Difference between revisions of "Edges"

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imported>WhoopingCrane
(Created page with "Note: "Spend" means to do '+lose Conviction (hunter)'. {|width="100%" |- |width="50%" valign="top"| {{ :Template:StatChart |title=Defense (HtR 157) |rank1=Ward (Stamina + Zea...")
 
imported>WhoopingCrane
 
(2 intermediate revisions by the same user not shown)
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<div style="float: right">
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__TOC__
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</div>
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Note: "Spend" means to do '+lose Conviction (hunter)'.
 
Note: "Spend" means to do '+lose Conviction (hunter)'.
  
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=Common edges=
 
{|width="100%"
 
{|width="100%"
 
|-
 
|-
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|width="50%" valign="top"|
 
|width="50%" valign="top"|
 
{{ :Template:StatChart
 
{{ :Template:StatChart
|title="Visionary (edge)" (HtR 154)
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|title="Vision (edge)" (HtR 154)
 
|rank1=Foresee (Intelligence + Vision (virtue) vs 7)
 
|rank1=Foresee (Intelligence + Vision (virtue) vs 7)
 
|rank2=Pinpoint (Perception + Vision (virtue))
 
|rank2=Pinpoint (Perception + Vision (virtue))
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|rank4=Restore (spend 3; Stamina + Vision (virtue))
 
|rank4=Restore (spend 3; Stamina + Vision (virtue))
 
|rank5=Augur (spend 3; ST rolls Intelligence + Vision (virtue) vs 8)
 
|rank5=Augur (spend 3; ST rolls Intelligence + Vision (virtue) vs 8)
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}}
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|}
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=Lost Creeds=
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{|width="100%"
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|-
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Deviance (Wayward 82)
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|rank1=Impart (Perception + Vision (virtue))
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|rank2=Forewarn (ST rolls Wits + Vision (virtue) vs 7)
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|rank3=Enrage (Manipulation + Vision (virtue))
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|rank4=Reap (spend 1; Perception + Vision (virtue) vs 8)
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|rank5=Spiral (spend 2; Strength + Vision (virtue) vs 8)
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}}
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Solitude (Hermit 87)
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|rank1=Reach (Perception + Vision (virtue))
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|rank2=Send (Intelligence + Vision (virtue)) <br /> vs 7 for hunter with second sight active <br /> vs 8 for hunter with second sight inactive <br /> vs 9 for bystander
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|rank3=Edict (Manipulation + Vision (virtue))
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|rank4=Transcend (spend 1; Stamina + Vision (virtue) vs 8)
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|rank5=Proclaim (spend 2; roll Vision (virtue)) <br /> vs 6 for hunters/bystanders <br /> vs highest target Willpower for others
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}}
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|}
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=Alternate creed book edges=
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{|width="100%"
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|-
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Defense (Defender 74)
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|rank1=Alarm (Perception + Zeal)
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|rank2=Lock (Stamina + Zeal)
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|rank3=Guard (Perception + Zeal)
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|rank4=Protect (spend 1; allocate Zeal as extra dice in soak rolls for the scene)
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|rank5=Blast (spend 2; monsters who contact/cross edge of barrier take Stamina + Zeal dice of damage)
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}}
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Innocence (Innocent 78)
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|rank1=Fool's Luck (Wits + Mercy (virtue) vs 8)
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|rank2=Ease (Manipulation + Mercy (virtue))
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|rank3=Inspire (spend to benefit someone else)
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|rank4=Bond (Charisma + Mercy (virtue))
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|rank5=Backlash (???)
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}}
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|-
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Judgment (Judge 76)
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|rank1=Vigilance (Zeal reduces sleep needed)
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|rank2=Anathema (Strength + Zeal)
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|rank3=Vow (spend 1; monster violating agreement takes Charisma + Zeal vs (their Stamina + 3) dice of lethal)
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|rank4=Confession (spend 1; Manipulation + Zeal vs target's Willpower, max 9)
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|rank5=Imprison (spend 2; Stamina + Zeal vs (target's Stamina + 3))
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}}
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Martyrdom (Martyr 75)
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|rank1=Project (Appearance + Mercy (virtue))
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|rank2=Revelation (spend 1; Wits + Mercy (virtue))
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|rank3=Inflict (spend 1; close attacks are copied against attacker)
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|rank4=Ordeal (spend 2; Stamina + Mercy (virtue))
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|rank5=Expiate (Willpower resisted by target's Willpower)
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}}
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|-
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Redemption (Redeemer 74)
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|rank1=Outreach (Manipulation + Mercy (virtue))
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|rank2=Insight (Wits + Mercy (virtue))
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|rank3=Punish (Wits + Mercy (virtue))
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|rank4=Abjure (spend 1; Appearance + Mercy (virtue) resisted by target's Willpower)
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|rank5=Shame (spend 2; Manipulation + Mercy (virtue) vs 8)
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}}
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Vengeance (Avenger 71)
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|rank1=Impact (throwing knives/axes/etc., damage is +2 and lethal)
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|rank2=Muse of Flame (Perception + Zeal vs 5)
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|rank3=Fuel (convert Willpower to Conviction or vice versa, only while under duress)
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|rank4=Firewalk (spend 1; fire damage reduced by Stamina)
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|rank5=Harpoon (spend 2; Dexterity + Athletics)
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}}
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|-
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|width="50%" valign="top"|
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{{ :Template:StatChart
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|title=Creed Vision (Visionary 77)
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|rank1=Focus (Charisma + Vision (virtue))
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|rank2=Summon (Manipulation + Vision (virtue) vs 7)
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|rank3=Rally (Charisma + Vision (virtue) vs 8)
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|rank4=Unify (spend 1; Wits + Vision (virtue))
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|rank5=Determine (spend 2; Manipulation + Vision (virtue) vs 7)
 
