Difference between revisions of "Gurahl Gifts"
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=='''Rank 1'''== | =='''Rank 1'''== | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Fiddlefish</font>''' - By invoking this Gift and scooping her hand (or paw) into a river, stream, or other body of water where fish may be found, a Gurahl can guarantee herself a nutritious dinner. Using this Gift presents the Gurahl with a fish large enough to satisfy her hunter. If a Gurahl overuses this Gift (particularly if she returns to the same spot over and over), Gaia's disapproval the implied greed or laziness manifests in a failure to procure a meal. While two or more Gurahl may each aquire a fish from one spot through using this Gift, an individual Gurahl may not snare more than one fish through the use of Fiddlefish unless she moves at least half a mile up or down stream from the original casting place. | ||
+ | |||
+ | '''System:''' So long as she attempts to acquire a single fish, a Gurahl does not need to spend Gnosis or make a roll for this Gift to succeed. If the Gurahl wishes for more than one fish and makes the effort to relocate to another spot, the player may roll Dexterity + Athletics to see if Gaia blesses the Gurahl with additional fish. Success means that the Gurahl gains another large, tasty fish. Failure results in no additional fish, while a botch means that Gaia is displeased with the Gurahl, who must then make appropriate restitution before trying to use the Gift again. Until the Gurahl atones for a botched attempt at invoking this Gift, future uses of Fiddlefish fail automatically. | ||
+ | |||
+ | ''(PGttCB p91, Gurahl BB p101)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Healing Tongue</font>''' - As the Garou Theurge Gift: '''Mother's Touch'''. Ursa Major taught this Gift to the Gurahl, who passed it on to the Garou, who know it by a different name. | ||
+ | |||
+ | ''(PGttCB p91, Gurahl BB p101)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Ignore Wounds</font>''' - As the Garou Philodox Gift: '''Resist Pain'''. This Gift comes to the Gurahl from Mangi, the Death Bear. The Gurahl, in turn, taught the Garou how to petition Bear for the Gift, which the wolves renamed and claimed as their own. | ||
+ | |||
+ | ''(PGttCB p91, Gurahl BB p101)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Nature's Plenty</font>''' - This Gift allows a Gurahl to locate sufficient food, healing herbs or other useful vegetation to feed or tend to an individual creature in need of his ministrations. Regardless of the seasons, enough of the required plants or herbs may be found, even if they are hidden under deep snows or only grown in normally inaccessible places. | ||
+ | |||
+ | '''System:''' To activate this Gift, the player rolls Perception + Primal Urge (difficulty 7). One success is sufficient to lead the Gurahl to food or healing herbs, but not both. If a Gurahl seeks to find both herbal remedies and food plants, at least two successes are necessary (one for each class of vegetable matter sought). No successes means that the Gurahl cannot find any suitable plants in the vicinity of the Gift's activation, while a botch leads the Gurahl to non-nutritious or even toxic plants (storyteller's discretion). | ||
+ | |||
+ | ''(Gurahl BB, p102)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Sense Pattern Breaker</font>''' - As the Garou Metis Gift: '''Sense Wyrm'''. | ||
+ | |||
+ | ''(Gurahl BB, p101)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Sentinel's Warning</font>''' - The use of this Gift allows a Gurahl to become alert to the presence of threats or hostile forces or individuals in his protected lands. The Gift manifests in the Gurahl's conciousness as a feeling of unease and discomfort. Unlike the Merit: Danger Sense, which is always "on", this Gift requires a concious effort to activate it in order for it to work. Both mortal and supernatural dangers trigger the effects of this power, making it impossible for the Gurahl to determine the precise type of threat involved. A Raven spirit teaches this Gift. | ||
+ | |||
+ | '''System:''' To invoke this Gift, a Gurahl must roll Perception + Alertness and spend a point of Gnosis. The Gift's effects last for one scene per success rolled. No successes means that the Gift fails to function. A botch produces false triggers which can send the werebear off on a wild goose chase. | ||
+ | |||
+ | ''(Gurahl BB, p102)'' | ||
+ | ---- | ||
+ | '''<font color=black style="text-shadow: 5px 5px 8px black;">Ursa's Cleansing</font>''' - As the Fianna Gift: '''Resist Toxin'''. | ||
+ | |||
+ | ''(Gurahl BB, p102)'' | ||
+ | ---- | ||
=='''Rank 2'''== | =='''Rank 2'''== |
Revision as of 19:53, 12 May 2019
Common Gurahl Gifts
PGttCB 91-92, Gurahl 101-104
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
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Rank 1
Fiddlefish - By invoking this Gift and scooping her hand (or paw) into a river, stream, or other body of water where fish may be found, a Gurahl can guarantee herself a nutritious dinner. Using this Gift presents the Gurahl with a fish large enough to satisfy her hunter. If a Gurahl overuses this Gift (particularly if she returns to the same spot over and over), Gaia's disapproval the implied greed or laziness manifests in a failure to procure a meal. While two or more Gurahl may each aquire a fish from one spot through using this Gift, an individual Gurahl may not snare more than one fish through the use of Fiddlefish unless she moves at least half a mile up or down stream from the original casting place.
