Difference between revisions of "House Rules/Possessed"
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(Updated with changes to Autonomy) |
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{| cellpadding="0" cellspacing="5" width="900" style="background: #333333; border:4px solid #000000; padding:0em 0em 0em 0em; -moz-border-radius: 12px; -webkit-border-radius: 12px" | {| cellpadding="0" cellspacing="5" width="900" style="background: #333333; border:4px solid #000000; padding:0em 0em 0em 0em; -moz-border-radius: 12px; -webkit-border-radius: 12px" | ||
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<br><font style="color: #ffffff; font-family: Gentium Book Basic, Garamond; font-size: 46pt; text-shadow: #ffffff 0px 0px 8px">''House Rules<br>Possessed''</font><br><br> | <br><font style="color: #ffffff; font-family: Gentium Book Basic, Garamond; font-size: 46pt; text-shadow: #ffffff 0px 0px 8px">''House Rules<br>Possessed''</font><br><br> | ||
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* Temporary Autonomy can drop to 0. If it would drop /below/ 0, then 1 permanent Autonomy is converted to 10 temporary Autonomy to make up the difference. | * Temporary Autonomy can drop to 0. If it would drop /below/ 0, then 1 permanent Autonomy is converted to 10 temporary Autonomy to make up the difference. | ||
* If permanent Autonomy drops below Willpower, then Willpower is dropped to match. | * If permanent Autonomy drops below Willpower, then Willpower is dropped to match. | ||
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+ | * Kami do not have Autonomy. For the purpose of die rolls involving Autonomy (e.g. Spirit Kinship, Fading, Urges), we treat Kami as if they have Autonomy of 6 permanent / 0 temporary. | ||
+ | ** They cannot raise Autonomy with XP, nor lower it to gain powers or remove taints. | ||
+ | ** Anything else that affects Autonomy also affects these effective values, e.g. a Kami with Consecrated 2 would have effective Autonomy of 5 permanent / 5 temporary. | ||
==Kami== | ==Kami== | ||
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=<strike>Nerfed</strike>Adjusted Powers= | =<strike>Nerfed</strike>Adjusted Powers= | ||
* A few 'balance adjustments': | * A few 'balance adjustments': | ||
− | ** The damage caused by Savage Genitalia IS soakable, provided the victim can normally soak Lethal damage | + | ** The damage caused by Savage Genitalia IS soakable, provided the victim can normally soak Lethal damage. |
** Armor does NOT apply to soak rolls versus Savage Genitalia. | ** Armor does NOT apply to soak rolls versus Savage Genitalia. | ||
** The damage from the 'Poison' Power is dice, not automatic levels. Likewise for 'Electrical Field'. | ** The damage from the 'Poison' Power is dice, not automatic levels. Likewise for 'Electrical Field'. | ||
− | ** Between 'Unnatural Strength', 'Exoskeleton' and 'Enhanced Attribute', no more than a total of 8 extra attribute dots per category (physical/social/mental) may be taken per character, and no more than 12 total across all categories. | + | ** Between 'Unnatural Strength', 'Exoskeleton' and 'Enhanced Attribute', no more than a total of 8 extra attribute dots per category (physical/social/mental) may be taken per character, and no more than 12 total across all categories. In addition, each individual attribute cannot exceed 8 (base + extra). |
+ | ** Dispersion: Maximum difference of 1 health level between any two components, e.g. 3+2+2 but not 6+1. Body mass is roughly in proportion with health levels. | ||
+ | ** Homogeneity: If an effect's duration would otherwise last beyond the end of the scene, it's only temporarily negated. | ||
** The 'Hidden Power' Merit does '''not''' let you ignore the part about certain Powers and Taints setting your appearance to zero. You might not be obviously supernaturally hideous, but you're still hideous. | ** The 'Hidden Power' Merit does '''not''' let you ignore the part about certain Powers and Taints setting your appearance to zero. You might not be obviously supernaturally hideous, but you're still hideous. | ||
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**Other Possessed | **Other Possessed | ||
**Race:Bygone | **Race:Bygone | ||
+ | **Any race other than Mortal or Mortal+, while retaining that status. Anything below to the contrary is retained as a guideline for NPCs, and also in the unlikely case that staff actually allows them for PCs at all. (To the best of our knowledge, it's never actually happened in the past.) | ||
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*** While a Changeling's mortal host could in theory become Possessed and turned into a Drone or Fomor, this would completely and permanently destroy their faerie soul, in essence leaving them no different than a possessed mortal. They would lose their Glamour pool, Arts, Realms, Kenning, Gremayre, Lore Changeling, and most Changeling-only Backgrounds. Losing all memories of their time as a Changeling would also get them a free Amnesia flaw. | *** While a Changeling's mortal host could in theory become Possessed and turned into a Drone or Fomor, this would completely and permanently destroy their faerie soul, in essence leaving them no different than a possessed mortal. They would lose their Glamour pool, Arts, Realms, Kenning, Gremayre, Lore Changeling, and most Changeling-only Backgrounds. Losing all memories of their time as a Changeling would also get them a free Amnesia flaw. | ||
**Race:Mortal+/Kinain | **Race:Mortal+/Kinain | ||
− | *** You can't | + | *** You can become a drone or fomor, but you won't be kinain any more. Gorgons created from human(oid)s are nonexistent or nearly so. Kinain becoming kami are possible, but highly unlikely, as the criteria for becoming kami are not particularly parallel to the typical attributes of kinain. |
**Race:Mortal+/Ghoul | **Race:Mortal+/Ghoul | ||
*** While a ghoul can become a Fomor just fine (see below), any ghoul that gets turned into a Drone will quickly cease to be a ghoul, as the Clarification process neutralizes the Vitae as well as the Blood Bond. No ghoul would EVER be chosen by Gaia to become a Kami. (Kami can be ghouled, but it's a terrible idea.) | *** While a ghoul can become a Fomor just fine (see below), any ghoul that gets turned into a Drone will quickly cease to be a ghoul, as the Clarification process neutralizes the Vitae as well as the Blood Bond. No ghoul would EVER be chosen by Gaia to become a Kami. (Kami can be ghouled, but it's a terrible idea.) | ||
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=Autonomy Cap= | =Autonomy Cap= | ||
* You cannot drop your Permanent Autonomy any lower than 4. If you're at 4, you will have to raise it before buying any more Powers with it. | * You cannot drop your Permanent Autonomy any lower than 4. If you're at 4, you will have to raise it before buying any more Powers with it. | ||
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=Rorqual= | =Rorqual= |
Latest revision as of 17:29, 13 May 2023
"I live in sin, to kill myself I live; no longer my life my own, but sin's; my good is given to me by heaven, my evil by myself, by my free will, of which I am deprived."
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We use Possessed (WW3810) as a primary resource and Freak Legion (WW3066) as a secondary resource. Autonomy
Kami
Extra Powers and Taints
Banned Powers
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