}}
 
}}
 
|}
 
|}

Latest revision as of 12:10, 24 November 2018

Note: "Spend" means to do '+lose Conviction (hunter)'.

Common edges

Defense (HtR 157)
Dot-filled.png Ward (Stamina + Zeal)
Dot-filled.pngDot-filled.png Rejuvenate (heal faster)
Dot-filled.pngDot-filled.pngDot-filled.png Brand (touch target, roll Zeal)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Champion (spend 1; Appearance + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Burn (spend 2; Stamina + Zeal)
Innocence (HtR 147)
Dot-filled.png Hide (Wits + Mercy (virtue))
Dot-filled.pngDot-filled.png Illuminate (Perception + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Radiate (Stamina + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Confront (spend 1; Manipulation + Mercy (virtue) vs 5)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Blaze (spend 2; Strength + Mercy (virtue) vs 8)
Judgment (HtR 159)
Dot-filled.png Discern (Perception + Zeal)
Dot-filled.pngDot-filled.png Burden (Stamina + Zeal vs (target's Stamina + 3))
Dot-filled.pngDot-filled.pngDot-filled.png Balance (Wits + Zeal vs (target's Stamina + 2))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Pierce (spend 1, Perception + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Expose (spend 2, Zeal vs 8)
Martyrdom (HtR 150)
Dot-filled.png Demand (take 1 unsoakable bashing; add Mercy (virtue) to Strength)
Dot-filled.pngDot-filled.png Witness (Perception + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Ravage (Manipulation + Mercy (virtue) vs 7)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Donate (spend 2; attribute to lend + Mercy (virtue) vs 7)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Payback (spend 5; Manipulation + Mercy (virtue) vs (target's Stamina + 4))
Redemption (HtR 152)
Dot-filled.png Bluster (Wits + Mercy (virtue))
Dot-filled.pngDot-filled.png Insinuate (Manipulation + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Respire (Stamina + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Becalm (spend 1; Manipulation + Mercy (virtue) vs 7)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Suspend (spend 2; Charisma + Mercy (virtue) vs 8)
"Vengeance (edge)" (HtR 162)
Dot-filled.png Cleave (damage is +2 and lethal)
Dot-filled.pngDot-filled.png Trail (touch target, Perception + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.png Smolder (Manipulation + Zeal vs 7)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Surge (spend 1; allocate Zeal to add to physical attributes, max 6 each)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Smite (spend 1; Dexterity + Zeal)
"Vision (edge)" (HtR 154)
Dot-filled.png Foresee (Intelligence + Vision (virtue) vs 7)
Dot-filled.pngDot-filled.png Pinpoint (Perception + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Delve (Perception + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Restore (spend 3; Stamina + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Augur (spend 3; ST rolls Intelligence + Vision (virtue) vs 8)

