Difference between revisions of "Status Traits"
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* [[Imperial Praxis]] equivalents: <span class="camarilla">(local) Imperator ~ Prince, Duke ~ Seneschal</span>. | * [[Imperial Praxis]] equivalents: <span class="camarilla">(local) Imperator ~ Prince, Duke ~ Seneschal</span>. | ||
− | * NPC only, details omitted for brevity: <span class="camarilla">Inner Circle, (global) Imperator, Justicar, Archon, Alastor</span>; <span class="sabbat">Regent, Cardinal, Prisci</span>; Ascendant, Ominous, Sacrosanct. | + | * NPC only, details omitted for brevity: <span class="camarilla">Inner Circle, (global) Imperator, Justicar, Archon, Alastor</span>; <span class="sabbat">Regent, Cardinal, Prisci</span>; Ascendant, Ominous, <span class="sabbat">Sacrosanct</span>. |
=Specific Abiding traits= | =Specific Abiding traits= |
Revision as of 16:53, 14 April 2020
These rules are still in the draft stage and not yet in effect.
Contents
Why is status a thing?
"A beast I am, lest a beast I become."
"Wanna know what I'm buying, Ringo?"
"What?"
"Your life. I'm giving you that money so I don't have to kill your ass."
Vampire society evolved the status system to let vampires release their Beast in a subtle fashion, rather than lose control to it. In addition to the general perception of Status Rating, Credit Rating (Camarilla) and vaulderie (Sabbat), it has adopted these more specific codes of social standing.
General concepts
For the purpose of these rules, 'weeks' begin on (IC time) Monday at noon Pacific. All changes to traits should go through +request.
"Accepted" is not governed by these status trait rules, instead it is a prerequisite for them.
- The Camarilla calls this "Acknowledged". You must speak with your Primogen and be formally introduced to the local Prince.
- The Sabbat calls this "Committed". You must survive Creation Rites.
- The Anarch Movement calls this "Initiated". You must prove your loyalty in combat with others of your sect.
- All status trait effects are limited to one sect (unless Alternate Identity is involved), and sometimes also by domain and/or other things.
- You automatically know the status traits of all Accepted members.
- Each week, you can inquire into N such members (N = your Leadership) and learn where / how / why / by whom it was awarded.
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Offices and Abiding traits
Camarilla
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Sabbat
Anarch
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- Imperial Praxis equivalents: (local) Imperator ~ Prince, Duke ~ Seneschal.
- NPC only, details omitted for brevity: Inner Circle, (global) Imperator, Justicar, Archon, Alastor; Regent, Cardinal, Prisci; Ascendant, Ominous, Sacrosanct.
Specific Abiding traits
Trait | Who gets it | Passive | Spent |
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Authority | Prince; Seneschal, while Prince is absent | Award Courageous, Defender, Honorable, or Loyal.
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Commander | Prince, unless petty |
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Award Courageous or Loyal to up to three people (need not be the same for all of them). |
Enforcer | Keeper of Elysium, Sheriff, Scourge |
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Issue Warned to someone you legitimately believe has broken the law. |
Established | Elder | Anyone who clearly insults, threatens or attacks you in the presence of another becomes Warned, unless they have Authority, Commander, or Triumphant. | Award Favored. |
Prominent | Harpy / Court Harpy | Award Courteous or Honorable.
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Order someone to leave a non-combat scene. If they don't, they become Disgraced. |
Specific Innate traits
Specific Fleeting traits
Specific Negative traits
References
These rules are adapted from BNS MET Vampire pages 310-318 (general), 370-380 and 400-403 (Camarilla), 416-420 and 446-449 (Sabbat), 472-474 and 481-484 (Anarch).