Difference between revisions of "Character Generation/Sorcerer-Psychic"

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imported>Emurphy
imported>Emurphy
Line 4: Line 4:
 
* Psychics may purchase sorcerer powers.
 
* Psychics may purchase sorcerer powers.
  
Choose: Concept, society, Nature, Demeanor, and Essence
+
Choose: Concept, society, Nature, Demeanor, and Essence (Dynamic/Static/Entropic)
  
 
Attributes: 6/4/3
 
Attributes: 6/4/3
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Set: Willpower = 5, Mana Pool = Mana Background
 
Set: Willpower = 5, Mana Pool = Mana Background
  
Select Resonance: Dynamic/Entropic/Static
+
Select Resonance (adjective related to Essence)
  
 
Freebie Points: 21
 
Freebie Points: 21

Revision as of 21:25, 28 April 2013

Notes:

  • We consider Sorcerers and Psychics to be the same thing.
  • Sorcerers may purchase psychic powers.
  • Psychics may purchase sorcerer powers.

Choose: Concept, society, Nature, Demeanor, and Essence (Dynamic/Static/Entropic)

Attributes: 6/4/3

Abilities: 11/7/4

Backgrounds: 5

Numina: 5 (paths, rituals, psychic powers, foci)

Set: Willpower = 5, Mana Pool = Mana Background

Select Resonance (adjective related to Essence)

Freebie Points: 21

Freebie Costs:

  • Attribute: 5
  • Ability: 2
  • Path: 7
  • Ritual: 3
  • Background: 1
  • Willpower: 1