Lost Creeds

Deviance (Wayward 82)
Dot-filled.png Impart (Perception + Vision (virtue))
Dot-filled.pngDot-filled.png Forewarn (ST rolls Wits + Vision (virtue) vs 7)
Dot-filled.pngDot-filled.pngDot-filled.png Enrage (Manipulation + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Reap (spend 1; Perception + Vision (virtue) vs 8)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Spiral (spend 2; Strength + Vision (virtue) vs 8)
Solitude (Hermit 87)
Dot-filled.png Reach (Perception + Vision (virtue))
Dot-filled.pngDot-filled.png Send (Intelligence + Vision (virtue))
vs 7 for hunter with second sight active
vs 8 for hunter with second sight inactive
vs 9 for bystander
Dot-filled.pngDot-filled.pngDot-filled.png Edict (Manipulation + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Transcend (spend 1; Stamina + Vision (virtue) vs 8)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Proclaim (spend 2; roll Vision (virtue))
vs 6 for hunters/bystanders
vs highest target Willpower for others

Alternate creed book edges

Creed Defense (Defender 74)
Dot-filled.png Alarm (Perception + Zeal)
Dot-filled.pngDot-filled.png Lock (Stamina + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.png Guard (Perception + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Protect (spend 1; allocate Zeal as extra dice in soak rolls for the scene)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Blast (spend 2; monsters who contact/cross edge of barrier take Stamina + Zeal dice of damage)
Creed Innocence (Innocent 78)
Dot-filled.png Fool's Luck (Wits + Mercy (virtue) vs 8)
Dot-filled.pngDot-filled.png Ease (Manipulation + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Inspire (spend to benefit someone else)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Bond (Charisma + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Backlash (???)
Creed Judgment (Judge 76)
Dot-filled.png Vigilance (Zeal reduces sleep needed)
Dot-filled.pngDot-filled.png Anathema (Strength + Zeal)
Dot-filled.pngDot-filled.pngDot-filled.png Vow (spend 1; monster violating agreement takes Charisma + Zeal vs (their Stamina + 3) dice of lethal)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Confession (spend 1; Manipulation + Zeal vs target's Willpower, max 9)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Imprison (spend 2; Stamina + Zeal vs (target's Stamina + 3))
Creed Martyrdom (Martyr 75)
Dot-filled.png Project (Appearance + Mercy (virtue))
Dot-filled.pngDot-filled.png Revelation (spend 1; Wits + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Inflict (spend 1; close attacks are copied against attacker)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Ordeal (spend 2; Stamina + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Expiate (Willpower resisted by target's Willpower)
Creed Redemption (Redeemer 74)
Dot-filled.png Outreach (Manipulation + Mercy (virtue))
Dot-filled.pngDot-filled.png Insight (Wits + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.png Punish (Wits + Mercy (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Abjure (spend 1; Appearance + Mercy (virtue) resisted by target's Willpower)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Shame (spend 2; Manipulation + Mercy (virtue) vs 8)
Creed Vengeance (Avenger 71)
Dot-filled.png Impact (throwing knives/axes/etc., damage is +2 and lethal)
Dot-filled.pngDot-filled.png Muse of Flame (Perception + Zeal vs 5)
Dot-filled.pngDot-filled.pngDot-filled.png Fuel (convert Willpower to Conviction or vice versa, only while under duress)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Firewalk (spend 1; fire damage reduced by Stamina)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Harpoon (spend 2; Dexterity + Athletics)
Creed Vision (Visionary 77)
Dot-filled.png Focus (Charisma + Vision (virtue))
Dot-filled.pngDot-filled.png Summon (Manipulation + Vision (virtue) vs 7)
Dot-filled.pngDot-filled.pngDot-filled.png Rally (Charisma + Vision (virtue) vs 8)
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Unify (spend 1; Wits + Vision (virtue))
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Determine (spend 2; Manipulation + Vision (virtue) vs 7)