Difference between revisions of "Joy/Thingamabobs"

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imported>Chrissy
(Created page with "*'''Green Thumb:''' Flowers have a tendency to spring up in her footsteps, and trees burst into bloom at her touch. She also has rather warm hands. *'''Wyld Mind:''' She can ...")
 
imported>Chrissy
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*'''Severe Phobia:''' She doesn't like going underground AT ALL. She doesn't have a problem with darkness or confined spaces as such, but the feeling of that much rock around her... eugh. Boo for caves.
 
*'''Severe Phobia:''' She doesn't like going underground AT ALL. She doesn't have a problem with darkness or confined spaces as such, but the feeling of that much rock around her... eugh. Boo for caves.
  
*'''Skinchanger Kinship:''' She shares a deep spiritual bond of friendship and respect with the Garou; she effectively has 3 points of the shifter version of Pure Breed as far as Garou are concerned, granting her +3 dice to all social rolls versus Garou.
 
  
 
*'''Spirit Sight:''' Is it a wonder she's so easily distracted, with so many strange things to catch her attention?
 
*'''Spirit Sight:''' Is it a wonder she's so easily distracted, with so many strange things to catch her attention?

Revision as of 02:19, 6 September 2012

  • Green Thumb: Flowers have a tendency to spring up in her footsteps, and trees burst into bloom at her touch. She also has rather warm hands.
  • Wyld Mind: She can come across as a bit of a ditz sometimes. She's not stupid, just easily distracted! She has to roll Willpower (difficulty 4) for every extended action roll beyond the second. If she fails OH LOOK A PUPPY!
  • Severe Phobia: She doesn't like going underground AT ALL. She doesn't have a problem with darkness or confined spaces as such, but the feeling of that much rock around her... eugh. Boo for caves.


  • Spirit Sight: Is it a wonder she's so easily distracted, with so many strange things to catch her attention?