleeper ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299
Mage: The Ascension (Revised), pg.#291

Lilian Alteration ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Lizard Limbs ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#70

Long-distance Runner ? ? WW3059 Synopsis:

System:
Notes:
Book Ref: Silent Striders Tribebook (1st Edition), pg.#47

Longevity ? ? WW3108 Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#21

Long Fingers ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#70

Long Sleeper ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Loud Voice ? ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#87

Luminous ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Mad Science ? ? WW4658 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Sons of Ether, pg.#58

Magic Resistance ? ? WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300

Manifest Avatar ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#295

Manshape ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#70

Mark Of Pure Blood ? ? WW20007 Synopsis:

System:
Notes:
Book Ref: Players Guide to High Clans, pg.#203

Mastery Of Fire ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#103

Master Of Red Tape ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#167

Medium ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300
Mage: The Ascension (Revised), pg.#295

Metamorph ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

Misplaced Heart ? ? WW2206 Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#11

Mixed-morph ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

Mnesis Of The Lost Ones ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#70

Mole ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Moon-bound ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#165

Mother's Intuition ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Natural Channel ? ? WW3806

WW4600

Synopsis:

System:
Notes:
Book Ref:Players Guide to Garou, pg.#166
Mage: The Ascension (Revised), pg.#295

Natural Husk ? ? WW7307 Synopsis:

System:
Notes:
Book Ref: Inanimae: The Secret Way, pg.#68

Natural Leader ? Mental WW2300 Synopsis:

System: +2 dice on Leadership rolls.
Notes: Charisma 3 required for this merit.
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300

Natural Linguist ? Mental WW2300 Synopsis: When it comes to linguistics, you're a natural!

System: +3 dice to any roll involving language (written and spoken).
Notes: This merit does not give you any more languages.
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299

Natural Runner ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#77

Natural Shallowing ? ? WW4632 Synopsis:

System:
Notes:
Book Ref: The Infinite Tapestry, pg.#187

Natural Shapeshifter ? ? WW4659 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Verbena, pg.#70

Nature Linked ? ? WW7050 Synopsis:

System:
Notes:
Book Ref: Kithbook: Trolls, pg.#63

Nexus ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Nightsight (merit) ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#63

Notable Heritage ? ? WW3860 Synopsis:

System:
Notes:
Book Ref: Tribebook: Silver Fangs (Revised Edition), pg.#85

Notable Lineage ? ? WW3860 Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Noted Messenger ? ? WW3059 Synopsis:

System:
Notes:
Book Ref: Silent Striders Tribebook (1st Edition), pg.#48

Oasis ? ? WW2381 Synopsis:

System:
Notes:
Book Ref: Mummy Players Guide, pg.#114

Occult Library ? ? WW2206 Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#8

Officially Dead ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#166

Old Pal ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Open Road ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#76

Oracle ? ? WW7311 Synopsis:

System:
Notes:
Book Ref: Changeling the Dreaming - Book of Lost Houses, pg.#111

Oracular Ability ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300 Mage: The Ascension (Revised), pg.#295

Organized ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Osiris' Gift ? ? WW238 Synopsis:

System:
Notes:
Book Ref: Mummy: the Resurrection, pg.#69

Other Half ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide, pg.#26

Out Of Phase ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes, pg.#85

Oversized Fangs ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#70

Pain Tolerance ? ? WW2361 Synopsis:

System:
Notes:
Book Ref: Clanbook Tzimisce (Revised Edition), pg.#69

Pale Aura ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction, pg.#83

Paragon (merit) ? ? WW2358 Synopsis:

System:
Notes:
Book Ref: Clanbook Ventrue (Revised Edition), pg.#77

Parlor Trick ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#294

Past Life (merit) ? ? WW3108

WW6007
WW7300

Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#17 Wraith Players Guide, pg.#26 Changeling The Dreaming (2nd Edition), pg.#160

Patagia (merit) ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#72

Path Natural ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#56

Pawn ? ? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Pelagic Harmony ? ? WW2362 Synopsis:

System:
Notes:
Book Ref: Clanbook Lasombra (Revised Edition), pg.#64

Perfect Balance ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

Perfect Liar ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#166

Perfect Protocol ? ? WW3063 Synopsis:

System:
Notes:
Book Ref: Hengeyokai Shapeshifters of the East, pg.#107

Phantom Fate ? ? WW7311 Synopsis:

System:
Notes:
Book Ref: Changeling the Dreaming - Book of Lost Houses, pg.#111

Physical Abnormality ? ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#88

Piscine ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Pitiable ? ? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Poetic Heart ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#164

