Difference between revisions of "Specialties"
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* Cunning | * Cunning | ||
* Deceitful / Deceptive | * Deceitful / Deceptive | ||
+ | * Dissembling Motives | ||
* Doubletalk | * Doubletalk | ||
* Forked Tongue | * Forked Tongue | ||
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* Carburetors | * Carburetors | ||
* Carpentry | * Carpentry | ||
+ | * Clockwork Mechanisms | ||
* Graffiti | * Graffiti | ||
* Hekau | * Hekau | ||
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* Clockwork | * Clockwork | ||
* Communications | * Communications | ||
+ | * Computer Networking | ||
* Electronic Security / Computer Security (i.e. computers securing something other than computers) | * Electronic Security / Computer Security (i.e. computers securing something other than computers) | ||
* Improvised Solutions | * Improvised Solutions | ||
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* Cybernetics | * Cybernetics | ||
* Manufacturing | * Manufacturing | ||
+ | * Mechanical Engineering | ||
* Metallurgy | * Metallurgy | ||
* Physics | * Physics | ||
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| Swimming | | Swimming | ||
| <!-- approved --> | | <!-- approved --> | ||
+ | * Deep Water | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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| First Aid | | First Aid | ||
| <!-- approved --> | | <!-- approved --> | ||
+ | * Diagnosis | ||
+ | * Emergency Medicine | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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* Broken Bones | * Broken Bones | ||
* CPR | * CPR | ||
− | |||
* Terminology | * Terminology | ||
|- | |- | ||
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| <!-- approved --> | | <!-- approved --> | ||
* Forest | * Forest | ||
+ | * Ocean | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
+ | * Deep Dreaming | ||
+ | * Explosives | ||
+ | * Near Dreaming | ||
+ | * Transmutation | ||
|- | |- | ||
| Church History | | Church History | ||
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| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
+ | * Biblical | ||
+ | * Early Christian | ||
+ | * Enlightenment | ||
+ | * Medieval | ||
+ | * Modern | ||
+ | * Post-Biblical | ||
+ | * Reformation | ||
|- | |- | ||
| Classics | | Classics | ||
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| Naturalist | | Naturalist | ||
| <!-- approved --> | | <!-- approved --> | ||
+ | * Temperate Forest | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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* Marine | * Marine | ||
* Mountains | * Mountains | ||
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|- | |- | ||
| Navigation | | Navigation |
Latest revision as of 20:25, 18 October 2024
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat).
- Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Reminder - specialties do not affect Damage or Soak rolls.
Attributes
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Primary Abilities
Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Talents
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Skills
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Knowledges
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Secondary Abilities
Talents
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Skills
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Knowledges
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Mage Spheres
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