Difference between revisions of "User:Arumi/Colored OOC"

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(Created page with "This is my draft of an attempt to get custom colors into OOC game-wide, without breaking my logger. <code><pre> &CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[s...")
 
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<code><pre>
 
<code><pre>
 
&CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[setq(1,get(%#/ooc_color_1))][setq(2,get(%#/ooc_color_2))][ansi(%q1,<)][ansi(%q2,OOC)][ansi(%q1,>)] %N[switch(mid(%0,0,1),:,%b[delete(%0,0,1)],;,[delete(%0,0,1)],%bsays\, "%0")]
 
&CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[setq(1,get(%#/ooc_color_1))][setq(2,get(%#/ooc_color_2))][ansi(%q1,<)][ansi(%q2,OOC)][ansi(%q1,>)] %N[switch(mid(%0,0,1),:,%b[delete(%0,0,1)],;,[delete(%0,0,1)],%bsays\, "%0")]
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</pre></code>
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 +
Instructions:
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 +
Set your <code>ooc_color_1</code> and <code>ooc_color_2</code> attributes on yourself to the ansi codes you want for the <code>&lt;&gt;</code> and the <code>OOC</code> respectively, according to <code>help ANSI CODES</code>. For example:
 +
 +
Red and Blue:
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<code><pre>
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&ooc_color_1 me=r
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&ooc_color_2 me=b
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</pre></code>
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Bold Cyan and Magenta:
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<code><pre>
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&ooc_color_1 me=h<#5fffff>
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&ooc_color_2 me=<#ff00ff>
 
</pre></code>
 
</pre></code>

Revision as of 13:28, 31 July 2020

This is my draft of an attempt to get custom colors into OOC game-wide, without breaking my logger.

&CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[setq(1,get(%#/ooc_color_1))][setq(2,get(%#/ooc_color_2))][ansi(%q1,<)][ansi(%q2,OOC)][ansi(%q1,>)] %N[switch(mid(%0,0,1),:,%b[delete(%0,0,1)],;,[delete(%0,0,1)],%bsays\, "%0")]

Instructions:

Set your ooc_color_1 and ooc_color_2 attributes on yourself to the ansi codes you want for the <> and the OOC respectively, according to help ANSI CODES. For example:

Red and Blue:

&ooc_color_1 me=r
&ooc_color_2 me=b

Bold Cyan and Magenta:

&ooc_color_1 me=h<#5fffff>
&ooc_color_2 me=<#ff00ff>