Poison Resistance ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#158

Poker Face ? ? WW4014 Synopsis:

System:
Notes:
Book Ref: Guide to the Technocracy, pg.#166

Powerful Gaze ? ? WW20031 Synopsis:

System:
Notes:
Book Ref: Road of Kings, pg.#74

Precocious ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#74

Precognition (merit) ? ? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Prehensile Tongue ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#64

Prestigious Mentor ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#165

Prestigious Sire ? ? WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300

Primogen 7 Vampire WW???? Synopsis: You are part of the ruling coterie of vampires in the city in which you reside. Your voice is one of the few to which the prince must listen, and you have tremendous influence in your clan. On the other hand, there are always others plotting to take your place, making your position a precarious one.

System:
Notes: Taking this merit does not make you a Primogen within any Praxis on City of Hope.
Book Ref: ??, pg.#??

Primogen Friendship 4 Vampire WW???? Synopsis: The ruling council of the city values you and your opinions. You are called in to consult on decisions, and your recommendations carry great weight. Your positions may not be an official one, but it’s powerful nonetheless.

System:
Notes: Taking this merit does not give you any benefit towards any Praxis on City of Hope.
Book Ref: ??, pg.#??

Priscine ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Projectile Vomiting ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Promethean Clay ? ? WW20007 Synopsis:

System:
Notes:
Book Ref: Players Guide to High Clans, pg.#207

Prophetic Ability ? ? WW2020

WW4010

Synopsis:

System:
Notes:
Book Ref: The Inquisition, pg.#58
World of Darkness: Sorcerer, pg.#68

Protege ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#75

Proxy Kissed ? ? WW2363 Synopsis:

System:
Notes:
Book Ref: Clanbook Giovanni (Revised Edition), pg.#77

Psychic Ritual ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#54

Puddle ? ? WW7051 Synopsis:

System:
Notes:
Book Ref: Kithbook: Sluagh, pg.#64

Pure Blood ? ? WW20007 Synopsis:

System:
Notes:
Book Ref: Players Guide to High Clans, pg.#207

Purity (merit) ? ? WW6304 Synopsis:

System:
Notes:
Book Ref: Guildbook: Pardoners and Puppeteers, pg.#131

Ratkin Buddies ? ? WW3852 Synopsis:

System:
Notes:
Book Ref: Tribebook: Bone Gnawers (Revised Edition) 80

Recognize Garou ? ? WW3074 Synopsis:

System:
Notes:
Book Ref: Kinfolk Unsung Heroes 52

Regeneration (merit) ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition) 160

Rep ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla 75

Reptile Buddy ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Reputation ? ? WW2206

WW3108
WW6007
WW7300

Synopsis:

System:
Notes:
Book Ref: Vampire Players Guide (2nd Edition Text Only), pg.#9
Werewolf Players Guide (2nd Edition), pg.#18
Wraith Players Guide, pg.#24
Changeling The Dreaming (2nd Edition), pg.#165

Resemble Kindred ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Resigned Spirit ? ? WW3110 Synopsis:

System:
Notes:
Book Ref: Rage Across the Heavens, pg.#129

Resistant Pattern ? ? WW4603 Synopsis:

System:
Notes:
Book Ref: Guide to the Traditions, pg.#229

Resonant Passion ? ? WW4661 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Cult of Ecstasy, pg.#43 & 69

Revenant Disciplines ? ? WW2361 Synopsis:

System:
Notes:
Book Ref: Clanbook Tzimisce (Revised Edition), pg.#69

Rip Van Winkle 3-6 Gurahl WW3079 Synopsis: You woke up from a long slumber, and now the whole world is new to you. On the down side, you have lost many of your memories about who you were and what you knew. You know you are a Gurahl, and you remember some of the Gifts and rites you used to know, but the rest lies buried in the fog of time. On the up side, theres a strange and wonderful world outside just waiting for you to tackle it head on. It's like a second cubhood in many ways. Maybe this time, you can get it right (whatever "it" is).

System: "Beginning the game with this Merit allows the player to create a beginning Gurahl with an auspice other than Arcas. It also gives the new character a wider choice of beginning Auspice Gifts (though she is still limited in the number of Gifts she can begin play with).
This Merit requires particular permission from your Storyteller to purchase, for although the roleplaying possibilities of playing a werebear born in the 19th centuring - or even the Middle Ages! - are obviously fascinating, it can be extra trouble for your Storyteller. In any event, pay particular attention to choosing Abilities when creating a character of this type. Almost no late slumberers of this nature have any skill in Computer, for instance.
The number of points spent in purchasing the Merit determines what auspice your beginning Gurahl has, and the Gift choices available to her.

