Difference between revisions of "Character Generation/Mummy"
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* Initial Attributes are 7/5/3<br> | * Initial Attributes are 7/5/3<br> | ||
* Initial Abilities are 13/9/5<br> | * Initial Abilities are 13/9/5<br> | ||
− | This differs from the book but is the same amount. Standardizing Character Creation to that of other major template races. | + | This differs from the book but is the same amount.<br> |
+ | Standardizing Character Creation to that of other major template races. | ||
</div> | </div> | ||
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* How do you see your duty to Osiris and Ma'at? | * How do you see your duty to Osiris and Ma'at? | ||
* How do you deal with the mortal world? | * How do you deal with the mortal world? | ||
− | * What do you believe? | + | * What do you believe? |
=Capacocha / Teomallki= | =Capacocha / Teomallki= |
Revision as of 01:37, 6 March 2021
House Rule:
- Initial Attributes are 7/5/3
- Initial Abilities are 13/9/5
This differs from the book but is the same amount.
Standardizing Character Creation to that of other major template races.
For less common types, see bottom of page
- First Life: your tem-akh's original existence in ancient Egypt
- Second Life: your modern life before death
- Third Life: your modern life after death
Choose Concept, Nature, Demeanor, Amenti, Hamartia, Inheritance
Amenti | Translation | Tem-akh | Purpose | Primary hekau path |
---|---|---|---|---|
Kher-minu | Tomb Watcher | Ka | The Defender Self | Amulets |
Khri-habi | Scroll-bearer | Ba | The Bird Self | Alchemy |
Mesektet | Night Sun | Sahu | The Eternal Self | Celestial |
Sakhmu | Spirit Scepter | Khu | The Shining Self | Effigy |
Sefekhi | Unbandaged One | Khaibit | The Shadow Self | Necromancy |
Udja-sen | Judged One | any |
- Concept: Who you were/are in your Second/Third Life
- Hamartia: Failing in your Second Life that your tem-akh filled; similar to Regret for wraiths
- Inheritance: Who your tem-akh was in your First Life
Stat | Baseline | Freebies per additional dot |
---|---|---|
Attributes | 1 in each + 7/5/3 | 5 |
Abilities | 13/9/5 | 2 |
"Balance (mummy)" | 1 | 4 (max total 3) |
Sekhem | equal to Balance (Vessel: use +mysheet) | house rule: n/a |
Hekau | 3 (including at least 1 in Amenti's primary path, can't exceed Balance) | 5 |
Spells/Rituals | one free spell or ritual at each level of each baseline hekau | 1 |
Backgrounds | 5 | 1 |
Willpower | 5 | 1 |
Freebies | 15 (including at least 5 on attributes, abilities, backgrounds, and/or Willpower) |
(MtR 60 says "one spell or ritual per level", MtR 78 says "two per". We picked the former.)
Backgrounds include Arcane, Ba, Companion, Ka, Legacy, Memory, Vessel, Tomb
- Teomallki: Memory is common but not required, Lesser Resurrection is not required (MPG 73-74 takes precedence over MtR 222)
- Wu T'ian: High Mentor is uncommon, Ka is not allowed but you still get the "incorruptible" benefits from level 0 (MtR 225, 65)
Things you should know about your character (pages 71-73)
- How did you die, and what kind of impact did your death have on you?
- How did you reach the Lands of Faith?
- Who performed the Great Rite for you?
- Who taught you?
- How do you see your duty to Osiris and Ma'at?
- How do you deal with the mortal world?
- What do you believe?
Capacocha / Teomallki
Use Direction instead of Balance
Suyu | Translation | Primary hekau path |
---|---|---|
Chaskimallki | Word Bearers | Respiro (MPG 134) |
Intimallki | Sun Spears | Saudade (MPG 128) |
Pachamallki | Stone Pillars | Sarandu (MPG 121) |
Uchumallki | Smoke Dancers | Alitu (MPG 117) |
Wu T'ian
Use Quest instead of Balance
Wu T'ian | Translation | Purpose | Primary hekau path |
---|---|---|---|
Wu Feng | Family of the Phoenix | The Vibrant Self | Feng Tan (MPG 139) |
Xian Lung | Immortal Dragons | The Resilient Self | Lung Tan (MPG 146) |
Others
Cabiri etc. are treated as equivalent to Egyptian mummies for purpose of chargen mechanics