System: So long as she attempts to acquire a single fish, a Gurahl does not need to spend Gnosis or make a roll for this Gift to succeed. If the Gurahl wishes for more than one fish and makes the effort to relocate to another spot, the player may roll Dexterity + Athletics to see if Gaia blesses the Gurahl with additional fish. Success means that the Gurahl gains another large, tasty fish. Failure results in no additional fish, while a botch means that Gaia is displeased with the Gurahl, who must then make appropriate restitution before trying to use the Gift again. Until the Gurahl atones for a botched attempt at invoking this Gift, future uses of Fiddlefish fail automatically.
(PGttCB p91, Gurahl BB p101)
Healing Tongue - As the Garou Theurge Gift: Mother's Touch. Ursa Major taught this Gift to the Gurahl, who passed it on to the Garou, who know it by a different name.
(PGttCB p91, Gurahl BB p101)
Ignore Wounds - As the Garou Philodox Gift: Resist Pain. This Gift comes to the Gurahl from Mangi, the Death Bear. The Gurahl, in turn, taught the Garou how to petition Bear for the Gift, which the wolves renamed and claimed as their own.
(PGttCB p91, Gurahl BB p101)
Nature's Plenty - This Gift allows a Gurahl to locate sufficient food, healing herbs or other useful vegetation to feed or tend to an individual creature in need of his ministrations. Regardless of the seasons, enough of the required plants or herbs may be found, even if they are hidden under deep snows or only grown in normally inaccessible places.
System: To activate this Gift, the player rolls Perception + Primal Urge (difficulty 7). One success is sufficient to lead the Gurahl to food or healing herbs, but not both. If a Gurahl seeks to find both herbal remedies and food plants, at least two successes are necessary (one for each class of vegetable matter sought). No successes means that the Gurahl cannot find any suitable plants in the vicinity of the Gift's activation, while a botch leads the Gurahl to non-nutritious or even toxic plants (storyteller's discretion).
(Gurahl BB, p102)
Sense Pattern Breaker - As the Garou Metis Gift: Sense Wyrm.
(Gurahl BB, p101)
Sentinel's Warning - The use of this Gift allows a Gurahl to become alert to the presence of threats or hostile forces or individuals in his protected lands. The Gift manifests in the Gurahl's conciousness as a feeling of unease and discomfort. Unlike the Merit: Danger Sense, which is always "on", this Gift requires a concious effort to activate it in order for it to work. Both mortal and supernatural dangers trigger the effects of this power, making it impossible for the Gurahl to determine the precise type of threat involved. A Raven spirit teaches this Gift.
System: To invoke this Gift, a Gurahl must roll Perception + Alertness and spend a point of Gnosis. The Gift's effects last for one scene per success rolled. No successes means that the Gift fails to function. A botch produces false triggers which can send the werebear off on a wild goose chase.
(Gurahl BB, p102)
Ursa's Cleansing - As the Fianna Gift: Resist Toxin.
(Gurahl BB, p102)
Rank 2
Rank 3
Rank 4
Rank 5
Homid
PGttCB 92-93, Gurahl 90-91
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
|
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Ursine
PGttCB 93, Gurahl 91-93
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
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Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Arcas
PGttCB 93, Gurahl 93-94
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
|
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Uzmati
PGttCB 93-94, Gurahl 94-96
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
|
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Kojubat
PGttCB 94, Gurahl 96-99
Level 1
|
Level 2
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Level 3
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Level 4
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Level 5
|
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Kieh
PGttCB 94-95, Gurahl 99-100
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
|
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Rishi
PGttCB 95, Gurahl 100-101
Level 1
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Level 2
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Level 3
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Level 4
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Level 5
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