3 pts Your Gurahl begins as an Uzmati, and she can choose her beginning Auspice Gift from either the Arcas or Uzmati catagories.
4 pts Your Gurahl begins as a Kojubat, and she can choose her beginning Auspice Gift from among the Arcas, Uzmati, and Kojubat catagories.
5 pts Your Gurahl begins as Kieh, and she can choose her beginning Auspice Gift from the Arcas, Uzmati, Kojubat, or Kieh catagories.
6 pts Your Gurahl begins as a Rishi, and she can choose her beginning Auspice Gift from any category.

Notes:
Book Ref: Gurahl, pg.#89

Rising Star ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Ritual Congregation ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#54

Rugged Bad Looks ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#72

Sabbat Survivor 1 Vampire WW???? Synopsis: You’ve lived through at least one Sabbat attack and /or attempted recruitment. Your experience helps you anticipate situations where you might potentially be endangered by the Sabbat once again. You are at -1 difficulty on all Perception rolls when it comes to Sabbat based matters. This Merit comes into play most frequently as a means of avoiding ambushes and the like.

System:
Notes:
Book Ref: ??, pg.#??

Sanctity ? ? WW2303 Synopsis:

System:
Notes:
Book Ref: Guide to the Sabbat, pg.#95

Sanguine Incongruity ? ? WW2363 Synopsis:

System:
Notes:
Book Ref: Clanbook Giovanni (Revised Edition), pg.#78

Scholar Of Enemies ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#76

Scholar Of Others ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#76

Scientific Mystic ? ? WW4658 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Sons of Ether, pg.#58

Secret Death ? ? WW6302 Synopsis:

System:
Notes:
Book Ref: Wraith: The Oblivion - The Risen, pg.#38

Seeming's Blessing ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#164

Seldom Sleeps ? ? WW3854 Synopsis:

System:
Notes:
Book Ref: Tribebook: Fianna (Revised Edition), pg.#83

Sense Of The Metal ? ? WW6300 Synopsis:

System:
Notes:
Book Ref: Guildbook: Artificers, pg.#50

Sexual Reverie ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#65

Sexy ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#78

Sex Appeal ? ? WW3082

WW7053

Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83
Changeling - Kithbook Satyrs, pg.#64

Shamanic Authority ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#104

Shamanic Traditionalist ? ? WW4043 Synopsis:

System:
Notes:
Book Ref: The Spirit Ways, pg.#105

Shame ? ? WW3852 Synopsis:

System:
Notes:
Book Ref: Tribebook: Bone Gnawers (Revised Edition), pg.#80

Shattered Avatar ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#297

Sheriff's Friend 2 Vampire WW???? Synopsis: For whatever reason (maybe your winning smile or perhaps just your superb groveling technique), the local head lawman likes you. He’s inclined to overlook your minor trespasses and lets you in on things you’re not supposed to know about. He even gives you warnings about occasional crackdowns and times when the prince isn’t feeling generous. Of course, abusing this connection might well turn a friendly sheriff into an enemy - and the change might not be apparent until it’s too late.

System:
Notes: This merit would have no affect on PCs within any praxis on City of Hope.
Book Ref: ??, pg.#??

Silence (merit) ? ? WW2055 Synopsis:

System:
Notes:
Book Ref: Players Guide to the Sabbat (Text Only), pg.#125

Silver Tolerance ? ? WW3108 Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#16

Sleep Unseen ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Slimy ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Smooth (merit) ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#79

Soothing Voice ? ? WW4009 Synopsis:

System:
Notes:
Book Ref: Halls of the Arcanum, pg.#63

Spark Of Life ? ? WW4050 Synopsis:

System:
Notes:
Book Ref: Book of Shadows Mage Players Guide, pg.#37

Speaker With The Dead ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Special Gift ? ? WW2800 Synopsis:

System:
Notes:
Book Ref: Vampire: The Dark Ages, pg.#273

Speedy Hammer ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Sphere Natural ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Spirit's Mark (merit) ? ? WW3810 Synopsis:

System:
Notes:
Book Ref: Possessed A Players Guide, pg.#106

Spirit Magnet ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#165

Spirit Mentor ? ? WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#300

Spirit Sight 4 Supernatural WW???? Synopsis: You can see and hear all varieties of spirits, changelings, wraiths and similar entities. This Merit provides all of the advantages granted by the Merit Medium. Like the Medium Merit, Spirit Sight reduces the difficulties of all Spirit magic by two. Nevertheless, this ability is a mixed blessing. Seeing these beings is not a choice; it is a normal part of your vision. You cannot help but see them. Being yelled at by an irate wraith who is shaking her fist in your face can be extremely distracting if you are attempting to hold a conversation with a Sleeper, and it's even worse if you are driving a car in bad weather!

