Difference between revisions of "The Dragons/Totem"
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'''Traits:''' The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak). | '''Traits:''' The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak). | ||
− | In addition, the Dragon's bastards gain an additional dice to soak damage from any source.'' | + | In addition, the Dragon's bastards gain an additional 2 dice to soak damage from any source.'' |
Other Dancers revere the Dragon's bastards as warriors among warriors | Other Dancers revere the Dragon's bastards as warriors among warriors |
Latest revision as of 14:02, 22 August 2021
Traits: The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak).
In addition, the Dragon's bastards gain an additional 2 dice to soak damage from any source.
Other Dancers revere the Dragon's bastards as warriors among warriors
Ban: This totem abhors cowardice. Any of his bastards who run from a fight lose the ability to vomit flame for a full day. In addition, the Green Dragon may instruct other Black Spirals to hunt the coward down and torture him for his failure.