Difference between revisions of "The Dragons/Totem"

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'''Traits:''' The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak).
 
'''Traits:''' The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak).
  
In addition, the Dragon's bastards gain an additional die to soak damage from any source.''
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In addition, the Dragon's bastards gain an additional 2 dice to soak damage from any source.''
  
 
Other Dancers revere the Dragon's bastards as warriors among warriors
 
Other Dancers revere the Dragon's bastards as warriors among warriors

Latest revision as of 14:02, 22 August 2021

Traits: The Dragon's bastards can emulate their guardian's greatest power. A servant of the Green Dragon can spew forth toxic flames three times a day. Any victim within six feet of a vomiting servitor can attempt to dodge the attack - this requires at least four successes on a Dexterity + Dodge roll. (Note that if several packmates attack the same victim at once, the difficulty for the target's Dodge roll increases by 1 for each additional attack!) The inferno inflicts two Health Levels of damage if it strikes successfully and is as hot as a chemical fire (difficulty 9 to soak).

In addition, the Dragon's bastards gain an additional 2 dice to soak damage from any source.

Other Dancers revere the Dragon's bastards as warriors among warriors


Ban: This totem abhors cowardice. Any of his bastards who run from a fight lose the ability to vomit flame for a full day. In addition, the Green Dragon may instruct other Black Spirals to hunt the coward down and torture him for his failure.