System:
Notes:
Book Ref: ??, pg.#??

Step Sideways (merit) ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#72

Stigmata of the Wyrm ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Stone Skin ? ? WW7050 Synopsis:

System:
Notes:
Book Ref: Kithbook: Trolls, pg.#62

Stormwarden ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#295

Strength Of Psyche ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#54

Strength of Shadows 4 Vampire WW???? Synopsis:Allows the Lasombra who possesses this Merit to strengthen the shadows he calls so that even daylight will not immediately dispel them.

System: The Strengthened shadows dissipate after four hours in the sun
Notes: ?
Book Ref: Clanbook: Lasombra, pg.#??

Strong Claws 4 ? WW3077 Synopsis: Birds' claws contract automatically when they sleep, allowing them to keep a grip all night long on whatever perch they've achieved. You can apply that sort of grip whenever you want, making it nigh-impossible to pull something from your grasp if you really want to hang on to it.

System: If you decide that you absolutely need to keep something in your grasp, you get an extra 3 dice of Strength to use if anyone tries to take the item away from you. This Gift can also be used when hanging onto window ledges, cliffs, tree branches, and so on for dear life, or when trying to haul dangling victims back to safety from such perilous locales.
Notes:
Book Ref: Corax, pg.#74

Strong Lungs ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Struggling ? ? WW3852 Synopsis:

System:
Notes:
Book Ref: Tribebook: Bone Gnawers (Revised Edition), pg.#79

Struggling Awake ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#56

Style Sleeper ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#55

Supernatural Companion ? ? WW3108 Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition), pg.#15

Supporter ? ? WW3853 Synopsis:

System:
Notes:
Book Ref: Tribebook: Children of Gaia (Revised Edition), pg.#76

Supportive Family ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#81

Surreal Beauty ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#168

Swarm Attractor ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#24

Sweet Blood ? ? WW20007 Synopsis:

System:
Notes:
Book Ref: Players Guide to High Clans, pg.#207

Swim Sideways 6 ? WW3083 Synopsis: Unlike most Rokea, who cannot enter the Umbra without a Gift or aid from Sea, you can do so at will. The character can reach the Umbra, in the sea or on land, in the same way as a Garou. Note that this does not protect the character from the harsh rigors of Sea's Soul, so swimming sideways is safer closer to the surface.

System:
Notes:
Book Ref: Rokea, pg.#83

Sympathetic Bond ? ? WW2353 Synopsis:

System:
Notes:
Book Ref: Clanbook Malkavian (Revised Edition), pg.#66

Techgnosi ? ? WW4665 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Celestial Chorus, pg.#62

Temperature Control ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#71

Terrible Footsteps ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#71

The Fire Within ? ? WW3110 Synopsis:

System:
Notes:
Book Ref: Rage Across the Heavens, pg.#127

The Flow Of Ki ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#53

Thunder's Child ? ? WW3858 Synopsis:

System:
Notes:
Book Ref: Tribebook: Shadow Lords (Revised Edition), pg.#82

Time Sense ? ? WW2300

WW4600

Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#299
Mage: The Ascension (Revised), pg.#291

Touch Of Life ? ? WW4659 Synopsis:

System:
Notes:
Book Ref: Tradition Book: Verbena, pg.#70

Tough Hide ? ? WW2354 Synopsis:

System:
Notes:
Book Ref: Clanbook Nosferatu (Revised Edition), pg.#71

Tradition Herald ? ? WW4044 Synopsis:

System:
Notes:
Book Ref: The Bitter Road, pg.#117

Tranquil Soul ? ? WW3861 Synopsis:

System:
Notes:
Book Ref: Tribebook: Stargazers (Revised Edition), pg.#80

True Faith ? ? WW2205

WW2300
WW3066
WW3806
WW4600
WW6007
WW7100

Synopsis:

System:
Notes:
Book Ref: The Hunters Hunted, pg.#65
Vampire The Masquerade (Revised Edition), pg.#272 & 301
Freak Legion A Players Guide to Fomori, pg.#23
Players Guide to Garou, pg.#166
Mage: The Ascension (Revised), pg.#298
Wraith Players Guide, pg.#26
Player's Guide for Changeling the Dreaming, pg.#27

True Gypsy ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

True Love ? ? WW2300

WW3108
WW4600
WW6007
WW7300

Synopsis: , pg.#

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition), pg.#301
Werewolf Players Guide (2nd Edition), pg.#14
Mage: The Ascension (Revised), pg.#290
Wraith Players Guide, pg.#25
Changeling The Dreaming (2nd Edition), pg.#161

True Symbiote ? ? WW3810 Synopsis:

System:
Notes:
Book Ref: Possessed A Players Guide, pg.#106

Tunnel Vision (merit) ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Twin Link ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#55

Twin Souls ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#296

Umbral Affinity 2 - 3 Nuwisha WW3076 Synopsis: Nuwisha with this Merit have a strong connection to the Umbra.

System: All difficulties for passing through the Gauntlet are reduced by 2, to a minimum of 3. With the 3 point Merit, the Nuwisha does not need to stare into a reflection of any sort in order to enter the Umbra.
Notes:
Book Ref: Nuwisha, pg.#48

Umbral Affinity 3 Gurahl WW3079 Synopsis: Unlike most Gurahl, you do not have to physically rend the Gauntlet to enter the Umbra. Like the Garou, you are able to step sideways without having to rely on the use of a rite.

System: You need only concentrate on a reflective surface in order to pass through the Gauntlet.
Notes:
Book Ref: Gurahl, pg.#89

Unaging ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised), pg.#295

Unbondable 3 Vampire WW2021

WW2300
WW4600

You are immune to being blood bound.

Ghouls Fatal Addiction, pg.#84
Vampire The Masquerade (Revised Edition), pg.#300
Mage: The Ascension (Revised), pg.#295

Unforgettable Taste ? ? WW7055 Synopsis:

System:
Notes:
Book Ref: Kithbook: Redcaps, pg.#91

Unobtrusive ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Unpossessed ? ? WW3066

WW3810

Synopsis:

System:
Notes:
Book Ref: Freak Legion A Players Guide to Fomori, pg.#23
Possessed A Players Guide, pg.#107

Untamable ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Unusually Fertile ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Useful Knowledge ? ? WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla, pg.#74

Veiled To Garou ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole, pg.#72

Venerable 2 Rokea WW3083 Synopsis: You've been swimming the seas for a long time. You haven't garnered any Renown because you haven't really done much, but for whatever reason, you've decided to take a more active role in Rokea society.

System: You may begin play with dots in Linguistics, Occult, Seafaring, Etiquette, or Politics (no more than 2 dots in any of these Abilities, and probably not all five). While you begin with the same amount of Renown as other Rokea, your age gives you some respect (-1 Social difficulties with younger Rokea)
Notes:
Book Ref: Rokea, pg.#83

Venomous ? ? WW3082 Synopsis:

System:
Notes:
Book Ref: Breedbook: Ananasi, pg.#83

Venomous Attack ? ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#88

Virulent Strike ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction, pg.#84

Voice Of A Songbird ? ? WW7053 Synopsis:

System:
Notes:
Book Ref: Changeling - Kithbook Satyrs, pg.#63

Wayfarer's Feet ? ? WW7056 Synopsis:

System:
Notes:
Book Ref: Kithbook: Eshu, pg.#85

Way With Words ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide, pg.#79

Weak Shadow ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide, pg.#26

Weather Sense ? ? WW2362 Synopsis:

System:
Notes:
Book Ref: Clanbook Lasombra (Revised Edition), pg.#63

Werewolf Companion ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??, pg.#??

Wholecloth ? ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka, pg.#88

Wild Talent (merit) ? ? WW4254 Synopsis:

System:
Notes:
Book Ref: Sorcerer (Revised Edition), pg.#55

Winged (merit) ? ? WW7300 Synopsis:

System:
Notes:
Book Ref: Changeling The Dreaming (2nd Edition), pg.#164

Wolf Sight ? ? WW3806 Synopsis:

System:
Notes:
Book Ref: Players Guide to Garou, pg.#159

Wyld Allies ? ? WW6303 Synopsis:

System:
Notes:
Book Ref: Guildbook: Haunters, pg.#51

Years Of Wisdom ? ? WW4017 Synopsis:

System:
Notes:
Book Ref: Masters of the Art, pg.#83